记一个可用的list.h

list.h中封装了一个通用链表的使用接口,但是从内核源码中直接拿出来list.h并不能直接使用,还需要修改一下,下面记录一个已经可以在用户态代码使用的list.h

/*
 * @file list.h
 * @author PF
 * @date 2017/05/1
 *
 * port from linux kernel list.h: https://github.com/torvalds/linux/raw/master/include/linux/list.h
 *
 * Here is a recipe to cook list.h for user space program.
 * 1. copy list.h from linux/include/list.h
 * 2. remove
 *     - #ifdef __KERNE__ and its #endif
 *     - all #include line
 *     - prefetch() and rcu related functions
 * 3. add macro offsetof() and container_of
 */
#ifndef LIST_H_
#define LIST_H_ (1)
// import from include/linux/types.h
struct list_head {
    struct list_head *next, *prev;
};
struct hlist_head {
    struct hlist_node *first;
};
struct hlist_node {
    struct hlist_node *next, **pprev;
};
// import from include/linux/poison.h
/*
 * Architectures might want to move the poison pointer offset
 * into some well-recognized area such as 0xdead000000000000,
 * that is also not mappable by user-space exploits:
 */
#ifdef CONFIG_ILLEGAL_POINTER_VALUE
# define POISON_POINTER_DELTA _AC(CONFIG_ILLEGAL_POINTER_VALUE, UL)
#else
# define POISON_POINTER_DELTA (0)
#endif
/*
 * These are non-NULL pointers that will result in page faults
 * under normal circumstances, used to verify that nobody uses
 * non-initialized list entries.
 */
#define LIST_POISON1  ((void *) 0x00100100 + POISON_POINTER_DELTA)
#define LIST_POISON2  ((void *) 0x00200200 + POISON_POINTER_DELTA)
// import from include/linux/stddef.h
#undef offsetof
#ifdef __compiler_offsetof
#define offsetof(TYPE,MEMBER) __compiler_offsetof(TYPE,MEMBER)
#else
#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
#endif
// import from include/linux/kernel.h
/**
* container_of - cast a member of a structure out to the containing structure
* @ptr:        the pointer to the member.
* @type:       the type of the container struct this is embedded in.
* @member:     the name of the member within the struct.
*
*/
#define container_of(ptr, type, member) ({                      \
        const typeof( ((type *)0)->member ) *__mptr = (ptr);    \
        (type *)( (char *)__mptr - offsetof(type,member) );})
/*
 * Simple doubly linked list implementation.
 *
 * Some of the internal functions ("__xxx") are useful when
 * manipulating whole lists rather than single entries, as
 * sometimes we already know the next/prev entries and we can
 * generate better code by using them directly rather than
 * using the generic single-entry routines.
 */
#define LIST_HEAD_INIT(name) { &(name), &(name) }
#define LIST_HEAD(name) \
    struct list_head name = LIST_HEAD_INIT(name)
static inline void INIT_LIST_HEAD(struct list_head *list) {
    list->next = list;
    list->prev = list;
}
/*
 * Insert a new entry between two known consecutive entries.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
#ifndef CONFIG_DEBUG_LIST
static inline void __list_add(struct list_head *new,
    struct list_head *prev,
    struct list_head *next) {
    next->prev = new;
    new->next = next;
    new->prev = prev;
    prev->next = new;
}
#else
extern void __list_add(struct list_head *new,
                  struct list_head *prev,
                  struct list_head *next);
#endif
/**
 * list_add - add a new entry
 * @new: new entry to be added
 * @head: list head to add it after
 *
 * Insert a new entry after the specified head.
 * This is good for implementing stacks.
 */
static inline void list_add(struct list_head *new, struct list_head *head) {
    __list_add(new, head, head->next);
}
/**
 * list_add_tail - add a new entry
 * @new: new entry to be added
 * @head: list head to add it before
 *
 * Insert a new entry before the specified head.
 * This is useful for implementing queues.
