C# Socket简单的传送和接送

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net.Sockets;
using System.Net;

namespace WindowsFormsApplication1
{

    public partial class Form1 : Form
    {

        BackgroundWorker bgWorker = null;
        public Form1()
        {
            InitializeComponent();
            bgWorker = new BackgroundWorker();
            bgWorker.WorkerSupportsCancellation = true;
            this.bgWorker.DoWork += new DoWorkEventHandler(bgWorker_DoWork);
        }

 

        private void Form1_Load(object sender, EventArgs e)
        {
            Control.CheckForIllegalCrossThreadCalls = false;

            this.btnStartReceive.Enabled = true;
            this.btnStopReceive.Enabled = false;
        }

        void bgWorker_DoWork(object sender, DoWorkEventArgs e)
        {
            Socket receiveSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            IPEndPoint endpoint = new IPEndPoint(0, 8000);

            receiveSocket.Bind(endpoint);
            receiveSocket.Listen(10);


            try
            {
                while (true)
                {
                    Socket tmpSocket = receiveSocket.Accept();
                    byte[] buffer = new byte[tmpSocket.ReceiveBufferSize];
                    if (tmpSocket.Receive(buffer) > 0)
                    {
                        textBox2.Text += Encoding.UTF8.GetString(buffer);// +Environment.NewLine;                     
                    }
                    else
                    {
                        System.Threading.Thread.Sleep(1000);
                    }

                }
            }
            catch (Exception err)
            {
                MessageBox.Show(err.Message);
            }
        }
        private void btnSend_Click_1(object sender, EventArgs e)
        {

            Socket sendSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            sendSocket.Connect("192.168.1.7", 8000);

            byte[] buffer = Encoding.UTF8.GetBytes(textBox1.Text);

            sendSocket.Send(buffer);

            sendSocket.Shutdown(SocketShutdown.Both);
            sendSocket.Close();
        }

        private void btnStartReceive_Click_1(object sender, EventArgs e)
        {
            this.btnStartReceive.Enabled = false;
            this.bgWorker.RunWorkerAsync();
            this.btnStopReceive.Enabled = true;
        }

        private void btnStopReceive_Click(object sender, EventArgs e)
        {
            if (this.bgWorker.IsBusy)
            {
                this.bgWorker.CancelAsync();
                this.btnStartReceive.Enabled = true;
                this.btnStopReceive.Enabled = false;
            }
        }

 
    }
}

 

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