1.功能说明
曲线1为实际温度,曲线2为预测温度,实现2条曲线同时绘制
1.1 下载
https://github.com/sufadi/CustomTemperatureUI
Eclipse开发环境
apk 在CustomTemperatureUI\bin\CustomTemperatureUI.apk
1.2 博客
https://blog.csdn.net/su749520
或者本文
1.3 UI 效果
2. 自定义View的实现介绍
1.1 简单介绍
继承View并重写onDraw实现坐标轴和曲线的绘制
package com.su.custom.temperature.view;
public class CurveChartView extends View {
@Override
protected void onDraw(Canvas canvas) {
1.2 标题的绘制
这里主要获取文本的宽度和高度,进行drawText的居中置顶显示
private void drawTitle(Canvas canvas, Paint paint) {
String result = "温度变化与预测";
float width = paint.measureText(result);
FontMetrics fontMetrics = paint.getFontMetrics();
float top = Math.abs(fontMetrics.top);
canvas.drawText(result, (this.getWidth() - width) / 2, top, paint);
}
1.3 实时数据的绘制
通过获取文本的宽度,实现文本drawText的右边对齐和完整显示
private void drawCurrentData(Canvas canvas, Paint paint) {
String result = String.format("当前值: %.1f °C %d s后:%.1f °C", realValue, stepValue, predictValue);
float width = paint.measureText(result);
canvas.drawText(result, this.getWidth() - (width + 20), yPoint - (Y_SIZE) * yScale, paint);
}
1.4 坐标轴绘制
这里主要绘制X和Y的轴边和对应的箭头
/**
* 绘制坐标轴
*/
private void drawAxesLine(Canvas canvas, Paint paint) {
// X 的坐标轴边
canvas.drawLine(xPoint, yPoint, this.getWidth() - margin / 6, yPoint, paint);
// X 的箭头
canvas.drawLine(this.getWidth() - margin / 6, yPoint, this.getWidth() - margin / 2, yPoint - margin / 3, paint);
canvas.drawLine(this.getWidth() - margin / 6, yPoint, this.getWidth() - margin / 2, yPoint + margin / 3, paint);
// Y 的坐标轴边
canvas.drawLine(xPoint, yPoint, xPoint, margin / 6, paint);
// Y 的箭头
canvas.drawLine(xPoint, margin / 6, xPoint - margin / 3, margin / 2, paint);
canvas.drawLine(xPoint, margin / 6, xPoint + margin / 3, margin / 2, paint);
}
1.5 绘制网格线
按客户要求定制显示网格线,即形成x,y的网格线
/**
* 绘制表格
*/
private void drawTable(Canvas canvas, Paint paint) {
Path path = new Path();
// 横向线
for (int i = 0; (yPoint - i * yScale) >= margin; i++) {
switch (i + Y_START) {
case 19:
case 24:
case 29:
case 34:
case 39:
case 44:
case 49:
case 54:
case 59:
int startX = xPoint;
int startY = yPoint - i * yScale;
int stopX = xPoint + (xLabel.length - 1) * xScale;
path.moveTo(startX, startY);
path.lineTo(stopX, startY);
canvas.drawPath(path, paint);
break;
default:
break;
}
}
// 纵向线
if (showXTable) {
for (int i = 1; i * xScale <= (this.getWidth() - margin); i++) {
int startX = xPoint + i * xScale;
int startY = yPoint;
int stopY = yPoint - (yLabel.length - 1) * yScale;
path.moveTo(startX, startY);
path.lineTo(startX, stopY);
canvas.drawPath(path, paint);
}
}
}
1.6 坐标轴添加文本标签
根据上面的绘制网格线进行刻度划分,并客制化显示内容
/**
* 绘制刻度
*/
private void drawCoordinate(Canvas canvas, Paint paint) {
// X轴坐标
for (int i = 0; i <= (xLabel.length - 1); i++) {
paint.setTextAlign(Paint.Align.CENTER);
int startX = xPoint + i * xScale;
