最近准备写一个In-door Engine,命名为Saturniid(天蚕蛾)。计划所用的技术有:
1. BSP+PVS
2. Frustum +PORTAL Culling
3. DOT3 Bump Mapping
4. Dynamic Lightmap
5. Environment Mapping
6. Specular Mapping
7. Shadow Mapping
8. Volumtic Fog
9. Particle System using Point Sprite
10. Model Loading: 3DS,MS3D,MD2,etc
11. Collusion Detecting and Handling
12. DInput
13. DSound
1. BSP+PVS
2. Frustum +PORTAL Culling
3. DOT3 Bump Mapping
4. Dynamic Lightmap
5. Environment Mapping
6. Specular Mapping
7. Shadow Mapping
8. Volumtic Fog
9. Particle System using Point Sprite
10. Model Loading: 3DS,MS3D,MD2,etc
11. Collusion Detecting and Handling
12. DInput
13. DSound