(一)UDP服务器编程的端一般步骤是:
1、用函数socket()创建socket,第二个参数为SOCK_DGRAM
2、用函数bind()绑定IP地址、端口信息
3、用函数recvfrom()接收数据
4、关闭网络连接;
UDP客户端编程的一般步骤是:
1、创建一个socket,用函数socket(),第二个参数为SOCK_DGRAM
2、使用connect()来建立与服务程序的连接
3.发送数据,用函数send()
4.关闭网络连接
(二)UDP通信服务端程序为:
# include <stdio.h>
# include <sys/socket.h>
# include <arpa/inet.h>
# include <string.h>
# define MAXSIZE 256
int main(void)
{
int sockfd;
struct sockaddr_in servaddr,clientaddr;
int n,addrlen=sizeof(struct sockaddr_in);
char buf[MAXSIZE];
memset(&servaddr,0,sizeof(servaddr));
servaddr.sin_family=AF_INET;
servaddr.sin_port=htons(5555);
servaddr.sin_addr.s_addr=INADDR_ANY;
if((sockfd=socket(AF_INET,SOCK_DGRAM,0))==-1)
{
perror("listen");
return -1;
}
if(bind(sockfd,(struct sockaddr *)&servaddr,sizeof(servaddr))==-1)
{
perror("bind");
return -1;
}
n=recvfrom(sockfd,buf,MAXSIZE,0,(struct sockaddr *)&clientaddr,(socklen_t *)&addrlen);
if(n==-1)
{
perror("recvfrom");
return -1;
}
buf[n]='\0';
printf("%s \n",buf);
close(sockfd);
return 0;
}
客户端程序为:
# include <stdio.h>
# include <sys/socket.h>
# include <string.h>
# include <arpa/inet.h>
# define MAXSIZE 256
int main(void)
{
int sockfd,n;
char buf[MAXSIZE],sbuf[MAXSIZE]="i am child";
struct sockaddr_in servaddr;
memset(&servaddr,0,sizeof(servaddr));
servaddr.sin_family=AF_INET;
servaddr.sin_port=htons(5555);
inet_pton(AF_INET,"127.0.0.1",&servaddr.sin_addr);
if((sockfd=socket(AF_INET,SOCK_DGRAM,0))==-1)
{
perror("socket");
return -1;
}
printf("%d \n",sockfd);
if(connect(sockfd,(struct sockaddr *)&servaddr,(socklen_t)sizeof(servaddr))<0)
{
perror("connect");
return -1;
}
printf("conneted \n");
//memset(sbuf,0,20);
if(send(sockfd,sbuf,strlen(sbuf)+1,0)<0)
{
perror("send");
return -1;
}
printf(" sended");
close(sockfd);
return 0;
}