android基于ffmpeg的简单视频播发器 音频播放

音频播放没啥好说的,直接复制这篇文章http://www.jianshu.com/p/68cdbee598cd

上代码

java

private void init() {
        setContentView(R.layout.activity_main);
        SurfaceView surfaceView = findViewById(R.id.surface_view);

        surfaceView.getHolder().addCallback(new SurfaceHolder.Callback() {
            @Override
            public void surfaceCreated(SurfaceHolder holder) {

            }

            @Override
            public void surfaceChanged(final SurfaceHolder holder, int format, int width, int height) {
                Thread thread = new Thread(){
                    @Override
                    public void run() {
                        super.run();
                        String videoPath = "/storage/emulated/0/baiduNetdisk/season09.mp4";
//                        videoPlay(videoPath,holder.getSurface());
                        audioPlay(videoPath);
                    }
                };
                thread.start();
            }

            @Override
            public void surfaceDestroyed(SurfaceHolder holder) {

            }
        });
    }
    public AudioTrack createAudio(int sampleRateInHz, int nb_channels) {
        int channelConfig;
        if (nb_channels == 1) {
            channelConfig = AudioFormat.CHANNEL_OUT_MONO;
        } else if (nb_channels == 2) {
            channelConfig = AudioFormat.CHANNEL_OUT_STEREO;
        } else {
            channelConfig = AudioFormat.CHANNEL_OUT_STEREO;
        }
        int audioFormat = AudioFormat.ENCODING_PCM_16BIT;
        int minBufferSize = AudioTrack.getMinBufferSize(sampleRateInHz,
                channelConfig, audioFormat);

        AudioTrack audio = new AudioTrack(AudioManager.STREAM_MUSIC, // 指定流的类型
                sampleRateInHz, // 设置音频数据的采样率 32k,如果是44.1k就是44100
                channelConfig, // 设置输出声道为双声道立体声,而CHANNEL_OUT_MONO类型是单声道
                audioFormat, // 设置音频数据块是8位还是16位,这里设置为16位。好像现在绝大多数的音频都是16位的了
                minBufferSize, AudioTrack.MODE_STREAM // 设置模式类型,在这里设置为流类型,另外一种MODE_STATIC貌似没有什么效果
        );
        // audio.play(); // 启动音频设备,下面就可以真正开始音频数据的播放了
        return audio;
    }
调用c++代码

public native void audioPlay(String path);
c++代码

#define MAX_AUDIO_FRME_SIZE 48000 * 4
extern "C"
JNIEXPORT void JNICALL
Java_com_example_ffmpegrun_MainActivity_audioPlay(JNIEnv *env, jobject instance, jstring path_) {
    const char *path = env->GetStringUTFChars(path_, 0);

    // TODO

    av_register_all();
    AVFormatContext *fmt_ctx = avformat_alloc_context();
    if (avformat_open_input(&fmt_ctx, path, NULL, NULL) < 0) {
        return;
    }
    if (avformat_find_stream_info(fmt_ctx, NULL) < 0) {
        return;
    }
    AVStream *avStream = NULL;
    int audio_stream_index = -1;
    for (int i = 0; i < fmt_ctx->nb_streams; i++) {
        if (fmt_ctx->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_AUDIO) {
            avStream = fmt_ctx->streams[i];
            audio_stream_index = i;
            break;
        }
    }
    if (audio_stream_index == -1) {
        return;
    }
    AVCodecContext *codec_ctx = avcodec_alloc_context3(NULL);
    avcodec_parameters_to_context(codec_ctx, avStream->codecpar);

