canvas绘制当前时间时钟

<html>
<head>
<title>html5 clock</title>
</head>
<body>
<canvas id="clock" width=200 height=200 style="position:absolute;left:200;top:100"></canvas>

<script>
var clockCanvas = document.getElementById("clock");
var c = clockCanvas.getContext("2d");

function clock(){
var date = new Date();
var d = date.getSeconds();
var m = date.getMinutes();
var h = date.getHours();

c.beginPath();
c.arc(100,100,99,0,2*Math.PI);
c.moveTo(192,100);
c.arc(100,100,92,0,2*Math.PI);
c.textAlign = 'center';
c.fillText("O",100,100);
c.font = 'bold 16px Arial';
c.fillText("12",100,25);
c.fillText("6",100,185);
c.fillText("9",25,105);
c.fillText("3",175,105);
c.translate(100,100);
for(var i = 1;i<=12;i++){
if((i-1)%3!=0){
c.moveTo(0,-93);
c.lineTo(0,-75);
}
c.rotate(Math.PI/6);
}
c.closePath();
c.stroke();

c.beginPath();
c.lineWidth = 5;

c.rotate(Math.PI/6/300*(m*60+d));
c.moveTo(0,0);
c.lineTo(0,-70);
c.rotate(-Math.PI/6/300*(m*60+d));

c.rotate(Math.PI/6/3600*(h*3600+m*60+d));
c.moveTo(0,0);
c.lineTo(0,-50);
c.rotate(-Math.PI/6/3600*(h*3600+m*60+d));

c.closePath();
c.stroke();

c.beginPath();

c.rotate(Math.PI/6/5*d);
c.lineWidth = 2;
c.moveTo(0,0);
c.lineTo(0,-60);
c.rotate(-Math.PI/6/5*d);

c.moveTo(0,0);
c.arc(0,0,8,0,Math.PI*2);

c.closePath();
c.fill();
c.stroke();

}
clock();

setInterval(function(){
clockCanvas.width = 0;
clockCanvas.width = 200;
clockCanvas.height = 0;
clockCanvas.height = 200;
clock();
},1000);

</script>

</body>

</html>
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好的,下面是一个简单的HTML5 Canvas绘制时钟的示例代码: ``` <!DOCTYPE html> <html> <head> <title>Canvas时钟</title> <style> canvas { border: 2px solid black; } </style> </head> <body> <canvas id="clock" width="200" height="200"></canvas> <script> function drawClock() { // 获取Canvas元素 var canvas = document.getElementById("clock"); var ctx = canvas.getContext("2d"); // 获取Canvas中心点坐标 var centerX = canvas.width / 2; var centerY = canvas.height / 2; // 绘制表盘 ctx.beginPath(); ctx.arc(centerX, centerY, 80, 0, 2 * Math.PI); ctx.strokeStyle = "black"; ctx.stroke(); // 绘制刻度 for (var i = 1; i <= 12; i++) { var angle = i * Math.PI / 6; var x = centerX + 60 * Math.sin(angle); var y = centerY - 60 * Math.cos(angle); ctx.beginPath(); ctx.arc(x, y, 5, 0, 2 * Math.PI); ctx.fillStyle = "black"; ctx.fill(); } // 绘制时针 var now = new Date(); var hour = now.getHours() % 12; var minute = now.getMinutes(); var second = now.getSeconds(); var hourAngle = (hour + minute / 60) * Math.PI / 6; var hourX = centerX + 40 * Math.sin(hourAngle); var hourY = centerY - 40 * Math.cos(hourAngle); ctx.beginPath(); ctx.moveTo(centerX, centerY); ctx.lineTo(hourX, hourY); ctx.strokeStyle = "black"; ctx.stroke(); // 绘制分针 var minuteAngle = minute * Math.PI / 30; var minuteX = centerX + 60 * Math.sin(minuteAngle); var minuteY = centerY - 60 * Math.cos(minuteAngle); ctx.beginPath(); ctx.moveTo(centerX, centerY); ctx.lineTo(minuteX, minuteY); ctx.strokeStyle = "black"; ctx.stroke(); // 绘制秒针 var secondAngle = second * Math.PI / 30; var secondX = centerX + 60 * Math.sin(secondAngle); var secondY = centerY - 60 * Math.cos(secondAngle); ctx.beginPath(); ctx.moveTo(centerX, centerY); ctx.lineTo(secondX, secondY); ctx.strokeStyle = "red"; ctx.stroke(); } // 每秒钟更新时钟 setInterval(drawClock, 1000); </script> </body> </html> ``` 这段代码使用Canvas绘制了一个时钟,并且每秒钟更新一次。你可以将代码复制到一个HTML文件中运行,就可以看到时钟的效果了。

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