//
// Player.m
// Test2
//
// Created by rayln on 13-9-29.
// Copyright 2013年 __MyCompanyName__. All rights reserved.
//
#import "Player.h"
@implementation Player
- (id)init{
self = [super init];
if(self){
CCSpriteBatchNode* path = [CCSpriteBatchNode batchNodeWithFile:@"player.png"];
[self addChild:path z:0 tag:0];
CCSprite* man = [CCSprite spriteWithTexture:[[path textureAtlas] texture] rect:CGRectMake(0, 0, 24, 32)];
[man setPosition:CGPointMake(150, 150)];
[self addChild:man];
NSMutableArray* arr = [NSMutableArray array];
for (int y=0; y<4; y++) {
for (int x=0; x<3; x++) {
CCSpriteFrame* frame = [CCSpriteFrame frameWithTexture:[[path textureAtlas] texture] rect:CGRectMake(x*24, y*32, 24, 32)];
[arr addObject:frame];
}
}
CCAnimation* animation = [CCAnimation animationWithSpriteFrames:arr delay:.1];
CCAnimate* animate = [CCAnimate actionWithAnimation:animation];
CCRepeatForever* repeat = [CCRepeatForever actionWithAction:animate];
[man runAction:repeat];
}
return self;
}
@end
CCAnimation连续动画播放
最新推荐文章于 2021-07-15 21:34:19 发布