 */
static inline void list_add_tail(struct list_head *new, struct list_head *head) {
    __list_add(new, head->prev, head);
}
/*
 * Delete a list entry by making the prev/next entries
 * point to each other.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_del(struct list_head *prev, struct list_head *next) {
    next->prev = prev;
    prev->next = next;
}
/**
 * list_del - deletes entry from list.
 * @entry: the element to delete from the list.
 * Note: list_empty() on entry does not return true after this, the entry is
 * in an undefined state.
 */
#ifndef CONFIG_DEBUG_LIST
static inline void __list_del_entry(struct list_head *entry) {
    __list_del(entry->prev, entry->next);
}
static inline void list_del(struct list_head *entry) {
    __list_del(entry->prev, entry->next);
    entry->next = LIST_POISON1;
    entry->prev = LIST_POISON2;
}
#else
extern void __list_del_entry(struct list_head *entry);
extern void list_del(struct list_head *entry);
#endif
/**
 * list_replace - replace old entry by new one
 * @old : the element to be replaced
 * @new : the new element to insert
 *
 * If @old was empty, it will be overwritten.
 */
static inline void list_replace(struct list_head *old,
        struct list_head *new) {
    new->next = old->next;
    new->next->prev = new;
    new->prev = old->prev;
    new->prev->next = new;
}
static inline void list_replace_init(struct list_head *old,
        struct list_head *new) {
    list_replace(old, new);
    INIT_LIST_HEAD(old);
}
/**
 * list_del_init - deletes entry from list and reinitialize it.
 * @entry: the element to delete from the list.
 */
static inline void list_del_init(struct list_head *entry) {
    __list_del_entry(entry);
    INIT_LIST_HEAD(entry);
}
/**
 * list_move - delete from one list and add as another's head
 * @list: the entry to move
 * @head: the head that will precede our entry
 */
static inline void list_move(struct list_head *list, struct list_head *head) {
    __list_del_entry(list);
    list_add(list, head);
}
/**
 * list_move_tail - delete from one list and add as another's tail
 * @list: the entry to move
 * @head: the head that will follow our entry
 */
static inline void list_move_tail(struct list_head *list,
        struct list_head *head) {
    __list_del_entry(list);
    list_add_tail(list, head);
}
/**
 * list_is_last - tests whether @list is the last entry in list @head
 * @list: the entry to test
 * @head: the head of the list
 */
static inline int list_is_last(const struct list_head *list,
        const struct list_head *head) {
    return list->next == head;
}
/**
 * list_empty - tests whether a list is empty
 * @head: the list to test.
 */
static inline int list_empty(const struct list_head *head) {
    return head->next == head;
}
/**
 * list_empty_careful - tests whether a list is empty and not being modified
 * @head: the list to test
 *
 * Description:
 * tests whether a list is empty _and_ checks that no other CPU might be
 * in the process of modifying either member (next or prev)
 *
 * NOTE: using list_empty_careful() without synchronization
 * can only be safe if the only activity that can happen
 * to the list entry is list_del_init(). Eg. it cannot be used
 * if another CPU could re-list_add() it.
 */
static inline int list_empty_careful(const struct list_head *head) {
    struct list_head *next = head->next;
    return (next == head) && (next == head->prev);
}
/**
 * list_rotate_left - rotate the list to the left
 * @head: the head of the list
 */
static inline void list_rotate_left(struct list_head *head) {
    struct list_head *first;
    if (!list_empty(head)) {
        first = head->next;
        list_move_tail(first, head);
    }
}
/**
 * list_is_singular - tests whether a list has just one entry.
 * @head: the list to test.
 */
static inline int list_is_singular(const struct list_head *head) {
    return !list_empty(head) && (head->next == head->prev);
}
static inline void __list_cut_position(struct list_head *list,
        struct list_head *head, struct list_head *entry) {
    struct list_head *new_first = entry->next;
    list->next = head->next;
    list->next->prev = list;
    list->prev = entry;
    entry->next = list;
    head->next = new_first;
    new_first->prev = head;
}
/**
 * list_cut_position - cut a list into two
 * @list: a new list to add all removed entries
 * @head: a list with entries
 * @entry: an entry within head, could be the head itself
 *  and if so we won't cut the list
 *
 * This helper moves the initial part of @head, up to and
 * including @entry, from @head to @list. You should
 * pass on @entry an element you know is on @head. @list
 * should be an empty list or a list you do not care about
 * losing its data.
