ProgressBar进度条

[color=red]根据上善若水修改的[/color]
[url]http://cloud21.iteye.com/blog/605881[/url]

作为flex4的进度条例子

<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600">
<s:layout>
<s:BasicLayout/>
</s:layout>

<fx:Script>
<![CDATA[
private var timer:Timer;

private function init():void
{
timer=new Timer(10);
timer.addEventListener(TimerEvent.TIMER,timer_timer);
}

private function timer_timer(evt:TimerEvent):void
{
progressBar.setProgress(progressBar.value+1,100);
}
protected function play(event:MouseEvent):void
{
timer.start();
}
private function resetProgressBar():void
{
progressBar.setProgress(0,100);
progressBar.scaleX=1.0;
progressBar.alpha=1.0;
}
protected function stop(event:MouseEvent):void
{
resetProgressBar();
timer.stop();
}

]]>
</fx:Script>

<fx:Declarations>
<!-- 将非可视元素(例如服务、值对象)放在此处 -->
<s:Parallel id="progressBar_completeEffect">
<s:Fade alphaTo="0.0" />
<mx:Zoom zoomHeightFrom="0" />
</s:Parallel>
</fx:Declarations>
<mx:ProgressBar id="progressBar" completeEffect="{progressBar_completeEffect}" creationComplete="init()" x="148" y="152" width="509" maximum="100" minimum="0" mode="manual"/>
<s:Button x="146" y="37" label="播放" click="play(event)"/>
<s:Button x="234" y="37" label="停止" click="stop(event)"/>
</s:Application>
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