1、public相当于客厅,所有来的客人都可以进去,private相当于卧室,只能自己进去,但是可以允许好朋友进去,那么就需要用到friend友元。简而言之,友元就是让一些私有属性可以让类外特殊的函数或者类进行访问
2、友元有三种实现:
(1)全局函数做友元
(2)类做友元
(3)成员函数做友元
一、全局函数做友元
#include<iostream>
using namespace std;
#include<string>
class Building
{
friend void Good(Building* building);
public:
Building() {
m_SittingRoom = "客厅";
m_BedRoom = "卧室";
}
public:
string m_SittingRoom;//客厅
private:
string m_BedRoom;//卧室
};
//全局函数
void Good(Building *building) {
cout << "好朋友的全局函数正在访问:" << building->m_SittingRoom << endl;
cout << "好朋友的全局函数正在访问:" << building->m_BedRoom << endl;
}
void test01() {
Building building;
Good(&building);
}
int main() {
test01();
return 0;
}
二、类做友元
#include<iostream>
using namespace std;
#include<string>
class Building;
class Good
{
public:
Good();
void visit();//参观函数 访问Building中的属性
Building* building;
};
class Building
{
friend class Good;
public:
Building();
public:
string m_SittingRoom;//客厅
private:
string m_BedRoom;//卧室
};
//类外写成员函数
Building::Building(){
m_SittingRoom = "客厅";
m_BedRoom = "卧室";
}
Good::Good() {
//创建建筑物对象
building = new Building;
}
void Good::visit() {
cout << "好朋友正在访问:" << building->m_SittingRoom << endl;
cout << "好朋友正在访问:" << building->m_BedRoom << endl;
}
void test01() {
Good gg;
gg.visit();
}
int main() {
test01();
return 0;
}
三、成员函数做友元
#include<iostream>
using namespace std;
#include<string>
class Building;
class Good
{
public:
Good();
void visit();//访问Building中私有成员
void visit2();//不可以访问Building中的私有成员
Building* building;
};
class Building
{
friend void Good::visit();
public:
Building();
public:
string m_SittingRoom;//客厅
private:
string m_BedRoom;//卧室
};
//类外写成员函数
Building::Building(){
m_SittingRoom = "客厅";
m_BedRoom = "卧室";
}
Good::Good() {
//创建建筑物对象
building = new Building;
}
void Good::visit() {
cout << "好朋友的全局函数正在访问:" << building->m_SittingRoom << endl;
cout << "好朋友的全局函数正在访问:" << building->m_BedRoom << endl;
}
void Good::visit2() {
cout << "好朋友的全局函数正在访问:" << building->m_SittingRoom << endl;
}
void test01() {
Good gg;
gg.visit();
}
int main() {
test01();
return 0;
}