 *
 */
static inline void list_cut_position(struct list_head *list,
        struct list_head *head, struct list_head *entry) {
    if (list_empty(head)) {
        return;
    }
    if (list_is_singular(head) &&
            (head->next != entry && head != entry)) {
        return;
    }
    if (entry == head) {
        INIT_LIST_HEAD(list);
    } else {
        __list_cut_position(list, head, entry);
    }
}
static inline void __list_splice(const struct list_head *list,
        struct list_head *prev,
        struct list_head *next) {
    struct list_head *first = list->next;
    struct list_head *last = list->prev;
    first->prev = prev;
    prev->next = first;
    last->next = next;
    next->prev = last;
}
/**
 * list_splice - join two lists, this is designed for stacks
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 */
static inline void list_splice(const struct list_head *list,
        struct list_head *head) {
    if (!list_empty(list)) {
        __list_splice(list, head, head->next);
    }
}
/**
 * list_splice_tail - join two lists, each list being a queue
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 */
static inline void list_splice_tail(struct list_head *list,
        struct list_head *head) {
    if (!list_empty(list)) {
        __list_splice(list, head->prev, head);
    }
}
/**
 * list_splice_init - join two lists and reinitialise the emptied list.
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 *
 * The list at @list is reinitialised
 */
static inline void list_splice_init(struct list_head *list,
        struct list_head *head) {
    if (!list_empty(list)) {
        __list_splice(list, head, head->next);
        INIT_LIST_HEAD(list);
    }
}
/**
 * list_splice_tail_init - join two lists and reinitialise the emptied list
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 *
 * Each of the lists is a queue.
 * The list at @list is reinitialised
 */
static inline void list_splice_tail_init(struct list_head *list,
        struct list_head *head) {
    if (!list_empty(list)) {
        __list_splice(list, head->prev, head);
        INIT_LIST_HEAD(list);
    }
}
/**
 * list_entry - get the struct for this entry
 * @ptr:    the &struct list_head pointer.
 * @type:   the type of the struct this is embedded in.
 * @member: the name of the list_head within the struct.
 */
#define list_entry(ptr, type, member) \
    container_of(ptr, type, member)
/**
 * list_first_entry - get the first element from a list
 * @ptr:    the list head to take the element from.
 * @type:   the type of the struct this is embedded in.
 * @member: the name of the list_head within the struct.
 *
 * Note, that list is expected to be not empty.
 */
#define list_first_entry(ptr, type, member) \
    list_entry((ptr)->next, type, member)
/**
 * list_last_entry - get the last element from a list
 * @ptr:    the list head to take the element from.
 * @type:   the type of the struct this is embedded in.
 * @member: the name of the list_head within the struct.
 *
 * Note, that list is expected to be not empty.
 */
#define list_last_entry(ptr, type, member) \
    list_entry((ptr)->prev, type, member)
/**
 * list_first_entry_or_null - get the first element from a list
 * @ptr:    the list head to take the element from.
 * @type:   the type of the struct this is embedded in.
 * @member: the name of the list_head within the struct.
 *
 * Note that if the list is empty, it returns NULL.
 */
#define list_first_entry_or_null(ptr, type, member) \
    (!list_empty(ptr) ? list_first_entry(ptr, type, member) : NULL)
/**
 * list_next_entry - get the next element in list
 * @pos:    the type * to cursor
 * @member: the name of the list_head within the struct.
 */
#define list_next_entry(pos, member) \
    list_entry((pos)->member.next, typeof(*(pos)), member)
/**
 * list_prev_entry - get the prev element in list
 * @pos:    the type * to cursor
 * @member: the name of the list_head within the struct.
