/**
* 图像处理工具类
*
* @author ly
*
*/
public class ImageHelper {
/*
* 设置图像矩阵
*/
public static Bitmap handleImageEffect(Bitmap bm, float hue,
float saturation, float lum) {
Bitmap bmp = Bitmap.createBitmap(bm.getWidth(), bm.getHeight(),
Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bmp);
Paint paint = new Paint();
ColorMatrix hueMatrix = new ColorMatrix();
hueMatrix.setRotate(0, hue);
hueMatrix.setRotate(1, hue);
hueMatrix.setRotate(2, hue);
ColorMatrix saturationMatrix = new ColorMatrix();
saturationMatrix.setSaturation(saturation);
ColorMatrix lumMatrix = new ColorMatrix();
lumMatrix.setScale(lum, lum, lum, 1);
ColorMatrix imageMatrix = new ColorMatrix();
imageMatrix.postConcat(hueMatrix);
imageMatrix.postConcat(saturationMatrix);
imageMatrix.postConcat(lumMatrix);
paint.setColorFilter(new ColorMatrixColorFilter(imageMatrix));
canvas.drawBitmap(bm, 0, 0, paint);
return bmp;
}
/*
* 底片效果
*/
public static Bitmap handleImageNegative(Bitmap bm) {
int width = bm.getWidth();
int height = bm.getHeight();
int color;
int r, g, b, a;
Bitmap bmp = Bitmap
.createBitmap(width, height, Bitmap.Config.ARGB_8888);
int[] oldPx = new int[width * height];
int[] newPx = new int[width * height];
/*
* 获取Bitmap中的像素点,保存到数组中 pixels:接收位图颜色值的数组 offset:写入到pixels[]中的第一个像素索引值
* stride:pixels[]中的行间距 x:从位图中读取的第一个像素的x坐标值 y:从位图中读取的第一个像素的y坐标值
* width:从每一行中读取的像素宽度 height:读取行数
*/
bm.getPixels(oldPx, 0, width, 0, 0, width, height);
for (int i = 0; i < width * height; i++) {
// 获取每个像素具体的ARGB值
color = oldPx[i];
r = Color.red(color);
g = Color.green(color);
b = Color.blue(color);
a = Color.alpha(color);
r = 255 - r;
g = 255 - g;
b = 255 - b;
if (r > 255) {
r = 255;
} else if (r < 0) {
r = 0;
}
if (g > 255) {
g = 255;
} else if (g < 0) {
g = 0;
}
if (b > 255) {
b = 255;
} else if (b < 0) {
b = 0;
}
// 将新的RGBAC合成像素点
newPx[i] = Color.argb(a, r, g, b);
}
bmp.setPixels(newPx, 0, width, 0, 0, width, height);
return bmp;
}
/*
* 老照片效果
*/
public static Bitmap handleImagePixelsOldPhoto(Bitmap bm) {
int width = bm.getWidth();
int height = bm.getHeight();
int color;
int r, g, b, a, r1, g1, b1;
Bitmap bmp = Bitmap
.createBitmap(width, height, Bitmap.Config.ARGB_8888);
int[] oldPx = new int[width * height];
int[] newPx = new int[width * height];
/*
* 获取Bitmap中的像素点,保存到数组中 pixels:接收位图颜色值的数组 offset:写入到pixels[]中的第一个像素索引值
* stride:pixels[]中的行间距 x:从位图中读取的第一个像素的x坐标值 y:从位图中读取的第一个像素的y坐标值
* width:从每一行中读取的像素宽度 height:读取行数
*/
bm.getPixels(oldPx, 0, width, 0, 0, width, height);
for (int i = 0; i < width * height; i++) {
// 获取每个像素具体的ARGB值
color = oldPx[i];
r = Color.red(color);
g = Color.green(color);
b = Color.blue(color);
a = Color.alpha(color);
r1 = (int) (0.393 * r + 0.769 * g + 0.189 * b);
g1 = (int) (0.349 * r + 0.686 * g + 0.168 * b);
b1 = (int) (0.272 * r + 0.534 * g + 0.131 * b);
if (r1 > 255) {
r1 = 255;
} else if (r < 0) {
r1 = 0;
}
if (g1 > 255) {
g1 = 255;
} else if (g1 < 0) {
g1 = 0;
}
if (b1 > 255) {
b1 = 255;
} else if (b < 0) {
b1 = 0;
}
// 将新的RGBAC合成像素点
newPx[i] = Color.argb(a, r1, g1, b1);
}
bmp.setPixels(newPx, 0, width, 0, 0, width, height);
return bmp;
}
/*
* 浮雕效果
*/
public static Bitmap handleImagePixelsRelief(Bitmap bm) {
Bitmap bmp = Bitmap.createBitmap(bm.getWidth(), bm.getHeight(),
Bitmap.Config.ARGB_8888);
int width = bm.getWidth();
int height = bm.getHeight();
int color = 0, colorBefore = 0;
int a, r, g, b;
int r1, g1, b1;
int[] oldPx = new int[width * height];
int[] newPx = new int[width * height];
bm.getPixels(oldPx, 0, bm.getWidth(), 0, 0, width, height);
for (int i = 1; i < width * height; i++) {
colorBefore = oldPx[i - 1];
a = Color.alpha(colorBefore);
r = Color.red(colorBefore);
g = Color.green(colorBefore);
b = Color.blue(colorBefore);
color = oldPx[i];
r1 = Color.red(color);
g1 = Color.green(color);
b1 = Color.blue(color);
r = (r - r1 + 127);
g = (g - g1 + 127);
b = (b - b1 + 127);
if (r > 255) {
r = 255;
}
if (g > 255) {
g = 255;
}
if (b > 255) {
b = 255;
}
newPx[i] = Color.argb(a, r, g, b);
}
bmp.setPixels(newPx, 0, width, 0, 0, width, height);
return bmp;
}
}
android学习笔记 图片处理工具类
最新推荐文章于 2021-02-27 22:08:02 发布