cmake生成涉及bullet库报错“Could NOT find Bullet (missing: BULLET_DYNAMICS_LIBRARY“解决方法一则

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这几天在编译一个工程(https://github.com/benikabocha/saba),里面涉及到了bullet库和glfw库,glfw倒还好说,唯独bullet把人折磨得够呛。

用cmake-gui进行configure,报错:

CMake Error at D:/SOFTWARE/Program/CMAKE/cmake-3.17.0-rc3-win64-x64/share/cmake-3.17/Modules/FindPackageHandleStandardArgs.cmake:164 (message):
  Could NOT find Bullet (missing: BULLET_DYNAMICS_LIBRARY
  BULLET_COLLISION_LIBRARY BULLET_MATH_LIBRARY BULLET_SOFTBODY_LIBRARY)
Call Stack (most recent call first):
  D:/SOFTWARE/Program/CMAKE/cmake-3.17.0-rc3-win64-x64/share/cmake-3.17/Modules/FindPackageHandleStandardArgs.cmake:448 (_FPHSA_FAILURE_MESSAGE)
  D:/SOFTWARE/Program/CMAKE/cmake-3.17.0-rc3-win64-x64/share/cmake-3.17/Modules/FindBullet.cmake:88 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
  CMakeLists.txt:20 (find_package)

说它找不到bullet,还说里面几个小库也找不到。

反复观察,发现saba的CmakeLists.txt是这样写的:

set (CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")

option (SABA_BULLET_ROOT "Bullet Root Directory" "")
option (SABA_ENABLE_TEST "Enable Google test." on)
option (SABA_ENABLE_GL_TEST "OpenGL test." off)
option (SABA_USE_GLSLANG "glsl Preprocessor : glslang lib" off)
option (SABA_INSTALL "Saba install." off)
option (SABA_GLFW_ROOT "GLFW Root Directory" "")
option (SABA_FORCE_GLFW_BUILD "Force glfw build." off)
option (SABA_ENABLE_EXAMPLE_VULKAN "Build vulakn's example." off)

set (BULLET_ROOT ${SABA_BULLET_ROOT})

他的本意是想让 SABA_BULLET_ROOT 成为一个字符串变量,但我改写cmake自带的FindBullet.cmake,加上信息之后:

MESSAGE( STATUS "BULLET_ROOT=${BULLET_ROOT}")

cmake输出了:

BULLET_ROOT=ON

这说明cmake还是把CmakeLists.txt里的option那句当成了一个bool型变量。

查看Cmake命令之set介绍之后,发现上面option那句应该写成set语句:

set (SABA_BULLET_ROOT "" CACHE PATH "Bullet Root Directory")

之后,再次运行,cmake-gui中就出现PATH型变量了。
在这里插入图片描述
但是填进了bullet目录,还是报错。搜索了一大圈,只找到说用rosdep解决。大致看了一下,这个rosdep也是类似msys2的编译环境自动化配置工具吧,通过在线下载解决配置问题。不想引入这么多乱七八糟的东西啊。

反复查看bullet的README,发现它说可以用微软的vcpkg进行配置。具体命令是这样说的:

git clone https://github.com/Microsoft/vcpkg.git
cd vcpkg
./bootstrap-vcpkg.sh
./vcpkg integrate install
vcpkg install bullet3

vcpkg.exe编译好,又执行vcpkg install bullet3,下载一大堆东西,又报错说语言不支持,要英文版的vs。又打开Visual Studio Installer,下了英文语言包。这下bullet搞好了。
在这里插入图片描述

回到saba的cmake这边,填入vcpkg配置的bullet目录C:\vcpkg\packages\bullet3_x86-windows,bullet这关就算过了。我事后总结发现,在github下载的bullet库,随便怎么生成、编译(我试了直接用cmake再用VS的方案、bat生成vs2010工程方案),得到的目录结构都是不符合FindBullet.cmake的要求的。

我实验发现,符合FindBullet.cmake要求的目录应该是这样:
在这里插入图片描述
vcpkg生成的bullet库,文件结构是这样:

C:\vcpkg\packages\bullet3_x86-windows\BUILD_INFO
C:\vcpkg\packages\bullet3_x86-windows\CONTROL
C:\vcpkg\packages\bullet3_x86-windows\debug
C:\vcpkg\packages\bullet3_x86-windows\include
C:\vcpkg\packages\bullet3_x86-windows\lib
C:\vcpkg\packages\bullet3_x86-windows\share
C:\vcpkg\packages\bullet3_x86-windows\debug\lib
C:\vcpkg\packages\bullet3_x86-windows\debug\lib\Bullet3Common_Debug.lib
C:\vcpkg\packages\bullet3_x86-windows\debug\lib\BulletCollision_Debug.lib
C:\vcpkg\packages\bullet3_x86-windows\debug\lib\BulletDynamics_Debug.lib
C:\vcpkg\packages\bullet3_x86-windows\debug\lib\BulletInverseDynamics_Debug.lib
C:\vcpkg\packages\bullet3_x86-windows\debug\lib\BulletSoftBody_Debug.lib
C:\vcpkg\packages\bullet3_x86-windows\debug\lib\LinearMath_Debug.lib
C:\vcpkg\packages\bullet3_x86-windows\include\bullet
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\btBulletCollisionCommon.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\btBulletDynamicsCommon.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletInverseDynamics
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3AlignedAllocator.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3AlignedObjectArray.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3CommandLineArgs.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3FileUtils.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3HashMap.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3Logging.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3Matrix3x3.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3MinMax.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3PoolAllocator.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3QuadWord.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3Quaternion.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3Random.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3ResizablePool.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3Scalar.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3StackAlloc.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3Transform.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3TransformUtil.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\b3Vector3.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\shared
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\shared\b3Float4.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\shared\b3Int2.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\shared\b3Int4.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\shared\b3Mat3x3.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\shared\b3PlatformDefinitions.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\Bullet3Common\shared\b3Quat.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\BroadphaseCollision
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\btBulletCollisionCommon.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\BroadphaseCollision\btAxisSweep3.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\BroadphaseCollision\btAxisSweep3Internal.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\BroadphaseCollision\btBroadphaseInterface.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\BroadphaseCollision\btBroadphaseProxy.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\BroadphaseCollision\btDbvt.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\BroadphaseCollision\btDbvtBroadphase.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\BroadphaseCollision\btDispatcher.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\BroadphaseCollision\btOverlappingPairCache.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\BroadphaseCollision\btOverlappingPairCallback.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\BroadphaseCollision\btQuantizedBvh.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\BroadphaseCollision\btSimpleBroadphase.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btBoxBoxDetector.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btCollisionConfiguration.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btCollisionCreateFunc.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btCollisionDispatcher.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btCollisionDispatcherMt.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btCollisionObject.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btCollisionObjectWrapper.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btCollisionWorld.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btCollisionWorldImporter.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btCompoundCompoundCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btGhostObject.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btHashedSimplePairCache.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btInternalEdgeUtility.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btManifoldResult.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btSimulationIslandManager.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\btUnionFind.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionDispatch\SphereTriangleDetector.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btBox2dShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btBoxShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btCapsuleShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btCollisionMargin.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btCollisionShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btCompoundShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btConcaveShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btConeShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btConvex2dShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btConvexHullShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btConvexInternalShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btConvexPointCloudShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btConvexPolyhedron.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btConvexShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btCylinderShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btEmptyShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btMaterial.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btMiniSDF.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btMinkowskiSumShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btMultiSphereShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btOptimizedBvh.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btPolyhedralConvexShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btSdfCollisionShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btShapeHull.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btSphereShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btStaticPlaneShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btStridingMeshInterface.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btTetrahedronShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btTriangleBuffer.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btTriangleCallback.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btTriangleInfoMap.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btTriangleMesh.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btTriangleMeshShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btTriangleShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\CollisionShapes\btUniformScalingShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btBoxCollision.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btClipPolygon.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btCompoundFromGimpact.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btContactProcessing.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btContactProcessingStructs.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btGenericPoolAllocator.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btGeometryOperations.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btGImpactBvh.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btGImpactBvhStructs.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btGImpactMassUtil.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btGImpactQuantizedBvh.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btGImpactQuantizedBvhStructs.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btGImpactShape.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btQuantization.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\btTriangleShapeEx.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_array.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_basic_geometry_operations.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_bitset.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_box_collision.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_box_set.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_clip_polygon.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_contact.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_geometry.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_geom_types.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_hash_table.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_linear_math.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_math.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_memory.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_pair.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_radixsort.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\Gimpact\gim_tri_collision.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btComputeGjkEpaPenetration.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btConvexCast.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btConvexPenetrationDepthSolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btDiscreteCollisionDetectorInterface.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btGjkCollisionDescription.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btGjkEpa2.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btGjkEpa3.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btManifoldPoint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btMprPenetration.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btPersistentManifold.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btPointCollector.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btPolyhedralContactClipping.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btRaycastCallback.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btSimplexSolverInterface.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\btBulletDynamicsCommon.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Character
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Dynamics
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\MLCPSolvers
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Vehicle