 */
#define list_prev_entry(pos, member) \
    list_entry((pos)->member.prev, typeof(*(pos)), member)
/**
 * list_for_each    -   iterate over a list
 * @pos:    the &struct list_head to use as a loop cursor.
 * @head:   the head for your list.
 */
#define list_for_each(pos, head) \
    for (pos = (head)->next; pos != (head); pos = pos->next)
/**
 * list_for_each_prev   -   iterate over a list backwards
 * @pos:    the &struct list_head to use as a loop cursor.
 * @head:   the head for your list.
 */
#define list_for_each_prev(pos, head) \
    for (pos = (head)->prev; pos != (head); pos = pos->prev)
/**
 * list_for_each_safe - iterate over a list safe against removal of list entry
 * @pos:    the &struct list_head to use as a loop cursor.
 * @n:      another &struct list_head to use as temporary storage
 * @head:   the head for your list.
 */
#define list_for_each_safe(pos, n, head) \
    for (pos = (head)->next, n = pos->next; pos != (head); \
        pos = n, n = pos->next)
/**
 * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
 * @pos:    the &struct list_head to use as a loop cursor.
 * @n:      another &struct list_head to use as temporary storage
 * @head:   the head for your list.
 */
#define list_for_each_prev_safe(pos, n, head) \
    for (pos = (head)->prev, n = pos->prev; \
         pos != (head); \
         pos = n, n = pos->prev)
/**
 * list_for_each_entry  -   iterate over list of given type
 * @pos:    the type * to use as a loop cursor.
 * @head:   the head for your list.
 * @member: the name of the list_head within the struct.
 */
#define list_for_each_entry(pos, head, member)                \
    for (pos = list_first_entry(head, typeof(*pos), member);    \
         &pos->member != (head);                    \
         pos = list_next_entry(pos, member))
/**
 * list_for_each_entry_reverse - iterate backwards over list of given type.
 * @pos:    the type * to use as a loop cursor.
 * @head:   the head for your list.
 * @member: the name of the list_head within the struct.
 */
#define list_for_each_entry_reverse(pos, head, member)            \
    for (pos = list_last_entry(head, typeof(*pos), member);        \
         &pos->member != (head);                    \
         pos = list_prev_entry(pos, member))
/**
 * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
 * @pos:    the type * to use as a start point
 * @head:   the head of the list
 * @member: the name of the list_head within the struct.
 *
 * Prepares a pos entry for use as a start point in list_for_each_entry_continue().
 */
#define list_prepare_entry(pos, head, member) \
    ((pos) ? : list_entry(head, typeof(*pos), member))
/**
 * list_for_each_entry_continue - continue iteration over list of given type
 * @pos:    the type * to use as a loop cursor.
 * @head:   the head for your list.
 * @member: the name of the list_head within the struct.
 *
 * Continue to iterate over list of given type, continuing after
 * the current position.
 */
#define list_for_each_entry_continue(pos, head, member)        \
    for (pos = list_next_entry(pos, member);            \
         &pos->member != (head);                    \
         pos = list_next_entry(pos, member))
/**
 * list_for_each_entry_continue_reverse - iterate backwards from the given point
 * @pos:    the type * to use as a loop cursor.
 * @head:   the head for your list.
 * @member: the name of the list_head within the struct.
 *
 * Start to iterate over list of given type backwards, continuing after
 * the current position.
 */
#define list_for_each_entry_continue_reverse(pos, head, member)        \
    for (pos = list_prev_entry(pos, member);            \
         &pos->member != (head);                    \
         pos = list_prev_entry(pos, member))
/**
 * list_for_each_entry_from - iterate over list of given type from the current point
 * @pos:    the type * to use as a loop cursor.
 * @head:   the head for your list.
 * @member: the name of the list_head within the struct.
 *
 * Iterate over list of given type, continuing from current position.
