圆角矩形图片在苹果的产品中很流行,相比于普通的矩形,很多人都喜欢圆角矩形的图片,因为它避开了直角的生硬,带来更好的用户体验,下面是几个设计的例子:
下面在Android中实现将普通的矩形图片绘制成圆角矩形。首先看最终效果:
代码清单:
package com.example.phototest;
import android.os.Bundle;
import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PorterDuffXfermode;
import android.graphics.PorterDuff;
import android.graphics.RectF;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.view.Menu;
import android.widget.ImageView;
public class MainActivity extends Activity {
private ImageView myImageView;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
myImageView=(ImageView)findViewById(R.id.imageView1);
Bitmap photo = BitmapFactory.decodeResource(getResources(), R.drawable.photo1);
myImageView.setImageBitmap(createFramedPhoto(500,400,photo,20));
//myImageView.setImageBitmap(createStarPhoto(500,400,photo));
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.activity_main, menu);
return true;
}
private Bitmap createFramedPhoto(int x, int y, Bitmap image, float outerRadiusRat) {
//根据源文件新建一个darwable对象
Drawable imageDrawable = new BitmapDrawable(image);
// 新建一个新的输出图片
Bitmap output = Bitmap.createBitmap(x, y, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(output);
// 新建一个矩形
RectF outerRect = new RectF(0, 0, x, y);
// 产生一个红色的圆角矩形
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
paint.setColor(Color.RED);
canvas.drawRoundRect(outerRect, outerRadiusRat, outerRadiusRat, paint);
// 将源图片绘制到这个圆角矩形上
//详解见http://lipeng88213.iteye.com/blog/1189452
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
imageDrawable.setBounds(0, 0, x, y);
canvas.saveLayer(outerRect, paint, Canvas.ALL_SAVE_FLAG);
imageDrawable.draw(canvas);
canvas.restore();
return output;
}
}
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
用来设置叠加模式的。
通过这个原理,我能就能够绘制各种各样形状的图片,比如:
代码:
private Bitmap createStarPhoto(int x, int y, Bitmap image)
{
//根据源文件新建一个darwable对象
Drawable imageDrawable = new BitmapDrawable(image);
// 新建一个新的输出图片
Bitmap output = Bitmap.createBitmap(x, y, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(output);
// 新建一个矩形
RectF outerRect = new RectF(0, 0, x, y);
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
paint.setColor(Color.RED);
Path path = new Path();
//绘制三角形
//path.moveTo(0, 0);
//path.lineTo(320, 250);
//path.lineTo(400, 0);
//绘制正无边形
long tmpX,tmpY;
path.moveTo(200, 200);// 此点为多边形的起点
for(int i=0;i<=5;i++)
{
tmpX =(long)(200+200*Math.sin((i*72+36)*2*Math.PI/360));
tmpY =(long)(200+200*Math.cos((i*72+36)*2*Math.PI/360));
path.lineTo(tmpX, tmpY);
}
path.close(); // 使这些点构成封闭的多边形
canvas.drawPath(path, paint);
//canvas.drawCircle(100, 100, 100, paint);
// 将源图片绘制到这个圆角矩形上
// 产生一个红色的圆角矩形
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
imageDrawable.setBounds(0, 0, x, y);
canvas.saveLayer(outerRect, paint, Canvas.ALL_SAVE_FLAG);
imageDrawable.draw(canvas);
canvas.restore();
return output;
}