struct input_event {
struct timeval time;
__u16 type;
__u16 code;
__s32 value;
};
struct input_id {
__u16 bustype;
__u16 vendor;
__u16 product;
__u16 version;
};
struct input_absinfo {
__s32 value;
__s32 minimum;
__s32 maximum;
__s32 fuzz;
__s32 flat;
__s32 resolution;
};
struct input_keymap_entry {
#define INPUT_KEYMAP_BY_INDEX (1 << 0)
__u8 flags;
__u8 len;
__u16 index;
__u32 keycode;
__u8 scancode[32];
};
struct input_value {
__u16 type;
__u16 code;
__s32 value;
};
struct input_dev {
const char *name;
const char *phys;
const char *uniq;
struct input_id id;
unsigned long propbit[BITS_TO_LONGS(INPUT_PROP_CNT)];
unsigned long evbit[BITS_TO_LONGS(EV_CNT)];
unsigned long keybit[BITS_TO_LONGS(KEY_CNT)];
unsigned long relbit[BITS_TO_LONGS(REL_CNT)];
unsigned long absbit[BITS_TO_LONGS(ABS_CNT)];
unsigned long mscbit[BITS_TO_LONGS(MSC_CNT)];
unsigned long ledbit[BITS_TO_LONGS(LED_CNT)];
unsigned long sndbit[BITS_TO_LONGS(SND_CNT)];
unsigned long ffbit[BITS_TO_LONGS(FF_CNT)];
unsigned long swbit[BITS_TO_LONGS(SW_CNT)];
unsigned int hint_events_per_packet;
unsigned int keycodemax;
unsigned int keycodesize;
void *keycode;
int (*setkeycode)(struct input_dev *dev,
const struct input_keymap_entry *ke,
unsigned int *old_keycode);
int (*getkeycode)(struct input_dev *dev,
struct input_keymap_entry *ke);
struct ff_device *ff;
unsigned int repeat_key;
struct timer_list timer;
int rep[REP_CNT];
struct input_mt *mt;
struct input_absinfo *absinfo;
unsigned long key[BITS_TO_LONGS(KEY_CNT)];
unsigned long led[BITS_TO_LONGS(LED_CNT)];
unsigned long snd[BITS_TO_LONGS(SND_CNT)];
unsigned long sw[BITS_TO_LONGS(SW_CNT)];
int (*open)(struct input_dev *dev);
void (*close)(struct input_dev *dev);
int (*flush)(struct input_dev *dev, struct file *file);
int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value);
struct input_handle __rcu *grab;
spinlock_t event_lock;
struct mutex mutex;
unsigned int users;
bool going_away;
struct device dev;
struct list_head h_list;
struct list_head node;
unsigned int num_vals;
unsigned int max_vals;
struct input_value *vals;
bool devres_managed;
};
struct input_handler {
void *private;
void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
void (*events)(struct input_handle *handle,
const struct input_value *vals, unsigned int count);
bool (*filter)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
bool (*match)(struct input_handler *handler, struct input_dev *dev);
int (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id);
void (*disconnect)(struct input_handle *handle);
void (*start)(struct input_handle *handle);
bool legacy_minors;
int minor;
const char *name;
const struct input_device_id *id_table;
struct list_head h_list;
struct list_head node;
};
struct input_handle {
void *private;
int open;
const char *name;
struct input_dev *dev;
struct input_handler *handler;
struct list_head d_node;
struct list_head h_node;
};
extern struct class input_class;
struct ff_device {
}
linux -- input子系统重要的数据结构
最新推荐文章于 2022-08-16 22:55:21 发布