1.main_mediaserver入口
int main(int argc, char** argv)
{
sp<ProcessState> proc(ProcessState::self());
sp<IServiceManager> sm = defaultServiceManager();
LOGI("ServiceManager: %p", sm.get());
AudioFlinger::instantiate();
MediaPlayerService::instantiate();
//CameraService::instantiate();
AudioPolicyService::instantiate();
ProcessState::self()->startThreadPool();
IPCThreadState::self()->joinThreadPool();
}
2.分析sp<ProcessState> proc(ProcessState::self());
2.1 ProcessState类定义在ProcessState.h中。
ProcessState类的构造方法是私有的,只能通过ProcessState的静态成员方法ProcessState::self()来初始化ProcessState对象。
ProcessState::self()方法的代码:
sp<ProcessState> ProcessState::self()
{
if (gProcess != NULL) return gProcess;
AutoMutex _l(gProcessMutex);
if (gProcess == NULL) gProcess = new ProcessState;
return gProcess;
}
如果gProcess不为空直接返回gProcess,否则就new一个ProcessState,并把new的对象保存在gProcess。下次再调用ProcessState::self()的时候,gProcess不为空就直接返回gProcess。
2.2 ProcessState的构造函数代码:
ProcessState::ProcessState()
: mDriverFD(open_driver())
, mVMStart(MAP_FAILED)
, mManagesContexts(false)
, mBinderContextCheckFunc(NULL)
, mBinderContextUserData(NULL)
, mThreadPoolStarted(false)
, mThreadPoolSeq(1)
{
if (mDriverFD >= 0) {
// XXX Ideally, there should be a specific define for whether we
// have mmap (or whether we could possibly have the kernel module
// availabla).
// mmap the binder, providing a chunk of virtual address space to receive transactions.
mVMStart = mmap(0, BINDER_VM_SIZE, PROT_READ, MAP_PRIVATE | MAP_NORESERVE, mDriverFD, 0);
if (mVMStart == MAP_FAILED) {
// *sigh*
LOGE("Using /dev/binder failed: unable to mmap transaction memory.\n");
close(mDriverFD);
mDriverFD = -1;
}
}
LOG_ALWAYS_FATAL_IF(mDriverFD < 0, "Binder driver could not be opened. Terminating.");
}
2.3 open_driver代码:
static int open_driver()
{
int fd = open("/dev/binder", O_RDWR);
if (fd >= 0) {
fcntl(fd, F_SETFD, FD_CLOEXEC);
int vers;
status_t result = ioctl(fd, BINDER_VERSION, &vers);
if (result == -1) {
LOGE("Binder ioctl to obtain version failed: %s", strerror(errno));
close(fd);
fd = -1;
}
if (result != 0 || vers != BINDER_CURRENT_PROTOCOL_VERSION) {
LOGE("Binder driver protocol does not match user space protocol!");
close(fd);
fd = -1;
}
size_t maxThreads = 15;
result = ioctl(fd, BINDER_SET_MAX_THREADS, &maxThreads);
if (result == -1) {
LOGE("Binder ioctl to set max threads failed: %s", strerror(errno));
}
} else {
LOGW("Opening '/dev/binder' failed: %s\n", strerror(errno));
}
return fd;
}
2.4 我们再来看一下什么地方会使用mDriverFD文件描述符:
bool ProcessState::becomeContextManager(context_check_func checkFunc, void* userData)
{
if (!mManagesContexts) {
AutoMutex _l(mLock);
mBinderContextCheckFunc = checkFunc;
mBinderContextUserData = userData;
int dummy = 0;
status_t result = ioctl(mDriverFD, BINDER_SET_CONTEXT_MGR, &dummy);
if (result == 0) {
mManagesContexts = true;
} else if (result == -1) {
mBinderContextCheckFunc = NULL;
mBinderContextUserData = NULL;
LOGE("Binder ioctl to become context manager failed: %s\n", strerror(errno));
}
}
return mManagesContexts;
}
这个方法基本是不可能会被调用到的。因为serviceManager只能有一个。
2.5 我们在来看看ProcessState的startThreadPool方法:
void ProcessState::startThreadPool()
{
AutoMutex _l(mLock);
if (!mThreadPoolStarted) {
mThreadPoolStarted = true;
spawnPooledThread(true);
}
}
startThreadPool也是单实例的,如果mThreadPoolStarted为false才会spawnPooledThread.
