中心思想:
1、利用鼠标事件获取鼠标的即时坐标,与拖动事件差不多,将坐标赋给LineTo();
2、利用canvas进行绘画;
效果图:
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>鼠标随意绘画</title>
<style type="text/css">
canvas{
border: 1px solid red;
}
</style>
</head>
<body>
<canvas id="box" width="1000" height="600"></canvas>
</body>
<script type="text/javascript">
var box=document.getElementById('box');
var oc=box.getContext('2d');
box.onmousedown=function(e){
e=e||window.event;
var ox=e.clientX-box.offsetLeft;
var oy=e.clientY-box.offsetTop;
oc.moveTo(ox,oy);
document.onmousemove=function(e){
var ox1=e.clientX-box.offsetLeft;
var oy1=e.clientY-box.offsetTop;
oc.lineTo(ox1,oy1);
oc.stroke();
oc.strokeStyle='red';
}
document.onmouseup=function(){
document.onmousemove=document.onmouseup=null;
}
}
</script>
</html>