OpenGL-----Removing Artifacts In Warps

Project Description:
Try different ways to overcome the aliasing and/or the reconstruction artifacts that are introduced by the nonlinear warps.
Original image:
original suqares

Warped image
这里写图片描述

First use bilinear interpolation to solve the artifacts,
这里写图片描述

Second use super sampling
For example:
if we want calculate the point a(2,2) value in the target image,we supersample the (2.3,2.3) (1.7,1.7),(2.6,2.6),( 2.9,2.9),(1.4,1.4),(1.1,1.1)….inverse forward to the original image then sum the color value and record the count which inverse point has value.so the value in the a(2,2) is sum/count;
这里写图片描述

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