 */
#define list_for_each_entry_from(pos, head, member)            \
    for (; &pos->member != (head);                    \
         pos = list_next_entry(pos, member))
/**
 * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
 * @pos:    the type * to use as a loop cursor.
 * @n:      another type * to use as temporary storage
 * @head:   the head for your list.
 * @member: the name of the list_head within the struct.
 */
#define list_for_each_entry_safe(pos, n, head, member)            \
    for (pos = list_first_entry(head, typeof(*pos), member),    \
        n = list_next_entry(pos, member);            \
         &pos->member != (head);                    \
         pos = n, n = list_next_entry(n, member))
/**
 * list_for_each_entry_safe_continue - continue list iteration safe against removal
 * @pos:    the type * to use as a loop cursor.
 * @n:      another type * to use as temporary storage
 * @head:   the head for your list.
 * @member: the name of the list_head within the struct.
 *
 * Iterate over list of given type, continuing after current point,
 * safe against removal of list entry.
 */
#define list_for_each_entry_safe_continue(pos, n, head, member)        \
    for (pos = list_next_entry(pos, member),                \
        n = list_next_entry(pos, member);                \
         &pos->member != (head);                        \
         pos = n, n = list_next_entry(n, member))
/**
 * list_for_each_entry_safe_from - iterate over list from current point safe against removal
 * @pos:    the type * to use as a loop cursor.
 * @n:      another type * to use as temporary storage
 * @head:   the head for your list.
 * @member: the name of the list_head within the struct.
 *
 * Iterate over list of given type from current point, safe against
 * removal of list entry.
 */
#define list_for_each_entry_safe_from(pos, n, head, member)            \
    for (n = list_next_entry(pos, member);                    \
         &pos->member != (head);                        \
         pos = n, n = list_next_entry(n, member))
/**
 * list_for_each_entry_safe_reverse - iterate backwards over list safe against removal
 * @pos:    the type * to use as a loop cursor.
 * @n:      another type * to use as temporary storage
 * @head:   the head for your list.
 * @member: the name of the list_head within the struct.
 *
 * Iterate backwards over list of given type, safe against removal
 * of list entry.
 */
#define list_for_each_entry_safe_reverse(pos, n, head, member)        \
    for (pos = list_last_entry(head, typeof(*pos), member),        \
        n = list_prev_entry(pos, member);            \
         &pos->member != (head);                    \
         pos = n, n = list_prev_entry(n, member))
/**
 * list_safe_reset_next - reset a stale list_for_each_entry_safe loop
 * @pos:    the loop cursor used in the list_for_each_entry_safe loop
 * @n:      temporary storage used in list_for_each_entry_safe
 * @member: the name of the list_head within the struct.
 *
 * list_safe_reset_next is not safe to use in general if the list may be
 * modified concurrently (eg. the lock is dropped in the loop body). An
 * exception to this is if the cursor element (pos) is pinned in the list,
 * and list_safe_reset_next is called after re-taking the lock and before
 * completing the current iteration of the loop body.
 */
#define list_safe_reset_next(pos, n, member)                \
    n = list_next_entry(pos, member)
/*
 * Double linked lists with a single pointer list head.
 * Mostly useful for hash tables where the two pointer list head is
 * too wasteful.
 * You lose the ability to access the tail in O(1).
