#include <windows.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#define Pi 3.1415926
long WINAPI WndProc(HWND hWnd,UINT iMessage,UINT wParam,LONG lParam);
//消息处理函数声明.
BOOL InitWindowsClass(HINSTANCE hInstance); //初始化窗口类声明
BOOL InitWindows(HINSTANCE hInstance, int nCmdShow); //初始化窗口声明.
HFONT CreateFont(HDC hDC,int nCharHeight,int nCharWidth); //创建字体函数声明.
HWND hWndMain; //定义窗口句柄.
int WINAPI WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nCmdShow) //主函数
{
MSG Message;
if(!InitWindowsClass(hInstance)) //初始化窗口类.
return FALSE;
if(!InitWindows(hInstance,nCmdShow)) //初始化窗口.
return FALSE;
while(GetMessage(&Message,0,0,0))
{
TranslateMessage(&Message); //消息循环.
DispatchMessage(&Message);
}
return Message.wParam;
}
long WINAPI WndProc(HWND hWnd,UINT iMessage,UINT wParam,LONG lParam)//消息处理函数.
{
HDC hDC; //定义设备环境句柄.
HFONT hF; //定义字体句柄.
PAINTSTRUCT ps; //定义包含绘图信息的结构体变量
char lpsz_1[]="欲穷千里目更上一层楼"; //定义输出的字符串.(白日依山尽黄河入海流)
int nCharlen=strlen(lpsz_1)/2; //定义字符串长度变量.
int X=0,Y=0,i;
int nCharHeight;
switch(iMessage)
{
case WM_PAINT: //处理绘图消息.
hDC=BeginPaint(hWnd,&ps); //获得设备环境指针.
SetMapMode(hDC,MM_ANISOTROPIC); //设置映射模式.
SetWindowExtEx(hDC,640,480,NULL); //设置窗口范围.
SetViewportExtEx(hDC,640,480,NULL); //设置视口范围.
//输出字体大小线形变化的艺术字.
for(i=0;i<nCharlen;i++)
{
nCharHeight = 40-(int)((40.0-15.0)/(nCharlen-1)*i);//计算字符的高度.
X = i*30; //字符输出位置的X坐标.
Y = 50-nCharHeight/2; //字符输出位置的Y坐标.
SetTextColor(hDC,RGB(255-i*15,0,0));//设置字符的颜色.
hF = CreateFont(hDC,nCharHeight,15); //定义字体.
SelectObject(hDC,hF);
TextOut(hDC,X,Y,&lpsz_1[2*i],2);
}
for(i=0;i<nCharlen;i++)
{
nCharHeight = 15+(int)((40.0-15.0)/(nCharlen-1)*i);
X = i*30;
Y = 75-nCharHeight/2;
SetTextColor(hDC,RGB(105+i*15,0,0));
hF = CreateFont(hDC,nCharHeight,15); //定义字体.
SelectObject(hDC,hF);
TextOut(hDC,X,Y,&lpsz_1[2*i],2);
}
//输出字体大小双线形变化的艺术字.
for(i=0;i<nCharlen;i++)
{
nCharHeight = (int)(-1.23*i*i+11.07*i+15.1);//计算字符的高度.
X = i*30;
Y = 120-nCharHeight/2; //字符输出位置的Y坐标.
SetTextColor(hDC,RGB(0,255-i*15,0));//设置字符的颜色.
hF = CreateFont(hDC,nCharHeight,15); //定义字体.
SelectObject(hDC,hF);
TextOut(hDC,X,Y,&lpsz_1[2*i],2);
}
for(i=0;i<nCharlen;i++)
{
nCharHeight = (int)(0.9*i*i+15);//计算字符的高度.
X = i*30;
Y = 180-nCharHeight/2; //字符输出位置的Y坐标.
SetTextColor(hDC,RGB(0,0,255-i*20));//设置字符的颜色.
hF = CreateFont(hDC,nCharHeight,15); //定义字体.
SelectObject(hDC,hF);
TextOut(hDC,X,Y,&lpsz_1[2*i],2);
}
//输出位置为正弦波的字符串.
for(i=0;i<nCharlen;i++)
{
nCharHeight = 30; //字符的高度.
X = i*30; //字符输出位置的X坐标.
Y = (int)(250-40*sin(2*Pi/(nCharlen-1)*i)); //字符输出位置的Y坐标.
SetTextColor(hDC,RGB(0,255-i*15,255-i*20)); //设置字符的颜色.
hF = CreateFont(hDC,nCharHeight,15); //定义字体.
SelectObject(hDC,hF);
TextOut(hDC,X,Y,&lpsz_1[2*i],2);
}
//输出位置为余弦波的字符串.
for(i=0;i<nCharlen;i++)
{
nCharHeight = 30; //字符的高度.
