Visual Studio 2010+OpenCV 2.44+Kinect SDK
#include "StdAfx.h"
#include <iostream>
#include "Windows.h"
#include "NuiApi.h"
#include "cv.h"
#include "highgui.h"
using namespace std;
int main(int argc,char * argv[])
{
IplImage *colorImage=NULL;
colorImage = cvCreateImage(cvSize(640, 480), 8, 3);
//初始化NUI
HRESULT hr = NuiInitialize(NUI_INITIALIZE_FLAG_USES_COLOR);
if( hr != S_OK )
{
cout<<"NuiInitialize failed"<<endl;
return hr;
}
//定义事件句柄
HANDLE h1 = CreateEvent( NULL, TRUE, FALSE, NULL );//控制KINECT是否可以开始读取下一帧数据
HANDLE h2 = NULL;//保存数据流的地址,用以提取数据
hr = NuiImageStreamOpen(NUI_IMAGE_TYPE_COLOR,NUI_IMAGE_RESOLUTION_640x480,0,2,h1,&h2);//打开KINECT设备的彩色图信息通道
if( FAILED( hr ) )//判断是否提取正确
{
cout<<"Could not open color image stream video"<<endl;
NuiShutdown();
return hr;
}
//开始读取彩色图数据
while(1)
{
const NUI_IMAGE_FRAME * pImageFrame = NULL;
if (WaitForSingleObject(h1, INFINITE)==0)//判断是否得到了新的数据
{
NuiImageStreamGetNextFrame(h2, 0, &pImageFrame);//得到该帧数据
INuiFrameTexture *pTexture = pImageFrame->pFrameTexture;
NUI_LOCKED_RECT LockedRect;
pTexture->LockRect(0, &LockedRect, NULL, 0);//提取数据帧到LockedRect,它包括两个数据对象:pitch每行字节数,pBits第一个字节地址
if( LockedRect.Pitch != 0 )
{
cvZero(colorImage);
for (int i=0; i<480; i++)
{
uchar* ptr = (uchar*)(colorImage->imageData+i*colorImage->widthStep);
BYTE * pBuffer = (BYTE*)(LockedRect.pBits)+i*LockedRect.Pitch;//每个字节代表一个颜色信息,直接使用BYTE
for (int j=0; j<640; j++)
{
ptr[3*j] = pBuffer[4*j];//内部数据是4个字节,0-1-2是BGR,第4个现在未使用
ptr[3*j+1] = pBuffer[4*j+1];
ptr[3*j+2] = pBuffer[4*j+2];
}
}
cvShowImage("colorImage", colorImage);//显示图像
}
else
{
cout<<"Buffer length of received texture is bogus\r\n"<<endl;
}
//释放本帧数据,准备迎接下一帧
NuiImageStreamReleaseFrame( h2, pImageFrame );
}
if (cvWaitKey(30) == 27)
break;
}
//关闭NUI链接
NuiShutdown();
return 0;
}