2.6 spawnPooledThread(bool isMain)代码:
void ProcessState::spawnPooledThread(bool isMain)
{
if (mThreadPoolStarted) {
int32_t s = android_atomic_add(1, &mThreadPoolSeq);
char buf[32];
sprintf(buf, "Binder Thread #%d", s);
LOGV("Spawning new pooled thread, name=%s\n", buf);
sp<Thread> t = new PoolThread(isMain);
t->run(buf);
}
}
2.7 PoolThread类
class PoolThread : public Thread
{
public:
PoolThread(bool isMain)
: mIsMain(isMain)
{
}
protected:
virtual bool threadLoop()
{
IPCThreadState::self()->joinThreadPool(mIsMain);
return false;
}
const bool mIsMain;
};
PoolThread继承了Thread类,当调用PoolThread类的run()方法的时候会调用到PoolThread::threadLoop()
2.8 我们先来看一下IPCThreadState类的定义
class IPCThreadState
{
public:
static IPCThreadState* self();
static IPCThreadState* selfOrNull(); // self(), but won't instantiate
sp<ProcessState> process();
status_t clearLastError();
int getCallingPid();
int getCallingUid();
void setStrictModePolicy(int32_t policy);
int32_t getStrictModePolicy() const;
void setLastTransactionBinderFlags(int32_t flags);
int32_t getLastTransactionBinderFlags() const;
int64_t clearCallingIdentity();
void restoreCallingIdentity(int64_t token);
void flushCommands();
void joinThreadPool(bool isMain = true);
// Stop the local process.
void stopProcess(bool immediate = true);
status_t transact(int32_t handle,
uint32_t code, const Parcel& data,
Parcel* reply, uint32_t flags);
void incStrongHandle(int32_t handle);
void decStrongHandle(int32_t handle);
void incWeakHandle(int32_t handle);
void decWeakHandle(int32_t handle);
status_t attemptIncStrongHandle(int32_t handle);
static void expungeHandle(int32_t handle, IBinder* binder);
status_t requestDeathNotification( int32_t handle,
BpBinder* proxy);
status_t clearDeathNotification( int32_t handle,
BpBinder* proxy);
static void shutdown();
// Call this to disable switching threads to background scheduling when
// receiving incoming IPC calls. This is specifically here for the
// Android system process, since it expects to have background apps calling
// in to it but doesn't want to acquire locks in its services while in
// the background.
static void disableBackgroundScheduling(bool disable);
private:
IPCThreadState();
~IPCThreadState();
status_t sendReply(const Parcel& reply, uint32_t flags);
status_t waitForResponse(Parcel *reply,
status_t *acquireResult=NULL);
status_t talkWithDriver(bool doReceive=true);
status_t writeTransactionData(int32_t cmd,
uint32_t binderFlags,
int32_t handle,
uint32_t code,
const Parcel& data,
status_t* statusBuffer);
status_t executeCommand(int32_t command);
void clearCaller();
static void threadDestructor(void *st);
static void freeBuffer(Parcel* parcel,
const uint8_t* data, size_t dataSize,
const size_t* objects, size_t objectsSize,
void* cookie);
const sp<ProcessState> mProcess;
const pid_t mMyThreadId;
Vector<BBinder*> mPendingStrongDerefs;
Vector<RefBase::weakref_type*> mPendingWeakDerefs;
Parcel mIn;
Parcel mOut;
status_t mLastError;
pid_t mCallingPid;
uid_t mCallingUid;
int32_t mStrictModePolicy;
int32_t mLastTransactionBinderFlags;
};
}; // namespace android
我们发现PoolThread类的构造方法的也是私有的。所以我们还是只能通过PoolThread::self()方法来创建对象,我们来看一下PoolThread::self():
IPCThreadState* IPCThreadState::self()
{
if (gHaveTLS) {
restart:
const pthread_key_t k = gTLS;
IPCThreadState* st = (IPCThreadState*)pthread_getspecific(k);
if (st) return st;
return new IPCThreadState;
}
if (gShutdown) return NULL;
pthread_mutex_lock(&gTLSMutex);
if (!gHaveTLS) {
if (pthread_key_create(&gTLS, threadDestructor) != 0) {
pthread_mutex_unlock(&gTLSMutex);
return NULL;
}
gHaveTLS = true;
}
pthread_mutex_unlock(&gTLSMutex);
goto restart;
}
