文章目录
引言
原文:
https://kunnan.blog.csdn.net/article/details/113057688
You can think of a graphics context as a drawing destination. A graphics context encapsulates all of the information needed to draw to an underlying canvas,
including the current drawing attributes and a device-specific representation of the digital paint on the canvas.
In Cocoa, graphics contexts are represented by the NSGraphicsCont