libgdx box2d
很奇怪的一错误
这样就报错
PolygonShape circle = new PolygonShape(); world = new World(new Vector2(0, -9.8f), true); b2dr = new Box2DDebugRenderer();
这样不报错
world = new World(new Vector2(0, -9.8f), true); PolygonShape circle = new PolygonShape(); b2dr = new Box2DDebugRenderer();
推测大概是必须要先有world 才能创建其他的内容