1.创建
this._emitter = cc.ParticleFlower.create();
this._background.addChild(this._emitter, 10);
var myTexture = cc.textureCache.addImage(s_stars1);
this._emitter.texture = myTexture;
setEmitterPosition:function () {
var sourcePos = this._emitter.getSourcePosition();
if (sourcePos.x === 0 && sourcePos.y === 0)
this._emitter.x = 200;
this._emitter.y = 70;
},
省略....