题目,我从VS导出一个物体的不同姿态生成一系列obj文件
然后想通过MAYA MEL来实现这一系列的动画
script如下:
global proc loadObjs()
{
string $pathOfFiles = "G:\\My_Works\\3D\\Physical_based_simulation\\Physical_based_simulation\\model\\obj0_";
string $fileType = ".obj";
int $start = 0;
int $end = 228;
int $i;
for($i = $start; $i <= $end; ++$i)
{
$fullfilename=$pathOfFiles+$i+$fileType;
file -i $fullfilename;// load obj file into maya
}
}
global proc animateObj()
{
string $obj, $index;
string $objects[] = `ls -transforms "obj0_*_pPlane1"`; // list all transform objects
int $i, $num = `size($objects)`;
playbackOptions -minTime 0 -maxTime $num; // set length of the playback
for ($i = 0; $i <= $num; ++$i)
{
currentTime -edit ($i);// edit ith frame
for ($obj in $objects)
{
$index = substituteAllString($obj, "obj0_", "");// drop "obj0_" in obj name
$index = substituteAllString($index, "_pPlane1", ""); // drop "_pPlane1" in obj name
if (((int)$index == $i - 1) || ((int)$index == $i + 1))//为什么要+1,因为每帧需要初始化为不透明
{
setAttr ($obj + ".visibility") 0 ;
setKeyframe -attribute "visibility" $obj;
}
else if ($i == (int)$index)
{
setAttr ($obj + ".visibility") 1;
setKeyframe -attribute "visibility" $obj;
}
}
}
currentTime -edit 1;// return back to the ith frame
}
//loadObjs(); // only run at the first time
animateObj();
加载后的界面如下:
然后用animateObj函数,在每一帧的时候设置第i个物体为可见,第i-1个物体为不可见,并且在这帧只操作这两个物体为关键帧
最后结果为(只取一帧来显示):
最后右击帧条,选择playblast就可以产生视频了
视频地址:https://youtu.be/RT6ONa60ToQ