写这个个人笔记完全是出于记录自己所学,方便本人日后参考,可能很零散。这个笔记是建立在C语言编程基础上,本人学习Java只学习它与C语言不同的地方,或者我在C编程过程中很少用到的地方。所用的教材是Youtube一位达人做的视频:Java编程简明教程 by Thenewboston(Youtube)
每次开一贴,学习Java笔记都记在这里。所写内容都是个人菜鸟级的理解,肯定错误百出。
---------- Oct 14, 2014 ---------
配置Java环境变量:
http://www.oracle.com/technetwork/java/javase/downloads/index.html
下载安装JDK for x86 (32bit) or x64(64bit).
右键“计算机”-属性-高级系统配置-高级-环境变量-xxx的用户变量-
变量名:JAVA_HOME
变量值jdk的目录,例如本人:E:\Program Files\Java\jdk1.7.0_40
变量名: path
变量值: ;%JAVA_HOME%\bin
;%JAVA_HOME%\jre\bin
变量名:classpath
变量值: ;%JAVA_HOME%\lib
;%JAVA_HOME%\lib\tools.jar
(For my backup:)
<span style="white-space:pre"> </span>JAVA_HOME
<span style="white-space:pre"> </span>F:\Program Files\Java\jdk1.8.0_20 //java jdk 1.8
<span style="white-space:pre"> </span>C:\Program Files\Java\jdk1.7.0_67 //java jdk 1.7
<span style="white-space: pre;"> </span>path
<span style="white-space: pre;"> </span>;%JAVA_HOME%\bin;%JAVA_HOME%\jre\bin
<span style="white-space: pre;"> </span>classpath
<span style="white-space: pre;"> </span>;%JAVA_HOME%\lib;%JAVA_HOME%\lib\tools.jar
-----------------------下面检验是否配置成功,运行cmd命令,在出现的对话框输入”java“命令,如果出现以下结果,则表明配置成功。------------
用法: java [-options] class [args...]
(执行类)
或 java [-options] -jar jarfile [args...]
(执行 jar 文件)
其中选项包括:
-d32 使用 32 位数据模型 (如果可用)
-d64 使用 64 位数据模型 (如果可用)
-client 选择 "client" VM
-server 选择 "server" VM
默认 VM 是 client.
。。。
------
------
运行cmd命令,
在出现的对话框输入”javac“命令,出现以下结果,表明配置成功:
C:\Users\LENOVO>javac
用法: javac <options> <source files>
---------- Feb 04, 2013 ---------
个人理解:Java 的基本架构是通过class建立。class相当于C函数集,每个Class 里面的 method 相当于C的函数。
1. 关于Class 中对别的class中的method的使用,创建:
题目:main method在apple.java apple class中,引用tuna class中的println(); method, 输出一行字。
理解:对象的创建与使用。System.out.println() 的使用。
//file: project/apples.java
class apples{
public static void main(String args[]){
tuna tunaObj = new tuna(); //create an obj: "tuna" - class name, tunaObj-Obj name,
tunaObj.MysimpleMessage();
}
}
//file: project/tuna.java
public class tuna{
public void MysimpleMessage(){
System.out.println("This is class tuna");
}
}
2. 题目:创建和使用Scanner对象,以从键盘获取输入:
//file: project/apples.java
import java.util.Scanner;
class apples{
public static void main(String args[]){
Scanner input = new Scanner(System.in); //creat an scanner obj
tuna tunaObj = new tuna(); //create an obj: "tuna" - class name, tunaObj-Obj name,
System.out.println("Enter your name here: ");
String name = input.nextLine();
tunaObj.MysimpleMessage(name);
}
}
//file: project/tuna.java
public class tuna{
public void MysimpleMessage(String name){
System.out.println("Hello" + name);
}
}
3. 从main method传递值到别的class的method中:
要求:通过 GetName method 把 name 传递进class tuna中,通过tuna中的saying method 内部调用ret_name method 打印出 name.