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Character\btCharacterControllerInterface.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Character\btKinematicCharacterController.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btBatchedConstraints.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btConeTwistConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btConstraintSolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btContactConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btContactSolverInfo.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btFixedConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btGearConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btGeneric6DofSpring2Constraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btHinge2Constraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btHingeConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btJacobianEntry.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btNNCGConstraintSolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolverMt.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btSliderConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btSolverBody.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btSolverConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btTypedConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\ConstraintSolver\btUniversalConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Dynamics\btActionInterface.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Dynamics\btDiscreteDynamicsWorldMt.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Dynamics\btDynamicsWorld.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Dynamics\btRigidBody.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Dynamics\btSimpleDynamicsWorld.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Dynamics\btSimulationIslandManagerMt.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBody.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodyConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodyConstraintSolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodyDynamicsWorld.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodyFixedConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodyGearConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodyInplaceSolverIslandCallback.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodyJointFeedback.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodyJointLimitConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodyJointMotor.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodyLink.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodyLinkCollider.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodyMLCPConstraintSolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodyPoint2Point.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodySliderConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodySolverConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Featherstone\btMultiBodySphericalJointMotor.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\MLCPSolvers\btDantzigLCP.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\MLCPSolvers\btDantzigSolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\MLCPSolvers\btLemkeAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\MLCPSolvers\btLemkeSolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\MLCPSolvers\btMLCPSolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\MLCPSolvers\btMLCPSolverInterface.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\MLCPSolvers\btPATHSolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\MLCPSolvers\btSolveProjectedGaussSeidel.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Vehicle\btRaycastVehicle.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Vehicle\btVehicleRaycaster.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletDynamics\Vehicle\btWheelInfo.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletInverseDynamics\btBulletCollisionCommon.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btCGProjection.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btConjugateGradient.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btDefaultSoftBodySolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btDeformableBackwardEulerObjective.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btDeformableBodySolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btDeformableContactConstraint.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btDeformableContactProjection.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btDeformableCorotatedForce.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btDeformableGravityForce.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btDeformableLagrangianForce.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btDeformableLinearElasticityForce.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btDeformableMassSpringForce.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btDeformableMultiBodyConstraintSolver.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btDeformableMultiBodyDynamicsWorld.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btDeformableNeoHookeanForce.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btPreconditioner.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btSoftBody.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btSoftBodyData.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btSoftBodyHelpers.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btSoftBodyInternals.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btSoftBodySolvers.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btSoftBodySolverVertexBuffer.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btSoftMultiBodyDynamicsWorld.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btSoftRigidCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btSoftRigidDynamicsWorld.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btSoftSoftCollisionAlgorithm.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\btSparseSDF.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\BulletSoftBody\DeformableBodyInplaceSolverIslandCallback.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btAabbUtil2.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btAlignedAllocator.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btAlignedObjectArray.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btConvexHull.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btConvexHullComputer.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btCpuFeatureUtility.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btDefaultMotionState.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btGeometryUtil.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btGrahamScan2dConvexHull.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btHashMap.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btIDebugDraw.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btImplicitQRSVD.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btList.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btMatrix3x3.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btMatrixX.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btMinMax.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btMotionState.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btPolarDecomposition.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btPoolAllocator.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btQuadWord.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btQuaternion.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btQuickprof.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btRandom.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btScalar.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btSerializer.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btSpatialAlgebra.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btStackAlloc.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btThreads.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btTransform.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btTransformUtil.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\btVector3.h
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\TaskScheduler
C:\vcpkg\packages\bullet3_x86-windows\include\bullet\LinearMath\TaskScheduler\btThreadSupportInterface.h
C:\vcpkg\packages\bullet3_x86-windows\lib\Bullet3Common.lib
C:\vcpkg\packages\bullet3_x86-windows\lib\BulletCollision.lib
C:\vcpkg\packages\bullet3_x86-windows\lib\BulletDynamics.lib
C:\vcpkg\packages\bullet3_x86-windows\lib\BulletInverseDynamics.lib
C:\vcpkg\packages\bullet3_x86-windows\lib\BulletSoftBody.lib
C:\vcpkg\packages\bullet3_x86-windows\lib\LinearMath.lib
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\Bullet3CommonTargets-debug.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\Bullet3CommonTargets-release.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\Bullet3CommonTargets.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\BulletCollisionTargets-debug.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\BulletCollisionTargets-release.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\BulletCollisionTargets.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\BulletConfig.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\BulletConfigVersion.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\BulletDynamicsTargets-debug.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\BulletDynamicsTargets-release.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\BulletDynamicsTargets.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\BulletInverseDynamicsTargets-debug.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\BulletInverseDynamicsTargets-release.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\BulletInverseDynamicsTargets.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\BulletSoftBodyTargets-debug.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\BulletSoftBodyTargets-release.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\BulletSoftBodyTargets.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\copyright
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\LinearMathTargets-debug.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\LinearMathTargets-release.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\LinearMathTargets.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\usage
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\UseBullet.cmake
C:\vcpkg\packages\bullet3_x86-windows\share\bullet3\vcpkg_abi_info.txt

bullet库通过了,glfw这边又闹了幺蛾子:
在这里插入图片描述
不过这个倒跟glfw无关,是saba的作者似乎要求glfw库要放一份到他的文件夹里面,带上CMakeLists.txt。

终于编译成功。
在这里插入图片描述
另外,我尝试了自己从github的bullet库里编译出.lib,从src里提取出.h,构成bullet的二进制库。但是这样和saba总是有链接错误,说/MT和/MD不统一,但我反复检查,明明就是一样的,32位和64位我也特意调成一样了。换成vcpkg下载的成品就可以编译通过。然后一运行,只有加载模型就抛异常。我又把自己提取的include文件夹换成了vcpkg下载的,就又可以了。真的是非常奇怪。我从github上下载的bullet是2.87版,vcpkg下载的是2.89版,应该不是版本的问题。

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