图片(UIImage*) img
要截取的起始坐标sx:(int) sx1 sy:(int)sy1
要截取的长度和宽度sw:(int) sw1 sh:(int) sh1
最终要显示的坐标desx:(int) desx1 desy:(int)desy1
-(UIImage*)objectiveDrawRegion:(UIImage*) img sx:(int) sx1 sy:(int)sy1 sw:(int) sw1 sh:(int) sh1 desx:(int) desx1 desy:(int)desy1{
[self saveImage:img name:@"objectiveDrawRegion1.png"];
//创建图片缓冲
void *imageDataRegion=malloc(screenWidth*screenHeight*32);
CGColorSpaceRef iColorSpaceRegion=CGColorSpaceCreateDeviceRGB();
CGContextRef iDeviceRegion=CGBitmapContextCreate(imageDataRegion,screenWidth,screenHeight,8,4*screenWidth,iColorSpaceRegion,kCGImageAlphaPremultipliedLast);
//剪切区域
CGRect clipRegion=CGRectMake(sx1,sy1,sw1,sh1);
CGContextClipToRect(iDeviceRegion, clipRegion);
CGFloat widthf=img.size.width;
CGFloat heightf=img.size.height;
CGRect cg=CGRectMake(0.0, 0.0, widthf, heightf);
//画底图
CGContextDrawImage(iDeviceRegion,cg, img.CGImage);
//将缓冲形成图片
CGImageRef ioffRegion=CGBitmapContextCreateImage(iDeviceRegion);
CGRect cg1=CGRectMake(desx1, desy1, sw1, sh1);
UIImage *ui=[UIImage imageWithCGImage:ioffRegion];
CGContextDrawImage(当前context,cg1, ui.CGImage);
//清除缓冲
CGColorSpaceRelease(iColorSpaceRegion);
CGContextRelease(iDeviceRegion);
CGImageRelease(ioffRegion);
free(imageDataRegion);
// iDeviceRegion=NULL;
// imageDataRegion=0;
return ui;
}