 */
#define HLIST_HEAD_INIT { .first = NULL }
#define HLIST_HEAD(name) struct hlist_head name = {  .first = NULL }
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
static inline void INIT_HLIST_NODE(struct hlist_node *h) {
    h->next = NULL;
    h->pprev = NULL;
}
static inline int hlist_unhashed(const struct hlist_node *h) {
    return !h->pprev;
}
static inline int hlist_empty(const struct hlist_head *h) {
    return !h->first;
}
static inline void __hlist_del(struct hlist_node *n) {
    struct hlist_node *next = n->next;
    struct hlist_node **pprev = n->pprev;
    *pprev = next;
    if (next)
        next->pprev = pprev;
}
static inline void hlist_del(struct hlist_node *n) {
    __hlist_del(n);
    n->next = LIST_POISON1;
    n->pprev = LIST_POISON2;
}
static inline void hlist_del_init(struct hlist_node *n) {
    if (!hlist_unhashed(n)) {
        __hlist_del(n);
        INIT_HLIST_NODE(n);
    }
}
static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h) {
    struct hlist_node *first = h->first;
    n->next = first;
    if (first) {
        first->pprev = &n->next;
    }
    h->first = n;
    n->pprev = &h->first;
}
/* next must be != NULL */
static inline void hlist_add_before(struct hlist_node *n,
        struct hlist_node *next) {
    n->pprev = next->pprev;
    n->next = next;
    next->pprev = &n->next;
    *(n->pprev) = n;
}
static inline void hlist_add_behind(struct hlist_node *n,
        struct hlist_node *prev) {
    n->next = prev->next;
    prev->next = n;
    n->pprev = &prev->next;
    if (n->next) {
        n->next->pprev = &n->next;
    }
}
/* after that we'll appear to be on some hlist and hlist_del will work */
static inline void hlist_add_fake(struct hlist_node *n) {
    n->pprev = &n->next;
}
/*
 * Move a list from one list head to another. Fixup the pprev
 * reference of the first entry if it exists.
 */
static inline void hlist_move_list(struct hlist_head *old,
        struct hlist_head *new) {
    new->first = old->first;
    if (new->first) {
        new->first->pprev = &new->first;
    }
    old->first = NULL;
}
#define hlist_entry(ptr, type, member) container_of(ptr,type,member)
#define hlist_for_each(pos, head) \
    for (pos = (head)->first; pos ; pos = pos->next)
#define hlist_for_each_safe(pos, n, head) \
    for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
         pos = n)
#define hlist_entry_safe(ptr, type, member) \
    ({ typeof(ptr) ____ptr = (ptr); \
       ____ptr ? hlist_entry(____ptr, type, member) : NULL; \
    })
/**
 * hlist_for_each_entry - iterate over list of given type
 * @pos:    the type * to use as a loop cursor.
 * @head:   the head for your list.
 * @member: the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry(pos, head, member)                \
    for (pos = hlist_entry_safe((head)->first, typeof(*(pos)), member);\
         pos;                            \
         pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
/**
 * hlist_for_each_entry_continue - iterate over a hlist continuing after current point
 * @pos:    the type * to use as a loop cursor.
 * @member: the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry_continue(pos, member)            \
    for (pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member);\
         pos;                            \
         pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
/**
 * hlist_for_each_entry_from - iterate over a hlist continuing from current point
 * @pos:    the type * to use as a loop cursor.
 * @member: the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry_from(pos, member)                \
    for (; pos;                            \
         pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
/**
 * hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry
 * @pos:    the type * to use as a loop cursor.
 * @n:      another &struct hlist_node to use as temporary storage
 * @head:   the head for your list.
 * @member: the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry_safe(pos, n, head, member)        \
    for (pos = hlist_entry_safe((head)->first, typeof(*pos), member);\
         pos && ({ n = pos->member.next; 1; });            \
         pos = hlist_entry_safe(n, typeof(*pos), member))
#endif // LIST_H_

使用list.h的demo实例:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "list.h"

typedef struct node_t{
	struct list_head list;
	int num;
}node_t;

struct list_head head;
#define NUM 5
int main()
{
	int i = 0;
	
	INIT_LIST_HEAD(&head);

	for (i = 0; i < NUM; i++) {
		node_t *node = (node_t*)malloc(sizeof(node_t));
		node->num = i;
		list_add(&(node->list) , &head);
	}
	
	node_t *node = NULL;
	list_for_each_entry(node, &head, list) {
		printf("this is %d\n", node->num);
	}
	printf("\n");

	node_t *pos, *next;
    list_for_each_entry_safe(pos, next, &head, list) {
       list_del(&(pos->list));
       free(pos);
	   printf("-------\n");
    }
	return 0;
}

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