多态版简单计算器

namespace C计算器
{
    class Program
    {
        static void Main(string[] args)
        {
            //多态是基于继承.
            //找父类.
            //寻找每个子类的共同方法. 将这个方法定义在父类中,.
            //找每个子类的同1个方法 具有不同的实现.
            //Console.WriteLine("请输入第一个数字");
            //int numA = int.Parse(Console.ReadLine());
            //Console.WriteLine("请输入第二个数字");
            //int numB = int.Parse(Console.ReadLine());
            //Console.WriteLine("请输操作符:  1.加  2.减 3.乘 4.除");
            //string opt = Console.ReadLine();
            //Operation operation = OperationFactory.GetOperation(opt, numA, numB);  
            //Console.WriteLine(operation.GetRes());

            int numA = 110;
            int numB = 220;
            string opt = "+";
            Operation operation = OperationFactory.GetOperation(opt, numA, numB);
            Console.WriteLine(operation.GetRes());
            Console.ReadKey();
        }

    }
}

 

 

namespace C计算器
{
    /// <summary>
    ///  计算父类.
    /// </summary>
    class Operation
    {
        public int NumA { get; set; }
        public int NumB { get; set; }

        public Operation() { }

        public Operation(int numA, int numB)
        {
            this.NumA = numA;
            this.NumB = numB;
        }

        public virtual int GetRes()
        {
            return 0;
        }

    }
}

 

namespace C计算器
{

    /// <summary>
    ///  工厂类.
    /// </summary>
    class OperationFactory
    {
        /// <summary>
        ///  根据两个数和操作符类型返回不同的子类对象,
        /// </summary>
        /// <param name="opt"></param>
        /// <param name="numA"></param>
        /// <param name="numB"></param>
        /// <returns></returns>
        public static Operation GetOperation(string opt, int numA, int numB)
        {
            Operation operation = null;
            switch (opt)
            {
                case "1":
                    operation = new Add(numA, numB);
                    break;
                case "2":
                    operation = new Jian(numA, numB);
                    break;
                case "3":
                    operation = new Ji(numA, numB);
                    break;
                case "4":
                    operation = new Div(numA, numB);
                    break;
            }
            return operation;
        }
    }
}

 

namespace C计算器
{
    class Add:Operation
    {
        public Add(int numA,int numB)
        {
            this.NumA = numA;
            this.NumB = numB;
        }

        public override int GetRes()
        {
            return base.NumB + NumA;
        }

 

    }
}

 

namespace C计算器
{
    class Jian:Operation
    {
        public Jian(int numA, int numB)
            :base(numA,numB)
        {

        }

        public override int GetRes()
        {
            return base.NumA - base.NumB;
        }
    }
}

 

namespace C计算器
{
    class Ji:Operation
    {
        public Ji(int numA, int numB)
            :base(numA,numB)
        {

        }

        public override int GetRes()
        {
            return base.NumA * base.NumB;
        }
    }
}

 

namespace C计算器
{
    class Div:Operation
    {
        public Div(int numA, int numB)
            :base(numA,numB)
        {

        }

        public override int GetRes()
        {
            return base.NumA / base.NumB;
        }
    }
}

 

 


 

 

 

 

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