写代码娱乐一下下:
//函数实现加法 http://write.blog.csdn.net/sunboyiris
int add(int i,int j)
{
return i+j;
}
//命名空间实现加法 http://write.blog.csdn.net/sunboyiris
namespace fun1{
int add(int i,int j)
{
return i+j;
}
}
//模板实现加法 http://write.blog.csdn.net/sunboyiris
template<typename T>
T add1(T i1,T j1)
{
return i1+j1;
}
//类实现加法 http://write.blog.csdn.net/sunboyiris
class class_add
{
public:
int add2(int x,int y)
{
return x+y;
}
};
//结构体实现加法 http://write.blog.csdn.net/sunboyiris
struct struct_add
{
int add2(int x,int y)
{
return x+y;
}
};
//内联汇编实现加法 http://write.blog.csdn.net/sunboyiris
int add4(int x,int y){
int i1;
_asm{
mov eax ,x
add eax ,y
mov i1,eax
}
return i1;
}
//位运算实现加法 http://write.blog.csdn.net/sunboyiris
int add3(int a, int b){
int temp = 0;
do{
temp = a;
a = a & b;
b = b ^ temp;
a = a << 1;
}while(a != 0);
return b;
}
//调用形式如下:
cout<<add(2,3)<<endl;
cout<<fun1::add(2,4)<<endl;
cout<<add1(1.2,1.3)<<endl;
cout<<a.add2(12,34)<<endl;
cout<<b.add2(12,45)<<endl;
cout<<add4(12,35)<<endl;