基于红黑树实现stl的map和set容器

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RBTree.h的实现:

#pragma once
#include<iostream>
#include<cassert>
#include<vector>

using namespace std;

enum Colour
{
	RED,
	BLACK,
};

template<class T>
struct RBTreeNode {
	T data;
	RBTreeNode<T>* parent;
	RBTreeNode<T>* right;
	RBTreeNode<T>* left;

	Colour col;

	RBTreeNode(const T& data):data(data),parent(nullptr),right(nullptr),left(nullptr),col(RED){}

};

template<class T,class Ptr,class Ref>
struct RBTreeIterator {
	typedef RBTreeNode<T> Node;
	typedef RBTreeIterator<T, Ptr, Ref> Self;

	Node* node;
	RBTreeIterator(Node* node) :node(node) {}

	Ref operator*() {
		return node->data;
	}

	Ptr operator->() {
		return &(node->data);
	}

	Self& operator++() {
		if (node->right == nullptr)
		{
			Node* cur = node;
			Node* parent = cur->parent;
			while (parent && parent->right == cur)
			{
				cur = parent;
				parent = cur->parent;
			}
			node = parent;
		}
		else {
			Node* subLeft = node->right;
			while (subLeft->left)
			{
				subLeft = subLeft->left;
			}
			node = subLeft;
		}
		return *this;
	}

	Self operator++(int) {
		Self tem(*this);
		++(*this);
		return tem;
	}

	Self& operator--() {
		if (node->left == nullptr)
		{
			Node* cur = node;
			Node* parent = cur->parent;
			while (parent && parent->left == cur)
			{
				cur = parent;
				parent = cur->parent;
			}
			node = parent;
		}
		else {
			Node* subRight = node->left;
			while (subRight->right)
			{
				subRight = subRight->right;
			}
			node = subRight;
		}
		return *this;
	}

	Self operator--(int) {
		Self tem(*this);
		--(*this);
		return tem;
	}

	bool operator==(const Self&s) const {
		return s.node == node;
	}

	bool operator!=(const Self&s)const {
		return s.node != node;
	}

};

template<class K,class T,class KeyOfT>
class RBTree {
	typedef RBTreeNode<T> Node;
public:
	typedef RBTreeIterator<T, T*, T&>iterator;
	typedef RBTreeIterator<T,const T*,const T&>const_iterator;

private:
	Node* root = nullptr;

	KeyOfT kot;

	void RotateL(Node* parent) {
		Node* subR = parent->right;
		Node* subRL = subR->left;
		parent->right = subRL;
		if (subRL)
		{
			subRL->parent = parent;
		}
		subR->left = parent;
		Node* pparent = parent->parent;
		parent->parent = subR;
		if (parent == root)
		{
			root = subR;
			root->parent = nullptr;
		}
		else
		{
			if (parent == pparent->left)
			{
				pparent->left = subR;
			}
			else {
				pparent->right = subR;
			}
			subR->parent = pparent;
		}
	}

	void RotateR(Node* parent) {
		Node* subL = parent->left;
		Node* subLR = subL->right;

		parent->left = subLR;
		if (subLR)
		{
			subLR->parent = parent;
		}
		Node* pparent = parent->parent;
		subL->right = parent;
		parent->parent = subL;
		if (parent == root)
		{
			root = subL;
			root->parent = nullptr;
		}
		else
		{
			if (parent == pparent->left)
			{
				pparent->left = subL;
			}
			else {
				pparent->right = subL;
			}
			subL->parent = pparent;
		}
	}

public:

	iterator Begin() {
		Node* subLeft = root;
		while (subLeft && subLeft->left) {
			subLeft = subLeft->left;
		}
		return iterator(subLeft);
	}

	iterator End() {
		return iterator(nullptr);
	}

	const_iterator Begin() const{
		Node* subLeft = root;
		while (subLeft && subLeft->left) {
			subLeft = subLeft->left;
		}
		return const_iterator(subLeft);
	}

