mfc编的计算器程序

        已经是许久没有写过博客了,自从省赛结束以来,什么都不想干,学习不想学,什么都不愿意干。现在突然觉得是时候回到代码的世界了,我觉得人生需要点擅长的事情,不能老是在周围徘徊,找不到方向就不好了。

        这次就用我所编的一个mfc版本的计算器程序来说一下吧。

        

// mfc_secondDlg.cpp : implementation file
//

#include "stdafx.h"
#include "mfc_second.h"
#include "mfc_secondDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/
// CMfc_secondDlg dialog

CMfc_secondDlg::CMfc_secondDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CMfc_secondDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CMfc_secondDlg)
	m_num1 = 0.0;
	m_num2 = 0.0;
	m_result = 0.0;
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CMfc_secondDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CMfc_secondDlg)
	DDX_Control(pDX, IDC_EDIT3, m_CResult);
	DDX_Text(pDX, IDC_EDIT1, m_num1);
	DDX_Text(pDX, IDC_EDIT2, m_num2);
	DDX_Text(pDX, IDC_EDIT3, m_result);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CMfc_secondDlg, CDialog)
	//{{AFX_MSG_MAP(CMfc_secondDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON14_NUM0, OnButton14Num0)
	ON_BN_CLICKED(IDC_BUTTON14_NUM1, OnButton14Num1)
	ON_BN_CLICKED(IDC_BUTTON14_NUM2, OnButton14Num2)
	ON_BN_CLICKED(IDC_BUTTON14_NUM3, OnButton14Num3)
	ON_BN_CLICKED(IDC_BUTTON14_NUM4, OnButton14Num4)
	ON_BN_CLICKED(IDC_BUTTON14_NUM5, OnButton14Num5)
	ON_BN_CLICKED(IDC_BUTTON14_NUM6, OnButton14Num6)
	ON_BN_CLICKED(IDC_BUTTON14_NUM7, OnButton14Num7)
	ON_BN_CLICKED(IDC_BUTTON14_NUM8, OnButton14Num8)
	ON_BN_CLICKED(IDC_BUTTON14_NUM9, OnButton14Num9)
	ON_BN_CLICKED(add, Onadd)
	ON_BN_CLICKED(jian, Onjian)
	ON_BN_CLICKED(cheng, Oncheng)
	ON_BN_CLICKED(chu, Onchu)
	ON_EN_CHANGE(IDC_EDIT1, OnChangeEdit1)
	ON_EN_CHANGE(IDC_EDIT2, OnChangeEdit2)
	ON_EN_CHANGE(IDC_EDIT3, OnChangeEdit3)
	ON_WM_CANCELMODE()
	ON_WM_LBUTTONDOWN()
	ON_EN_SETFOCUS(IDC_EDIT1, OnSetfocusEdit1)
	ON_EN_SETFOCUS(IDC_EDIT2, OnSetfocusEdit2)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/
// CMfc_secondDlg message handlers
int nEditFlag;
BOOL CMfc_secondDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

    //判断是哪个编辑框
    nEditFlag = 0;
	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CMfc_secondDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CMfc_secondDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CMfc_secondDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CMfc_secondDlg::OnButton14Num0() 
{
	// TODO: Add your control notification handler code here
	





}

void CMfc_secondDlg::OnButton14Num1() 
{
	// TODO: Add your control notification handler code here

	UpdateData(TRUE);
	if(nEditFlag ==1)
	{
     m_num1=m_num1*10+1;

	}
    else
    if(nEditFlag ==2)
	{
     m_num2=m_num2*10+1;
	}

	UpdateData(FALSE);



}

void CMfc_secondDlg::OnButton14Num2() 
{
	// TODO: Add your control notification handler code here
	
     UpdateData(TRUE);
	if(nEditFlag ==1)
	{
     m_num1=m_num1*10+2;

	}
    else
    if(nEditFlag ==2)
	{
     m_num2=m_num2*10+2;
	}

	UpdateData(FALSE);







