CCFileUtils *sharedFileUtils = CCFileUtils::sharedFileUtils();
添加文件别名
CCDictionary *dict = CCDictionary::create();dict->setObject(CCString::create("Images/grossini.png"), "grossini.bmp");
dict->setObject(CCString::create("Images/grossini.png"), "grossini.xcf");
sharedFileUtils->setFilenameLookupDictionary(dict);
// Instead of loading carlitos.xcf, it will load grossini.png
//在这里可以直接调用别名
CCSprite *sprite = CCSprite::create("grossini.xcf");
this->addChild(sprite);
writablepath = document ,是跟包同级别位置的Document文件夹
string writablePath = sharedFileUtils->getWritablePath();
文件是按照文件夹的顺序添加的,如果大于可搜索的文件夹位置,添加失败
for( int i=1; i<7; i++) {
CCString *filename = CCString::createWithFormat("test%d.txt", i);
ret = sharedFileUtils->fullPathForFilename(filename->getCString());
CCLog("%s -> %s", filename->getCString(), ret.c_str());
}
searchpath = app包 ,在这里添加文件夹misc,
searchPaths = sharedFileUtils->getSearchPaths();
searchPaths.insert(searchPaths.begin(),"Misc");
sharedFileUtils->setSearchPaths(searchPaths);
判断文件是否存在
isExist = sharedFileUtils->isFileExist("Images/grossini.png");