	const_iterator End() const{
		return const_iterator(nullptr);
	}

	pair<iterator,bool> Insert(const T& data) {
		if (root == nullptr)
		{
			root = new Node(data);
			root->col = BLACK;
			return make_pair(iterator(root), true);
		}
		Node* cur = root;
		Node* parent = nullptr;
		while (cur)
		{
			if (kot(cur->data) < kot(data)) {
				parent = cur;
				cur = cur->right;
			}
			else if (kot(cur->data) > kot(data))
			{
				parent = cur;
				cur = cur->left;
			}
			else
			{
				return make_pair(iterator(cur),true);
			}
		}
		cur = new Node(data);
		Node* newNode = cur;
		cur->col = RED;
		if (kot(data) < kot(parent->data))
		{
			parent->left = cur;
		}
		else {
			parent->right = cur;
		}
		cur->parent = parent;
		//父亲节点为黑色直接插入
		//不能有连续的红色节点
		while (parent && parent->col == RED)
		{
			Node* grandfather = parent->parent;
			if (parent == grandfather->left)
			{
				Node* uncle = grandfather->right;
				//uncle存在且为红色
				if (uncle && uncle->col == RED)
				{
					parent->col = uncle->col = BLACK;
					grandfather->col = RED;
					cur = grandfather;
					parent = cur->parent;
				}
				else //uncle不存在或存在且为黑色
				{
					if (cur == parent->left)
					{
						RotateR(grandfather);
						parent->col = BLACK;
						grandfather->col = RED;
					}
					else
					{
						RotateL(parent);
						RotateR(grandfather);
						cur->col = BLACK;
						grandfather->col = RED;
					}
					//更新完局部子树后不会影响性质
					break;
				}
			}
			else {
				Node* uncle = grandfather->left;
				if (uncle && uncle->col == RED)
				{
					parent->col = uncle->col = BLACK;
					grandfather->col = RED;
					cur = grandfather;
					parent = cur->parent;
				}
				else
				{
					if (cur == parent->right)
					{
						RotateL(grandfather);
						parent->col = BLACK;
						grandfather->col = RED;
					}
					else
					{
						RotateR(parent);
						RotateL(grandfather);
						cur->col = BLACK;
						grandfather->col = RED;
					}
					break;
				}
			}
		}
		root->col = BLACK;
		return make_pair(iterator(newNode),true);
	}

	iterator Find(const K& k) {
		Node* cur = root;
		KeyOfT kot;
		while (cur)
		{
			if (kot(cur->data) > k) {
				cur = cur->left;
			}else if (kot(cur->data) < k)
			{
				cur = cur->right;
			}
			else
			{
				return iterator(cur);
			}
		}
		return End();
	}
};

set.h的实现:

#pragma once
#include"RBTreeForSetMap.h"

template<class K>
class set {

struct SetOfT {
	const K& operator()(const K& k) {
		return k;
	}
};
public:
typedef typename RBTree<K, K, SetOfT>::const_iterator Iterator;
typedef typename RBTree<K, K, SetOfT>::const_iterator const_Iterator;

private:
	RBTree<K, K, SetOfT>t;
	
public:
	pair<Iterator,bool> insert(const K& key) {
		auto ret = t.Insert(key);
		return pair<Iterator,bool>(Iterator(ret.first.node),ret.second);
	}

	Iterator begin() const {
		return t.Begin();
	}

	Iterator end() const {
		return t.End();
	}

};


void testSet1() {
	set<int>s;
	s.insert(4);
	s.insert(5);
	s.insert(1);
	s.insert(3);
	s.insert(2);

	set<int>::Iterator it = s.begin();
	while (it != s.end())
	{
		cout << *it << " ";
		++it;
	}
	cout << endl;

}

map.h的实现:

#pragma once
#include"RBTreeForSetMap.h"

template<class K,class V>
class map {

struct MapOfT {
	const K& operator()(const pair<K, V>& kv) {
		return kv.first;
	}
};

public:
typedef typename RBTree<K, pair<K, V>, MapOfT>::iterator Iterator;
typedef typename RBTree<K, pair<K, V>, MapOfT>::const_iterator const_Iterator;

private:
	RBTree<K, pair<K, V>, MapOfT>t;

public:
	pair<Iterator, bool> insert(const pair<K, V>& kv) {
		return t.Insert(kv);
	}

	V& operator[](const K& k) {
		auto ret = t.Insert({ k,V() });
		return ret.first->second;
	}

	Iterator begin()  {
		return t.Begin();
	}

	Iterator end()  {
		return t.End();
	}

	const_Iterator begin() const {
		return t.Begin();
	}

	const_Iterator end() const {
		return t.End();
	}

};

void testMap1() {
	map<string, int>m;
	m.insert({ "111",1 });
	m.insert({ "222",2 });
	m.insert({ "333",3 });
	m.insert({ "555",5 });
	m.insert({ "444",4 });
	map<string,int>::Iterator it = m.begin();
	while (it != m.end())
	{
		cout << it->first << ":" << it->second << " ";
		++it;
	}
	cout << endl;

}

void testMap2()
{
	string arr[] = { "苹果", "西瓜", "苹果", "西瓜", "苹果", "苹果", "西瓜", "苹果", "香蕉", "苹果", "香蕉" };

	map<string, int> countMap;
	for (auto& str : arr)
	{
		countMap[str]++;
	}

	for (const auto& kv : countMap)
	{
		cout << kv.first << ":" << kv.second << endl;
	}
}

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