问题描述:
n 个人围成一个圆圈, 首先第 1 个人从 1 开始一个人一个人的顺时针报数,报到第 报到第 m 个人, 令其出列。 然后再从下一 个人开始从 1 顺时针报数 , 报到第 m 个人, 再令其出列,如此下去 , 求出列顺序。
头文件:
#ifndef _CIRCLE_H_
#define _CIRCLE_H_
//采用数据封装的方式,防止在主函数修改其中的属性值(有点点像面向对象中的私有属性)
typedef void CircleList;
typedef struct CircleListNode //声明指针域
{
CircleListNode * next;
}CircleListNode;
CircleList * CircleList_Create();
void CircleList_DesTroy(CircleList * list);
void CircleList_Clear(CircleList* list);
int CircleList_Length(CircleList* list);
int CircleList_Insert(CircleList* list, CircleListNode* node, int pos);
CircleListNode* CircleList_Get(CircleList* list, int pos);
CircleListNode* CircleList_Delete(CircleList* list, int pos);
CircleListNode* CircleList_DeleteNode(CircleList* list, CircleListNode* node);
CircleListNode* CircleList_Reset(CircleList* list);
CircleListNode* CircleList_Current(CircleList* list);
CircleListNode* CircleList_Next(CircleList* list) ;
#endif
源文件:
// 循环链表.cpp : 定义控制台应用程序的入口点。
//
#include "stdafx.h"
#include <malloc.h>
#include <stdlib.h>
#include "CircleList.h"
typedef struct //定义头结点
{
CircleListNode header;
CircleListNode* sLider; //游标
int len;
}TCircleList;
struct Value //定义数据结构体类型
{
CircleListNode header; //指针域
int v; //数据域
};
int _tmain(int argc, _TCHAR* argv[])
{
int i = 0;
int m,n;
CircleList* list = CircleList_Create();
printf("约瑟夫问题: \n");
printf("请输入总人数n:");
scanf_s("%d",&n);
printf("\n请输入数到第几个人就停止(使其退出)m:");
scanf_s("%d",&m);
struct Value valueArr[1000];
for ( i=1; i<=n; i++)
{
valueArr[i].v = i;
CircleList_Insert(list, (CircleListNode*)(&(valueArr[i])), CircleList_Length(list));
}
printf("初始数据:\n");
for(i=0; i<CircleList_Length(list); i++)
{
struct Value* pv = (struct Value*)CircleList_Next(list);
printf("%d\n", pv->v);
}
printf("\n");
CircleList_Reset(list);
while( CircleList_Length(list) > 0 )
{
struct Value* pv = NULL;
for(i=1; i<m; i++)
{
CircleList_Next(list);
}
pv = (struct Value*)CircleList_Current(list);
printf("%d\n", pv->v);
CircleList_DeleteNode(list, (CircleListNode*)pv);
}
CircleList_DesTroy(list);
system("pause");
return 0;
}
//创建
CircleList * CircleList_Create()
{
TCircleList* list = (TCircleList*)malloc(sizeof(TCircleList));
if(NULL != list)
{
list->sLider = NULL;
list->header.next = NULL;
list->len = 0;
}
return list;
}
//销毁
void CircleList_DesTroy(CircleList * list)
{
free(list);
}
//清空
void CircleList_Clear(CircleList* list)
{
TCircleList * sList = (TCircleList*)list;
if(NULL != sList)
{
sList->len = 0;
sList->header.next = NULL;
sList->sLider = NULL;
}
}
//获得长度
int CircleList_Length(CircleList* list)
{
TCircleList * sList = (TCircleList*)list;
int len = -1;
if(NULL != sList)
{
len = sList->len;
}
return len;
}
//插入
int CircleList_Insert(CircleList* list, CircleListNode* node, int pos)
{
TCircleList * sList = (TCircleList*)list;
int i = 0;
int ret = 0;
sList->len;
if((NULL != sList) && (pos>=0) && (NULL != node))
{
CircleListNode * current = (CircleListNode*)sList;
for ( i=0; i<pos && current->next != NULL; i++)
{
current = current->next;
}
node->next = current->next;
current->next = node;
if(sList->len == 0)
{
sList->sLider = node;
node->next = node;
}
++(sList->len);
ret = 1;
}
return ret;
}
//获得结点
CircleListNode* CircleList_Get(CircleList* list, int pos)
{
TCircleList * sList = (TCircleList*)list;
CircleListNode * resNode = NULL;
int i = 0;
if((NULL != sList) && (pos>=0))
{
CircleListNode * current = (CircleListNode*)sList;
for( i=0; i<pos; i++)
{
//i=0时,current为头结点,current->next为真正的第一个结点
current = current->next;
}
resNode = current->next;
}
return resNode;
}
//删除
CircleListNode* CircleList_Delete(CircleList* list, int pos)
{
TCircleList * sList = (TCircleList*)list;
int i = 0;
CircleListNode * resnode = NULL;
CircleListNode* first = sList->header.next;
CircleListNode* last = (CircleListNode*)CircleList_Get(list,sList->len-1);
if((NULL != sList) && (pos >= 0) && (pos < sList->len))
{
CircleListNode * current = (CircleListNode*)sList;
for ( i=0; i<pos; i++)
{
//i=0时,current为头结点,current->next为真正的第一个结点
current = current->next;
}
resnode = current->next;
current->next = resnode->next;
if(first == resnode)
{
sList->header.next = first->next;
last->next = first->next;
}
if(sList->sLider == resnode)
{
sList->sLider = resnode->next;
}
if(sList->len == 0)
{
sList->header.next = NULL;
sList->sLider = NULL;
}
}
sList->len--;
return resnode;
}
//根据结点来删除
CircleListNode* CircleList_DeleteNode(CircleList* list, CircleListNode* node)
{
TCircleList * sList = (TCircleList*)list;
CircleListNode* resnode = NULL;
int i = 0;
if(NULL != sList)
{
CircleListNode* current = (CircleListNode*)sList;
for ( i=0; i<sList->len; i++)
{
if(node == current->next)
{
resnode = current->next;
break;
}
current = current->next;
}
if(NULL != resnode)
{
CircleList_Delete(sList,i);
}
}
return resnode;
}
//将游标重置回第一个元素
CircleListNode* CircleList_Reset(CircleList* list)
{
TCircleList* sList = (TCircleList*)list;
CircleListNode* ret = NULL;
if( sList != NULL )
{
sList->sLider= sList->header.next;
ret = sList->sLider;
}
return ret;
}
//获得当前游标下的结点
CircleListNode* CircleList_Current(CircleList* list)
{
TCircleList* sList = (TCircleList*)list;
CircleListNode* ret = NULL;
sList->len;
sList->header;
sList->sLider;
if( sList != NULL )
{
ret = sList->sLider;
}
return ret;
}
//将游标移到下一个结点并获得当前移动前的结点
CircleListNode* CircleList_Next(CircleList* list)
{
TCircleList* sList = (TCircleList*)list;
CircleListNode* ret = NULL;
if( (sList != NULL) && (sList->sLider != NULL) )
{
ret = sList->sLider;
sList->sLider = ret->next;
}
return ret;
}
运行结果:
约瑟夫问题:
请输入总人数n:6
请输入数到第几个人就停止(使其退出)m:7
初始数据:
1
2
3
4
5
6
1
3
6
2
4
5
请按任意键继续. . .
这样就欧啦~~~~
如有错误,望不吝指出。