    AVCodec *avCodec = avcodec_find_decoder(codec_ctx->codec_id);
    if (avcodec_open2(codec_ctx, avCodec, NULL) < 0) {
        return;
    }
    SwrContext *swr_ctx = swr_alloc();

    enum AVSampleFormat in_sample_fmt = codec_ctx->sample_fmt;

    enum AVSampleFormat out_sample_fmt = AV_SAMPLE_FMT_S16;

    int in_sample_rate = codec_ctx->sample_rate;

    int out_sample_rate = in_sample_rate;

    uint64_t in_ch_layout = codec_ctx->channel_layout;

    uint64_t out_ch_layout = AV_CH_LAYOUT_STEREO;


    swr_alloc_set_opts(swr_ctx,
                       out_ch_layout, out_sample_fmt, out_sample_rate,
                       in_ch_layout, in_sample_fmt, in_sample_rate,
                       0, NULL);
    swr_init(swr_ctx);

    int out_channel_nb = av_get_channel_layout_nb_channels(out_ch_layout);

    jclass player_class = env->GetObjectClass(instance);
    jmethodID create_audio_track_mid = env->GetMethodID(player_class, "createAudio",
                                                        "(II)Landroid/media/AudioTrack;");
    jobject audio_track = env->CallObjectMethod(instance, create_audio_track_mid,
                                                out_sample_rate, out_channel_nb);


    jclass audio_track_class = env->GetObjectClass(audio_track);
    jmethodID audio_track_play_mid = env->GetMethodID(audio_track_class, "play", "()V");
    jmethodID audio_track_stop_mid = env->GetMethodID(audio_track_class, "stop", "()V");
    env->CallVoidMethod(audio_track, audio_track_play_mid);

    jmethodID audio_track_write_mid = env->GetMethodID(audio_track_class, "write",
                                                       "([BII)I");


    uint8_t *out_buffer = (uint8_t *) av_malloc(MAX_AUDIO_FRME_SIZE);

    AVPacket *pkt = (AVPacket *) malloc(sizeof(AVPacket));
    int ret;
    while (1) {

        if (av_read_frame(fmt_ctx, pkt) < 0){
            av_packet_unref(pkt);
            break;
        }
        ret = avcodec_send_packet(codec_ctx, pkt);
        if (ret < 0 && ret != AVERROR(EAGAIN) && ret != AVERROR_EOF) {
            av_packet_unref(pkt);
            continue;
        }
        AVFrame *frame = av_frame_alloc();

        ret = avcodec_receive_frame(codec_ctx, frame);
        if (ret < 0 && ret != AVERROR_EOF) {
            av_packet_unref(pkt);
            av_frame_free(&frame);
            continue;
        }

        swr_convert(swr_ctx, &out_buffer, MAX_AUDIO_FRME_SIZE,
                    (const uint8_t **) frame->data,
                    frame->nb_samples);
        int out_buffer_size = av_samples_get_buffer_size(NULL, out_channel_nb,
                                                         frame->nb_samples, out_sample_fmt,
                                                         1);

        jbyteArray audio_sample_array = env->NewByteArray(out_buffer_size);
        jbyte *sample_bytep = env->GetByteArrayElements(audio_sample_array, NULL);

        memcpy(sample_bytep, out_buffer, (size_t) out_buffer_size);
        env->ReleaseByteArrayElements(audio_sample_array, sample_bytep, 0);


        env->CallIntMethod(audio_track, audio_track_write_mid,
                           audio_sample_array, 0, out_buffer_size);

        env->DeleteLocalRef(audio_sample_array);

        av_frame_free(&frame);

        av_packet_unref(pkt);
    }

    env->CallVoidMethod(audio_track, audio_track_stop_mid);
    av_free(out_buffer);
    swr_free(&swr_ctx);
    avcodec_close(codec_ctx);
    avformat_close_input(&fmt_ctx);

    env->ReleaseStringUTFChars(path_, path);
}
引入的包

extern "C" {
#include "libavformat/avformat.h"
#include "libavfilter/avfiltergraph.h"
#include <libswresample/swresample.h>
}
AudioTrack还是挺好的,可以正常播放声音,不需要进行其他设置,看别人有用opensl来播放音频,没研究过,听说很强大













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