X = i*30; //字符输出位置的X坐标
Y = (int)(360-40*cos(2*Pi/(nCharlen-1)*i));//字符输出位置的Y坐标.
SetTextColor(hDC,RGB(150,50,255-i*20)); //设置字符的颜色.
hF = CreateFont(hDC,nCharHeight,15); //定义字体.
SelectObject(hDC,hF);
TextOut(hDC,X,Y,&lpsz_1[2*i],2);
}
//输出位置为圆形的字符串.
for(i=0;i<nCharlen;i++)
{
nCharHeight = 30; //字符的高度.
X = (int)(420+70*cos(2*Pi/(nCharlen)*i));//字符输出位置的X坐标.
Y = (int)(300+70*sin(2*Pi/(nCharlen)*i));//字符输出位置的Y坐标.
SetTextColor(hDC,RGB(255-i*15,100,0)); //设置字符的颜色.
hF = CreateFont(hDC,nCharHeight,15); //定义字体.
SelectObject(hDC,hF);
TextOut(hDC,X,Y,&lpsz_1[2*i],2);
}
//输出位置为半圆形.
for(i=0;i<nCharlen;i++)
{
nCharHeight = 30-i*2; //字符的高度.
X = (int)(420-80*cos(-Pi/(nCharlen)*i)); //字符输出位置的X坐标.
Y = (int)(120+80*sin(-Pi/(nCharlen)*i)-nCharHeight/2);
//字符输出位置的Y坐标.
SetTextColor(hDC,RGB(255-i*15,100,255-i*15)); //设置字符的颜色.
hF = CreateFont(hDC,nCharHeight,0); //定义字体.
SelectObject(hDC,hF);
TextOut(hDC,X,Y,&lpsz_1[2*i],2);
}
DeleteObject(hF); //删除字体句柄.
EndPaint(hWnd,&ps); //删除设备用户指针.
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
default:
return(DefWindowProc(hWnd,iMessage,wParam,lParam));
}
}
BOOL InitWindows(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hWnd=CreateWindow("3_5", //窗口类名称.
"字体显示实例程序", //标题栏名称.
WS_OVERLAPPEDWINDOW, //窗口样式.有标题栏和最大最小化按钮.
CW_USEDEFAULT, //窗口左上角坐标.
0,
640, //窗口高度和宽度.
480,
NULL, //无父窗口.
NULL, //无菜单.
hInstance, //当前应用实例句柄.
NULL); //指向传递给窗口的参数的指针.不用.
if(!hWnd) //创建失败.
return FALSE;
hWndMain=hWnd; //给全局窗口句柄付值.
ShowWindow(hWnd,nCmdShow); //显示窗口.
UpdateWindow(hWnd); //刷新用户区.
return TRUE;
}
BOOL InitWindowsClass(HINSTANCE hInstance)
{
WNDCLASS WndClass;
WndClass.cbClsExtra=0; //无窗口类扩展.
WndClass.cbWndExtra=0; //无窗口实例扩展.
WndClass.hbrBackground=(HBRUSH)(GetStockObject(WHITE_BRUSH));//背景为白色.
WndClass.hCursor=LoadCursor(NULL,IDC_ARROW); //光标为为箭头.
WndClass.hIcon=LoadIcon(NULL,IDI_APPLICATION); //采用缺省图标.
WndClass.hInstance=hInstance; //当前实例.
WndClass.lpfnWndProc=WndProc; //消息处理函数.
WndClass.lpszClassName="3_5"; //窗口类名称.
WndClass.lpszMenuName=NULL; //无菜单.
WndClass.style=0; //缺省窗口风格.
return RegisterClass(&WndClass); //返回窗口注册值.
}
//定义字体函数.
HFONT CreateFont(HDC hDC,int nCharHeight,int nCharWidth)
{
HFONT hFont;
hFont=CreateFont( //定义字体句柄.
nCharHeight, //字体高度.
nCharWidth, //宽度.
0, //文本倾斜度为0,表示水平.
0, //字体倾斜度为0.
400, //字体粗度.400为正常.
0, //是斜体字?,
0, //无下划线.
0, //无删除线.
ANSI_CHARSET, //表示所用的字符集为ANSI_CHARSET.
OUT_DEFAULT_PRECIS, //删除精度为缺省值.
CLIP_DEFAULT_PRECIS, //裁剪精度为缺省值.
DEFAULT_QUALITY, //输出质量为缺省值.
DEFAULT_PITCH|FF_DONTCARE, //字间距和字体系列使用缺省值.
"Arial"); //字体名称.
if(hFont == NULL) return NULL;
else return hFont;
}
MOOC清华《VC++面向对象与可视化程序设计》第3章:编程作业-艺术字的显示
最新推荐文章于 2022-06-06 18:26:29 发布