求二叉树的深度:递归,若树为空返回0,否则返回左子树和右子树深度较大者的深度+1
判断是否为平衡二叉树:求出左右子树的高度,判断它们的高度差是否超过1,再递归判断左子树和右子树
#include<iostream>
using namespace std;
struct TreeNode
{
int val;
TreeNode *left;
TreeNode *right;
};
int TreeDepth(TreeNode* root)
{
if (root == NULL)
{
return 0;
}
int left = TreeDepth(root->left);
int right = TreeDepth(root->right);
return (left > right) ? (left + 1) : (right + 1);
}
int IsBlancedTree(TreeNode* root)
{
//是平衡二叉树返回1,不是返回0
if (root == NULL)
return 1;
int left = TreeDepth(root->left);
int right = TreeDepth(root->right);
if ((right - left)!=0 && (right - left)!= 1 && (right - left) != -1)
{
return 0;
}
return IsBlancedTree(root->left) && IsBlancedTree(root->right);
}
TreeNode *creatTree(TreeNode* p, int k)
{
p = (TreeNode*)malloc(sizeof(TreeNode));
p->val = k;
p->left = NULL;
p->right = NULL;
return p;
}
void removeTree(TreeNode *p)
{
if (p == NULL)
{
return;
}
removeTree(p->left);
removeTree(p->right);
free(p);
}
int main()
{
TreeNode *root = NULL;
root = creatTree(root, 1);
root->left = creatTree(root->left, 2);
root->right = creatTree(root->right, 3);
root->right->left = creatTree(root->right->left, 4);
cout << TreeDepth(root) << endl;
cout << IsBlancedTree(root) << endl;
cout << "************" << endl;
root->right->left->left = creatTree(root->right->left->left, 5);
cout << TreeDepth(root) << endl;
cout << IsBlancedTree(root) << endl;
removeTree(root);
}