本实例理解:1、在method内部声明变量和在class内声明变量有何不同。
2、class 内部互相调用method
3、跨 class 调用method
//----------------------- tutorial 16
//file: project/apples.java
import java.util.Scanner;
class apples{
// Create a method named "main" Type"void":
public static void main(String args[]){
//Create method body:
//Create a Scanner Obj:
Scanner input = new Scanner(System.in);
//Create a tuna Obj:
tuna tunaObj = new tuna();
String name;
System.out.println("Enter your name here: ");
//wait usr to input a string:
name = input.nextLine();
tunaObj.GetName(name);
//call class, use method MysimpleMessage();
tunaObj.saying();
}
}
//file: project/tuna.java
public class tuna {
private String girlname;
public void GetName(String name){
girlname = name;
}
public String retName(){
return girlname;
}
public void saying(){
System.out.printf("your name: %s",retName());
}
}
4. Constructor的使用,用于创建对class_Obj的使用时,同时设置class_Obj的初始参数。比如一个班的学生的姓名,年龄等。
·理解Constructor的作用,出现的位置。它用于在初始化obj时设置参数,所以应该在非主class中。
·Constructor的声明形式:它有点像声明一个method,但是没有返回类型。constructor的名称与class名须一致。Constructor体内多是赋值符。
·副class结构:从本例可以看出,一个副class的结构大致为: class名-> class private variable 声明 -> Constructor声明 -> methods声明 (熟悉基本结构很重要)
·Constructor在主class中被使用时的语法。要注意。
//----------------------- tutorial 17
//file: project/apples.java
class apples{
// Create a method named "main" Type"void":
public static void main(String args[]){
tuna tunaObj1 = new tuna("Amily",16);
tuna tunaObj2 = new tuna("Banry",19);
tunaObj1.saying();
tunaObj2.saying();
}
}
//file: project/tuna.java
public class tuna{
private String girlname;
private int girlage;
public tuna(String name, int age){ //Create constructor, this "tuna" is exactly the name of this class
girlname = name;
girlage = age;
}
/* public void GetNmae(String name){
girlname = name;
}*/
public String retName(){
return girlname;
}
public void saying(){
System.out.printf("Your name is: %s, Age: %d \n", retName(), girlage);
}
}
5. Java中使用 " ((条件判断) ? 语句1 :语句2) " 替代并简化if条件判断语句:
//----------------------- tutorial 36/37 Display Regurlar Time
//file: project/apples.java
class apples{
// Create a method named "main" Type"void":
public static void main(String args[]){
tuna tunaObj = new tuna();
tunaObj.setTime(14, 56, 20);
System.out.println(tunaObj.dispTime());
System.out.println(tunaObj.dispRegTime());
}
}
//file: project/tuna.java
public class tuna{
private int hour;
private int minute;
private int second;
public void setTime(int h, int m, int s){
hour = ((h>=0 && h<=24) ? h : 0); //equivalent with" if (h>=0 && h<=24) {hour = h;} else {hour = 0;}
minute = ((m>=0 && m<=60) ? m : 0);
second = ((s>=0 && s<=60) ? s : 0);
}
public String dispTime(){
return String.format("%02d:%02d:%02d", hour, minute, second);
}
public String dispRegTime(){
return String.format("%d:%02d:%02d %s",
((hour<=12) ? hour : hour%12), minute, second, ((hour>12) ? "PM" : "AM"));
}
}
6. Java中this关键字,public /private概念。当constructor 中arguments 和 variable 的名称完全一样时候,用this可以指明调用哪一个值。
//----------------------- Tutorial - 38 - Public, Private and this
//file: project/apples.java
class apples{
// Create a method named "main" Type"void":
public static void main(String args[]){
tuna tunaObj = new tuna();
System.out.println(tunaObj.dispTime());
//System.out.println(tunaObj.dispRegTime());
tunaObj.setTime(14, 56, 20);
System.out.println(tunaObj.dispTime());
//System.out.println(tunaObj.dispRegTime());
}
}
//file: project/tuna.java
public class tuna{
private int hour = 1;
private int minute = 2;
private int second = 3;
public void setTime(int hour, int minute, int second){
this.hour = hour;
this.minute = 5; // Use the value of 5 when minute is called by dispTime() method
second = 6; // Use the value of 3 when second is called by dispTime() method
