画胖瘦小人
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace jainzao
{
abstract class PersonBuilder
{
protected Graphics g;
protected Pen p;
public PersonBuilder(Graphics g,Pen p)
{ this.g = g;
this.p=p;
}
public abstract void BuildHead();
public abstract void BuildBody();
public abstract void BuildArmLeft();
public abstract void BuildArmRight();
public abstract void BuildLegLeft();
public abstract void BuildLegRight();
}
}
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace jainzao
{
class PersonThinBuilder:PersonBuilder
{public PersonThinBuilder(Graphics g,Pen p):base(g,p)
{ }
public override void BuildHead()
{
g.DrawEllipse(p, 50, 20, 30,30);
}
public override void BuildBody()
{
g.DrawRectangle(p, 60, 50, 10, 50);
}
public override void BuildArmLeft()
{
g.DrawLine(p,60,50,40,100);
}
public override void BuildArmRight()
{ g.DrawLine(p, 70, 50, 90, 100); }
public override void BuildLegRight()
{ g.DrawLine(p, 70, 100, 85, 150); }
public override void BuildLegLeft()
{ g.DrawLine(p, 60, 100, 45, 150); }
}
}
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace jainzao
{
class PersonFatBuilder : PersonBuilder
{
public PersonFatBuilder(Graphics g, Pen p)
: base(g, p)
{ }
public override void BuildHead()
{
g.DrawEllipse(p, 50, 20, 30, 30);
}
public override void BuildBody()
{
g.DrawRectangle(p, 45, 50, 40, 50);
}
public override void BuildArmLeft()
{
g.DrawLine(p, 50, 50, 30, 100);
}
public override void BuildArmRight()
{ g.DrawLine(p, 80, 50, 100, 100); }
public override void BuildLegRight()
{ g.DrawLine(p, 70, 100, 85, 150); }
public override void BuildLegLeft()
{ g.DrawLine(p, 60, 100, 45, 150); }
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace jainzao
{
class PersonDirector
{
private PersonBuilder pb;
public PersonDirector(PersonBuilder pb)
{this.pb=pb;}
public void CreatePerson()
{
pb.BuildHead();
pb.BuildBody();
pb.BuildArmLeft();
pb.BuildArmRight();
pb.BuildLegLeft();
pb.BuildLegRight();
}
}
}
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace jainzao
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void pictureBox1_Click(object sender, EventArgs e)
{
}
private void p1_Click(object sender, EventArgs e)
{
}
private void button1_Click(object sender, EventArgs e)
{
Pen p = new Pen(Color.Green);
PersonThinBuilder ptb = new PersonThinBuilder(p1.CreateGraphics(), p);
PersonDirector pdThin = new PersonDirector(ptb);
pdThin.CreatePerson();
}
private void button2_Click(object sender, EventArgs e)
{
Pen p = new Pen(Color.Blue);
PersonFatBuilder pfb = new PersonFatBuilder(p2.CreateGraphics(), p);
PersonDirector pdFat = new PersonDirector(pfb);
pdFat.CreatePerson();
}
private void Form1_Load(object sender, EventArgs e)
{
}
}
}
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace jainzao
{
static class Program
{
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}