通过try_module_get 可以判断需要的ko是否已经加载并处于工作状态,这里的参数struct module *module就是后面的THIS_MODULE
static inline int try_module_get(struct module *module)
{
return !module || module_is_live(module);
}
可以通过module_is_live 判断这个ko是否存在
static inline int module_is_live(struct module *mod)
{
return mod->state != MODULE_STATE_GOING;
}
module的状态如下:
enum module_state {
MODULE_STATE_LIVE, /* Normal state. */
MODULE_STATE_COMING, /* Full formed, running module_init. */
MODULE_STATE_GOING, /* Going away. */
MODULE_STATE_UNFORMED, /* Still setting it up. */
};
我们注册的使用模块的owner就是THIS_MODULE
#define mdiobus_register(bus) __mdiobus_register(bus, THIS_MODULE)
int __mdiobus_register(struct mii_bus *bus, struct module *owner)
{
struct mdio_device *mdiodev;
int i, err;
if (NULL == bus || NULL == bus->name ||
NULL == bus->read || NULL == bus->write)
return -EINVAL;
BUG_ON(bus->state != MDIOBUS_ALLOCATED &&
bus->state != MDIOBUS_UNREGISTERED);
bus->owner = owner;
bus->dev.parent = bus->parent;
bus->dev.class = &mdio_bus_class;
bus->dev.groups = NULL;
dev_set_name(&bus->dev, "%s", bus->id);
}
static inline int try_module_get(struct module *module)
{
return !module || module_is_live(module);
}
可以通过module_is_live 判断这个ko是否存在
static inline int module_is_live(struct module *mod)
{
return mod->state != MODULE_STATE_GOING;
}
module的状态如下:
enum module_state {
MODULE_STATE_LIVE, /* Normal state. */
MODULE_STATE_COMING, /* Full formed, running module_init. */
MODULE_STATE_GOING, /* Going away. */
MODULE_STATE_UNFORMED, /* Still setting it up. */
};
我们注册的使用模块的owner就是THIS_MODULE
#define mdiobus_register(bus) __mdiobus_register(bus, THIS_MODULE)
int __mdiobus_register(struct mii_bus *bus, struct module *owner)
{
struct mdio_device *mdiodev;
int i, err;
if (NULL == bus || NULL == bus->name ||
NULL == bus->read || NULL == bus->write)
return -EINVAL;
BUG_ON(bus->state != MDIOBUS_ALLOCATED &&
bus->state != MDIOBUS_UNREGISTERED);
bus->owner = owner;
bus->dev.parent = bus->parent;
bus->dev.class = &mdio_bus_class;
bus->dev.groups = NULL;
dev_set_name(&bus->dev, "%s", bus->id);
}