// hour = ((h>=0 && h<=24) ? h : 0);
// minute = ((m>=0 && m<=60) ? m : 0);
// second = ((s>=0 && s<=60) ? s : 0);
}
public String dispTime(){
return String.format("%02d:%02d:%02d", hour, minute, second);
}
public String dispRegTime(){
return String.format("%d:%02d:%02d %s",
((hour<=12) ? hour : hour%12), minute, second, ((hour>12) ? "PM" : "AM"));
}
}
7. Constructor 的嵌套使用,适用于constructor输入参数个数不确定的情形:
//----------------------- tutorial 40/41 - Building Objects for Constructors
//file: project/apples.java
class apples{
public static void main(String[] args){
//create 4 diff objs as there are 4 diff constructor
tuna tunaObj0 = new tuna();
tuna tunaObj1 = new tuna(5);
tuna tunaObj2 = new tuna(5,13);
tuna tunaObj3 = new tuna(5,13,14);
//use the objs
System.out.printf("%s\n",tunaObj0.toMilitary());
System.out.printf("%s\n",tunaObj1.toMilitary());
System.out.printf("%s\n",tunaObj2.toMilitary());
System.out.printf("%s\n",tunaObj3.toMilitary());
}
}
//file: project/tuna.java
public class tuna{
private int hour;
private int minute;
private int second;
public tuna(){
this(0,0,0);
}
public tuna(int h){
this(h,0,0);
}
public tuna(int h, int m){
this(h,m,0);
}
public tuna(int h, int m, int s){
setTime(h,m,s);
}
public void setTime(int h, int m, int s){
setHour(h);
setMinute(m);
setSecond(s);
}
public void setHour(int h){
hour = ((h>=0 && h<24)? h: 0);
}
public void setMinute(int m){
minute = ((m>=0 && m<60)? m: 0);
}
public void setSecond(int s){
second = ((s>=0 && s<60)? s: 0);
}
public int getHour(){
return hour;
}
public int getMinute(){
return minute;
}
public int getSecond(){
return second;
}
public String toMilitary(){
return String.format("%02d:%02d:%02d",getHour(),getMinute(),getSecond());
}
}
8. 比较复杂一个例子。
1)关于toString() method的使用。在potpie class中,每次声明使用potpie class时,由于其中constructor 语句里具有一个“
System.out.printf("The constructor for this is %s \n", this);
” ,所以每次声明都会打印一句The constructor for this is .xxx ,xxx的内容就调用this. this 会指向the following "toString()" method.
2)在tuna class中声明并使用了一个 potpie object,这个object是由第6行的语句传递进去的,第16行的(potpie birthday)语句定义了它的入口。
3)tuna class 继续使用toString method来服务 apples class 中 main method 中 System.out.println(tunaObj);语句对它的调用。
明显感觉我还对toString() method 的使用理解不够深入。包括 this 和 toString 的配合使用。
//----------------- tutorial 42 toString methods, 43-Composition
//file: project/apples.java
class apples{
public static void main(String[] args){
potpie potObj = new potpie(4,5,2006);
tuna tunaObj = new tuna("Jack",potObj); //take the potObj just built up
System.out.println(tunaObj);
}
}
//file: project/tuna.java
public class tuna{
private String name;
private potpie date;
public tuna(String theName, potpie birthday){
name = theName;
date = birthday;
}
public String toString(){
return String.format("Your name is %s, and birthday is %s", name, date);
}
}
//file: project/potpie.java
public class potpie {
private int month;
private int day;
private int year;
public potpie(int m, int d, int y){
month = m;
day = d;
year = y;
System.out.printf("The constructor for this is %s \n", this);
//this is a reference to the obj we just built whenever we call this class
}
public String toString(){
return String.format("%d/%d/%d",month,day,year);
}
}
9. 枚举类型enum的使用。
//----------------------- tutorial 44/45 Enumeration 枚举
//file: project/apples.java
//import java.utile.EnumSet; // enable to use EnumSet.rang(from,to);
class apples{
public static void main(String[] args){
for (tuna people : tuna.values())
System.out.printf("%s\t%s\t%s \n",
people, people.getDesc(),people.getYear());
System.out.println("\n And now for the range of constants!\n");
// for (tuna people: EnumSet.range(tuna.kelsey,tuna.candy)) // pick up part of the members from tuna