}

void CMfc_secondDlg::OnButton14Num3() 
{
	// TODO: Add your control notification handler code here
	
}

void CMfc_secondDlg::OnButton14Num4() 
{
	// TODO: Add your control notification handler code here
	
}

void CMfc_secondDlg::OnButton14Num5() 
{
	// TODO: Add your control notification handler code here
	
}

void CMfc_secondDlg::OnButton14Num6() 
{
	// TODO: Add your control notification handler code here
	
}

void CMfc_secondDlg::OnButton14Num7() 
{
	// TODO: Add your control notification handler code here
	
}

void CMfc_secondDlg::OnButton14Num8() 
{
	// TODO: Add your control notification handler code here
	
}

void CMfc_secondDlg::OnButton14Num9() 
{
	// TODO: Add your control notification handler code here
	
}

void CMfc_secondDlg::Onadd() 
{
	// TODO: Add your control notification handler code here
	UpdateData();
	double n_result;  
	n_result = m_num1 + m_num2; 
	m_result = n_result; 
	char sz[20];  
	sprintf(sz,"%f",m_result); 
	m_CResult.SetWindowText(sz); 
	
}

void CMfc_secondDlg::Onjian() 
{
	// TODO: Add your control notification handler code here
	 UpdateData(); 
	 double n_result;   
	 n_result = m_num1 - m_num2; 
	 m_result = n_result;  
	 char sz[20];   
	 sprintf(sz,"%f",m_result);  
	 m_CResult.SetWindowText(sz);
}

void CMfc_secondDlg::Oncheng() 
{
	// TODO: Add your control notification handler code here
	
}

void CMfc_secondDlg::Onchu() 
{
	// TODO: Add your control notification handler code here
	
}

void CMfc_secondDlg::OnChangeEdit1() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	
}

void CMfc_secondDlg::OnChangeEdit2() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	
}

void CMfc_secondDlg::OnChangeEdit3() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	
}

void CMfc_secondDlg::OnCancelMode() 
{
	CDialog::OnCancelMode();
	
	// TODO: Add your message handler code here
	
}

void CMfc_secondDlg::OnLButtonDown(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	this->SetFocus();
	nEditFlag = 0;
	CDialog::OnLButtonDown(nFlags, point);
}

void CMfc_secondDlg::OnSetfocusEdit1() 
{
	// TODO: Add your control notification handler code here
	nEditFlag =1;
}

void CMfc_secondDlg::OnSetfocusEdit2() 
{
	// TODO: Add your control notification handler code here
	nEditFlag =2;
}



 

  






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c++中的MFC基础知识十分必要,理解MFC的实现原理将有助于更好地掌握它的使用方法。一名程序员需要熟悉并掌握MFC中的各种类和方法,这样才能够写出自己需要的程序。在MFC中,要计算器程序需要涉及到很多的类,在设计时要充分考虑程序的结构和设计。计算器程序需要有一些基本的功能,如加减乘除、等于、退格、清空等。要实现这些功能,还需要处理数字的输入和显示,以及错误提示等问题。 在MFC中,可以利用CWnd类来设计计算器的用户界面,利用CEdit类处理数字的输入和显示,利用CButton类来处理各个按钮的操作,如加减乘除、等于、退格、清空等。同时,还需要利用CString类来处理计算的结果,利用CException类来处理错误的提示。 在计算器程序时,需要充分考虑程序的可读性和可复用性。程序应该按照逻辑分析和功能分区的原则来组织代码,采用模块设计和面向对象的方法实现各个操作和功能。程序的可读性和可复用性不仅可以提高程序的效率,而且还能够减少代码的冗余程度,使代码更加简洁易懂。 总的来说,MFC计算器程序需要充分掌握MFC的基础知识,理解窗口、消息、控件、消息映射等概念。在程序设计时要考虑好程序的结构和设计,使用面向对象的方法来实现各个功能。这样才能够写出高效、简洁、易读的程序

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