ThreadLocal是一个线程局部变量类,他是跟当前线程绑定的,线程与线程之间是相互不影响的。也就是在一个线程中通过ThreadLocal进行set值之后,其他线程get是get不到的,只能自己线程进行get。 但是有时候我们想主线程set值,子线程都能取到,这样的话,ThreadLocal就不适用了。幸好java提供了一个类InheritableThreadLocal,它继承自ThreadLocal, 而且Thread类中也定义了相关的变量,使得这个场景得以实现。
直接上测试代码了:
static ThreadLocal<String> threadLocal = new ThreadLocal<>();
static InheritableThreadLocal<String> inheritableThreadLocal = new InheritableThreadLocal<>();
public static void main(String[] args) {
threadLocal.set("abc");
new Thread(new Runnable() {
@Override
public void run() {
System.out.println(Thread.currentThread().getName()+"====="+threadLocal.get());
}
},"thread1").start();
inheritableThreadLocal.set("zhangsan");
new Thread(new Runnable() {
@Override
public void run() {
System.out.println(Thread.currentThread().getName()+"====="+inheritableThreadLocal.get());
}
},"thread2").start();
}
通过以上代码可以看出,thread1输出的是null, thread2输出的是zhangsan。
其实现原理也很简单。
InheritableThreadLocal重写了ThreadLocal的三个方法:
childValue,getMap,createMap。
源码如下:
public class InheritableThreadLocal<T> extends ThreadLocal<T> {
protected T childValue(T parentValue) {
return parentValue;
}
ThreadLocalMap getMap(Thread t) {
return t.inheritableThreadLocals;
}
void createMap(Thread t, T firstValue) {
t.inheritableThreadLocals = new ThreadLocalMap(this, firstValue);
}
}
当主线程调用 inheritableThreadLocal.set("zhangsan");
之后,调用的实际上是ThreadLocal的set方法,源码如下:
public void set(T value) {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
}
可以看到set方法会先getMap,get不到就会createMap。主线程第一次调用getMap的时候,主线程对象里面的
inheritableThreadLocals引用默认指向的是null,所以第一次set的时候会执行createMap,因为实例化对象是inheritableThreadLocal对象,所以实际调用的也是他自己的createMap方法。
其实主线程里的set就做了一个事,就是对当前线程里面的inheritableThreadLocal变量进行实例化。
然后主线程里new Thread进行创建子线程的时候,这个时候会执行Thread的init方法,源码如下:
public Thread(Runnable target, String name) {
init(null, target, name, 0);
}
private void init(ThreadGroup g, Runnable target, String name,
long stackSize) {
init(g, target, name, stackSize, null, true);
}
private void init(ThreadGroup g, Runnable target, String name,
long stackSize, AccessControlContext acc,
boolean inheritThreadLocals) {
if (name == null) {
throw new NullPointerException("name cannot be null");
}
this.name = name;
Thread parent = currentThread();
SecurityManager security = System.getSecurityManager();
if (g == null) {
/* Determine if it's an applet or not */
/* If there is a security manager, ask the security manager
what to do. */
if (security != null) {
g = security.getThreadGroup();
}
/* If the security doesn't have a strong opinion of the matter
use the parent thread group. */
if (g == null) {
g = parent.getThreadGroup();
}
}
/* checkAccess regardless of whether or not threadgroup is
explicitly passed in. */
g.checkAccess();
/*
* Do we have the required permissions?
*/
if (security != null) {
if (isCCLOverridden(getClass())) {
security.checkPermission(SUBCLASS_IMPLEMENTATION_PERMISSION);
}
}
g.addUnstarted();
this.group = g;
this.daemon = parent.isDaemon();
this.priority = parent.getPriority();
if (security == null || isCCLOverridden(parent.getClass()))
this.contextClassLoader = parent.getContextClassLoader();
else
this.contextClassLoader = parent.contextClassLoader;
this.inheritedAccessControlContext =
acc != null ? acc : AccessController.getContext();
this.target = target;
setPriority(priority);
if (inheritThreadLocals && parent.inheritableThreadLocals != null)
this.inheritableThreadLocals =
ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
/* Stash the specified stack size in case the VM cares */
this.stackSize = stackSize;
/* Set thread ID */
tid = nextThreadID();
}
在init方法里面有一段代码
这里的parent是针对要创建的子线程而言的,实际是 Thread parent = currentThread(); ,在这里就是主线程本身。
调用了ThreadLocal的createInheritedMap方法,源码如下:
static ThreadLocalMap createInheritedMap(ThreadLocalMap parentMap) {
return new ThreadLocalMap(parentMap);
}
private ThreadLocalMap(ThreadLocalMap parentMap) {
Entry[] parentTable = parentMap.table;
int len = parentTable.length;
setThreshold(len);
table = new Entry[len];
for (int j = 0; j < len; j++) {
Entry e = parentTable[j];
if (e != null) {
@SuppressWarnings("unchecked")
ThreadLocal<Object> key = (ThreadLocal<Object>) e.get();
if (key != null) {
Object value = key.childValue(e.value);
Entry c = new Entry(key, value);
int h = key.threadLocalHashCode & (len - 1);
while (table[h] != null)
h = nextIndex(h, len);
table[h] = c;
size++;
}
}
}
}
ThreadLocalMap是ThreadLocal的内部静态类。在ThreadLocalMap的构造函数中可以看出,这个是private的,其内部有一段代码是 Object value = key.childValue(e.value); 这个key就是ThreadLocal对象,在本示例中,就是inheritableThreadLocal对象,
也就是说调用了调用了inheritableThreadLocal的childValue方法进行获取到值,然后创建entry对象,放到map树里。
至此inheritableThreadLocal重写的三个方法都已经被调用了。
我们可以通过重写InheritableThreadLocal的childValue来改变get方法获取的值。
示例代码如下:
public class TestThreadLocal {
static InheritableThreadLocal<String> inheritableThreadLocal1 = new MyThreadLocal<> ("wocaolai");
public static void main(String[] args) {
inheritableThreadLocal1.set("zhangsan");
new Thread(new Runnable() {
@Override
public void run() {
System.out.println(Thread.currentThread().getName()+"====="+inheritableThreadLocal1.get());
}
},"thread3").start();
}
static class MyThreadLocal<T> extends InheritableThreadLocal<T> {
public T myvalue;
protected T childValue(T parentValue) {
return myvalue;
}
public MyThreadLocal(T myvalue) {
this.myvalue = myvalue;
}
}
}
输出的结果是
而不是张三了。