canvas.drawText(xLabel[i], startX, this.getHeight() - margin / 6, paint);
}
// Y轴坐标
for (int i = 0; i <= (yLabel.length - 1); i++) {
paint.setTextAlign(Paint.Align.LEFT);
int startY = yPoint - i * yScale;
int offsetX;
switch (yLabel[i].length()) {
case 1:
offsetX = 28;
break;
case 2:
offsetX = 20;
break;
case 3:
offsetX = 12;
break;
case 4:
offsetX = 5;
break;
default:
offsetX = 0;
break;
}
int offsetY;
if (i == 0) {
offsetY = 0;
} else {
offsetY = margin / 5;
}
// x默认是字符串的左边在屏幕的位置,y默认是字符串是字符串的baseline在屏幕上的位置
canvas.drawText(yLabel[i], margin / 4 + offsetX, startY + offsetY, paint);
}
}
1.7 绘制曲线
主要通过path.moveTo和path.lineTo进行坐标位置的控制,最后canvas.drawPath实现曲线的绘制
/**
* 绘制曲线
*/
private void drawCurve(Canvas canvas, Paint paint, List<Float> data, int color) {
paint.setColor(mContext.getResources().getColor(color));
paint.setAntiAlias(true);// 抗锯齿
Path path = new Path();
boolean isFist = true;
float lastX = 0f;
float lastY = 0f;
for (int i = 0; i < data.size(); i++) {
float y = toY(data.get(i));
float x = xPoint + i * xScale;
if (y == Y_START) {
// do nothing
} else {
if (isFist) {
path.moveTo(x, y);
Log.d(TAG, "moveTo x = " + x + ", y = " + y);
isFist = false;
} else {
path.lineTo(x, y);
Log.d(TAG, "lineTo x = " + x + ", y = " + y);
}
lastX = x;
lastY = y;
}
}
if (lastX != 0f && lastY != 0f) {
canvas.drawCircle(lastX, lastY, 2, paint);
}
canvas.drawPath(path, paint);
}
3. 调用实现
3.1 添加一条曲线
由于要让数据实现实时更新效果,且realDataSource数据如果与容器大小相等,则舍去最早数据,新增最新数据,达到数据的实时更新
但是客户要求坐标的起点是不是坐标轴原点,故需要realDatas进行坐标位置的偏移转换
private void addRealDataLine() {
Log.d(TAG, "X_START = " + CurveChartView.X_START);
int size = realDataSource.size();
float value = getRandomValue();
if (size > CurveChartView.X_START) {
realDataSource.remove(0);
}
realDataSource.add(value);
int j = 0;
for (int i = realDataSource.size() - 1; i >= 0; i--) {
int index = CurveChartView.X_START - j;
j++;
realDatas.set(index, realDataSource.get(i));
Log.d(TAG, "realDatas:" + i + ", index = " + index + ", value = " + realDataSource.get(i));
}
curver_chart_view.updateReal(value);
curver_chart_view.updateRealData(realDatas);
}
3.2 清除所有数据
private void clearData() {
reset();
curver_chart_view.clearData();
}
private void reset() {
if (realDataSource != null) {
realDataSource.clear();
}
if (realDatas != null) {
realDatas.clear();
}
for (int i = 0; i < CurveChartView.X_SIZE; i++) {
realDatas.add((float) CurveChartView.Y_START);
}
if (predictDatasSource != null) {
predictDatasSource.clear();
}
if (predictDatas != null) {
predictDatas.clear();
}
for (int i = 0; i < CurveChartView.X_SIZE; i++) {
predictDatas.add((float) CurveChartView.Y_START);
}
}
4. 项目结语
本项目主要参考
https://blog.csdn.net/carson_ho/article/details/62037696
最开始是使用MPandchart的开源库实现曲线列表,但是发现很多客制化需求很难修改,做完这个小demo,深刻发觉,开源库是拿来参考的,如果是自己的产品尽量使用自己封装的方法和自定义,这样修改起来得心应手。