IPCThreadState::self()方法返回一个单实例的IPCThreadState对象。IPCThreadState通过pthread_setspecific()保存在gTLS中;
这个方法有点绕,我们模拟写一个c代码验证一下是否确实返回一个单实例对象;
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
static int gHaveTLS = 0;
static pthread_key_t gTLS = 0;
static pthread_mutex_t gTLSMutex = PTHREAD_MUTEX_INITIALIZER;
typedef struct
{
char name[16];
int age;
}IPCThreadState;
void threadDestructor(void *st)
{
IPCThreadState* self = (IPCThreadState*)st;
if (self) {
free(self);
}
}
IPCThreadState* self()
{
restart:
if (gHaveTLS) {
const pthread_key_t k = gTLS;
IPCThreadState* st = (IPCThreadState*)pthread_getspecific(k);
if (st)
{
printf("st is not null\n");
return st;
}
printf("malloc IPCThreadState\n");
IPCThreadState *this = malloc(sizeof(IPCThreadState));
pthread_setspecific(gTLS, this);
return this;
}
pthread_mutex_lock(&gTLSMutex);
if (!gHaveTLS) {
printf("pthread_key_create\n");
if (pthread_key_create(&gTLS, threadDestructor) != 0) {
pthread_mutex_unlock(&gTLSMutex);
return NULL;
}
gHaveTLS = 1;
}
pthread_mutex_unlock(&gTLSMutex);
goto restart;
}
int main(int argc, char *argv[])
{
IPCThreadState* s1 = self();
printf("The address of s1 :%p\n",s1);
IPCThreadState* s2 = self();
printf("The address of s2 :%p\n",s2);
IPCThreadState* s3 = self();
printf("The address of s3 :%p\n",s3);
IPCThreadState* s4 = self();
printf("The address of s4 :%p\n",s4);
IPCThreadState* s5 = self();
printf("The address of s5 :%p\n",s5);
IPCThreadState* s6 = self();
printf("The address of s6 :%p\n",s6);
return 0;
}
运行结果:
ubuntu:~/workspace/test_project$ ./main
pthread_key_create
malloc IPCThreadState
The address of s1 :0x8be2008
st is not null
The address of s2 :0x8be2008
st is not null
The address of s3 :0x8be2008
st is not null
The address of s4 :0x8be2008
st is not null
The address of s5 :0x8be2008
st is not null
The address of s6 :0x8be2008
2.9 我们来看一下IPCThreadState的构造函数IPCThreadState::IPCThreadState()
IPCThreadState::IPCThreadState()
: mProcess(ProcessState::self()),
mMyThreadId(androidGetTid()),
mStrictModePolicy(0),
mLastTransactionBinderFlags(0)
{
pthread_setspecific(gTLS, this);
clearCaller();
mIn.setDataCapacity(256);
mOut.setDataCapacity(256);
}
这个构造函数把单实例的ProcessState对象保存在IPCThreadState的成员变量mProcess中,同时把单实例的IPCThreadState对象保存在gTLS中。
3.分析sp<IServiceManager> sm = defaultServiceManager();
3.1先看一下defaultServiceManager()定义(IServiceManager.cpp):
sp<IServiceManager> defaultServiceManager()
{
if (gDefaultServiceManager != NULL) return gDefaultServiceManager;
{
AutoMutex _l(gDefaultServiceManagerLock);
if (gDefaultServiceManager == NULL) {
gDefaultServiceManager = interface_cast<IServiceManager>(
ProcessState::self()->getContextObject(NULL));
}
}
return gDefaultServiceManager;
}
defaultServiceManager()返回单实例对象gDefaultServiceManager,如果gDefaultServiceManager为空,调用:
gDefaultServiceManager = interface_cast<IServiceManager>(
ProcessState::self()->getContextObject(NULL));
3.2 getContextObject(NULL)实现:
sp<IBinder> ProcessState::getContextObject(const sp<IBinder>& caller)
{
return getStrongProxyForHandle(0);
}
所以:
gDefaultServiceManager = interface_cast<IServiceManager>(ProcessState::self()->getStrongProxyForHandle(NULL));
相当于:
gDefaultServiceManager = interface_cast<IServiceManager>(ProcessState::self()->getStrongProxyForHandle(0));
3.3 getStrongProxyForHandle定义
sp<IBinder> ProcessState::getStrongProxyForHandle(int32_t handle)
{
sp<IBinder> result;
AutoMutex _l(mLock);
handle_entry* e = lookupHandleLocked(handle);
if (e != NULL) {
// We need to create a new BpBinder if there isn't currently one, OR we
// are unable to acquire a weak reference on this current one. See comment
// in getWeakProxyForHandle() for more info about this.
