ZOJ 1056 The Worm Turns

ZOJ Problem Set - 1056
The Worm Turns

Time Limit: 2 Seconds         Memory Limit: 65536 KB

Worm is an old computer game. There are many versions, but all involve maneuvering a "worm" around the screen, trying to avoid running the worm into itself or an obstacle.

We'll simulate a very simplified version here. The game will be played on a 50 x 50 board, numbered so that the square at the upper left is numbered (1, 1). The worm is initially a string of 20 connected squares. Connected squares are adjacent horizontally or vertically. The worm starts stretched out horizontally in positions (25, 11) through (25, 30), with the head of the worm at (25, 30). The worm can move either East (E), West (W), North (N) or South (S), but will never move back on itself. So, in the initial position, a W move is not possible. Thus the only two squares occupied by the worm that change in any move are its head and tail. Note that the head of the worm can move to the square just vacated by the worm's tail.

You will be given a series of moves and will simulate the moves until either the worm runs into itself, the worm runs off the board, or the worm successfully negotiates its list of moves. In the first two cases you should ignore the remaining moves in the list.

Input

There will be multiple problems instances. The input for each problem instance will be on two lines. The first line is an integer n (<100) indicating the number of moves to follow. (A value of n = 0 indicates end of input.) The next line contains n characters (either E, W, N or S), with no spaces separating the letters, indicating the sequence of moves.

Output

Generate one line of output for each problem instance. The output line should be one of the follow three:

The worm ran into itself on move m.
The worm ran off the board on move m.
The worm successfully made all m moves.

Where m is for you to determine and the first move is move 1.

Sample Input

18
NWWWWWWWWWWSESSSWS
20
SSSWWNENNNNNWWWWSSSS
30
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
13
SWWWWWWWWWNEE
0

Sample Output

The worm successfully made all 18 moves.
The worm ran into itself on move 9.
The worm ran off the board on move 21.
The worm successfully made all 13 moves.


Source: East Central North America 2001, Practice
源码:

ZOJ <wbr>1056 <wbr>The <wbr>Worm <wbr>Turns
ZOJ <wbr>1056 <wbr>The <wbr>Worm <wbr>Turns

解题报告:
这是一题模拟题,简单的贪吃蛇游戏,实现一些基本的功能。
这题有几个注意点: (1) 头碰到尾时需要注意,即移动的时候先移尾部再移头部 ,
                             (2) 用一个等长于worm的数组来存放尾巴的移动方向,且是一个循环数组,
                                 同时要把每次头部移动的方向存入到该数组。

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