// System.out.printf("%s\t%s\t%s \n",
// people, people.getDesc(),people.getYear());
}
}
//file: project/tuna.java
public enum tuna{ // change class into enum
// enu constants/obj:
bucky("nice","22"),
kelsey("cutie","10"),
julia("bigmistake", "12"),
nicole("italian","13"),
candy("different","14"),
erin("iwish","16");
private final String desc; // variable(String)
private final String year;
// build enum constructor
tuna(String description, String birthday){
desc = description;
year = birthday;
}
public String getDesc(){
return desc;
}
public String getYear(){
return year;
}
}
10. 关于Static的用法:(此处包含变量的static和method的static)
//----------------------- tutorial 46/47 Static
//file: project/apples.java
//file: project/apples.java
class apples{
public static void main(String[] args){
tuna member1 = new tuna("Megan","Fox");
tuna member2 = new tuna("Natalie","Portman");
System.out.println("----------------");
System.out.println(member1.getFirst());
System.out.println(member1.getLast());
System.out.println(member1.getMembers());
System.out.println( tuna.getsMembers()); //getsMembers() is a static method
}
}
//file: project/tuna.java
public class tuna{
private String first;
private String last;
private static int members = 0; //static variable, like "in-class globel variable"
public tuna(String fn,String ln) {
first = fn;
last = ln;
members++;
System.out.printf("Constructor for %s %s, members in the club: %d\n",first,last,members);
}
public String getFirst(){
return first;
}
public String getLast(){
return last;
}
public int getMembers(){
return members;
}
public static int getsMembers(){
return members;
}
}
11. final的理解和用法:
//----------------------- tutorial 48 final
//file: project/apples.java
class apples{
public static void main(String[] args){
tuna tunaObj = new tuna(10);
tuna tunaObj2= new tuna(1);
for(int i = 0; i<3 ; i++){
tunaObj.add();
System.out.printf("%s",tunaObj);
}
System.out.println("-------------");
for(int i = 0; i<3 ; i++){
tunaObj2.add();
System.out.printf("%s",tunaObj2);
}
}
}
//file: project/tuna.java
public class tuna{
private int sum;
private final int NUMBER;
public tuna(int x){
NUMBER = x; // you can only modify it once in one class
//NUMBER = 5; //can not change its value again
}
public void add(){
sum+=NUMBER;
}
public String toString(){
return String.format("sum = %d\n",sum);
}
}
12. Inheritance -- 继承 ,这是我接触到的新概念。 什么是java 的继承? 1)被继承的class叫做super class, super class 中private的变量和method不能被继承。 2)继承的class中如果method名与super class中的method名重合,则使用继承object时,运行继承class中重合的method代码,即以继承class 为准。此谓overwrite.
//----------------------- tutorial 49 Inheritance 继承
//----------------------- tutorial 49 Inheritance 继承
//file: project/apples.java
class apples{
public static void main(String[] args){
tuna tunaObj = new tuna();
potpie potpieObj = new potpie();
System.out.println("--- tunaObj.eat() ---");
tunaObj.eat();
System.out.println("--- potpieObj.drink() ---");
potpieObj.drink();
System.out.println("--- potpieObj.potpiemethod() ---");
potpieObj.potmethod();
}
}
//file: project/food.java //super class
public class food{
public void eat(){
System.out.println("I am eat methods from food");
}
public void drink(){
System.out.println("I am drink methods from food");
}
private void bite(){ //private methods cannot be inheritance
System.out.println("I am bite methods from food");
}
}
//file: project/tuna.java
public class tuna extends food{ // Inheriance from food
public void eat(){
System.out.println("tuna overwritten eas() of food");
}
}
//file: project/potpie.java
public class potpie extends food{ // Inheritance from food
public void potmethod(){
System.out.println("I am potmethod from potpie");
}
}
13.