IBinder* b = e->binder;
if (b == NULL || !e->refs->attemptIncWeak(this)) {
b = new BpBinder(handle);
e->binder = b;
if (b) e->refs = b->getWeakRefs();
result = b;
} else {
// This little bit of nastyness is to allow us to add a primary
// reference to the remote proxy when this team doesn't have one
// but another team is sending the handle to us.
result.force_set(b);
e->refs->decWeak(this);
}
}
return result;
}
3.4 lookupHandleLocked定义
ProcessState::handle_entry* ProcessState::lookupHandleLocked(int32_t handle)
{
const size_t N=mHandleToObject.size();
if (N <= (size_t)handle) {
handle_entry e;
e.binder = NULL;
e.refs = NULL;
status_t err = mHandleToObject.insertAt(e, N, handle+1-N);
if (err < NO_ERROR) return NULL;
}
return &mHandleToObject.editItemAt(handle);
}
Vector<handle_entry>mHandleToObject;
3.6 handle_entry
struct handle_entry {
IBinder* binder;
RefBase::weakref_type* refs;
};
3.7 IBinder
所以:
gDefaultServiceManager = interface_cast<IServiceManager>(ProcessState::self()->getContextObject(NULL));
相当于:
gDefaultServiceManager = interface_cast<IServiceManager>(new BpBinder(0));
3.8 interface_cast
template<typename INTERFACE>
inline sp<INTERFACE> interface_cast(const sp<IBinder>& obj)
{
return INTERFACE::asInterface(obj);
}
所以:
gDefaultServiceManager = interface_cast<IServiceManager>(ProcessState::self()->getContextObject(NULL));
相当于:
gDefaultServiceManager = IServiceManager::asInterface(new BpBinder(0));
3.8 来看一下IServiceManager类
class IServiceManager : public IInterface
{
public:
DECLARE_META_INTERFACE(ServiceManager);
/**
* Retrieve an existing service, blocking for a few seconds
* if it doesn't yet exist.
*/
virtual sp<IBinder> getService( const String16& name) const = 0;
/**
* Retrieve an existing service, non-blocking.
*/
virtual sp<IBinder> checkService( const String16& name) const = 0;
/**
* Register a service.
*/
virtual status_t addService( const String16& name,
const sp<IBinder>& service) = 0;
/**
* Return list of all existing services.
*/
virtual Vector<String16> listServices() = 0;
enum {
GET_SERVICE_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION,
CHECK_SERVICE_TRANSACTION,
ADD_SERVICE_TRANSACTION,
LIST_SERVICES_TRANSACTION,
};
};
我们把宏DECLARE_META_INTERFACE(ServiceManager)展开:
class IServiceManager : public IInterface
{
public:
static const android::String16 descriptor;
static android::sp<ServiceManager> asInterface(
const android::sp<android::IBinder>& obj);
virtual const android::String16& getInterfaceDescriptor() const;
IServiceManager();
virtual ~IServiceManager();
/**
* Retrieve an existing service, blocking for a few seconds
* if it doesn't yet exist.
*/
virtual sp<IBinder> getService( const String16& name) const = 0;
/**
* Retrieve an existing service, non-blocking.
*/
virtual sp<IBinder> checkService( const String16& name) const = 0;
/**
* Register a service.
*/
virtual status_t addService( const String16& name,
const sp<IBinder>& service) = 0;
/**
* Return list of all existing services.
*/
virtual Vector<String16> listServices() = 0;
enum {
GET_SERVICE_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION,
CHECK_SERVICE_TRANSACTION,
ADD_SERVICE_TRANSACTION,
LIST_SERVICES_TRANSACTION,
};
};
3.9 展开IServiceManager中的IMPLEMENT_META_INTERFACE(ServiceManager, "android.os.IServiceManager");
const android::String16 IServiceManager::descriptor("android.os.IServiceManager");
const android::String16&
IServiceManager::getInterfaceDescriptor() const {
return IServiceManager::descriptor;
}
android::sp<IServiceManager> IServiceManager::asInterface(const android::sp<android::IBinder>& obj)
{
android::sp<IServiceManager> intr;
if (obj != NULL) {
intr = static_cast<IServiceManager*>(obj->queryLocalInterface(IServiceManager::descriptor).get());
if (intr == NULL) {
intr = new BpServiceManager(obj);
}
}
return intr;
}
IServiceManager::IServiceManager() { }
IServiceManager::~IServiceManager() { }
queryLocalInterface
sp<IInterface> IBinder::queryLocalInterface(const String16& descriptor)
{
return NULL;
}
所以,IServiceManager::asInterface实际上就是:
android::sp<IServiceManager> IServiceManager::asInterface(const android::sp<android::IBinder>& obj)
{
android::sp<IServiceManager> intr;
if (obj != NULL) {
intr = new BpServiceManager(obj);
}
return intr;
}
所以:
gDefaultServiceManager = interface_cast<IServiceManager>(ProcessState::self()->getContextObject(NULL));
相当于:
gDefaultServiceManager = new BpServiceManager(new BpBinder(0));