原题链接:http://www.tyvj.cn/p/1729
看了这么多天splay tree总算有点眉目了,O(∩_∩)O~~。
之前在网上东看西看找各种关于splay tree的资料,看了很多代码,不过大神们都喜欢
把所有的操作封装在一个结构体内,最对于不会c++的蒟蒻表示亚历山大。
自己只好亲手画出各种旋转操作,弄清各种延迟标记, 好在自己慢慢还是弄懂了一些/(ㄒoㄒ)/~~
套用某个神犇的话:只有思考过的代码,才是能AC的代码。
不说那么多了,这题是很裸的splay题,只涉及翻转区间。
代码如下:
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
#define Max_N 100100
#define _size(T) ((T)==null ? 0 : (T)->size)
typedef struct _node{
int val, size, rev;
struct _node *pre, *ch[2];
}splay;
splay *root, *null, stack[Max_N];
int n, m, sz = 0;
splay *_calloc(int val){
splay *p = &stack[sz++];
p->pre = p->ch[0] = p->ch[1] = null;
p->val = val, p->size = 1, p->rev = 0;
return p;
}
void pushup(splay *x){
if (x == null) return;
x->size = _size(x->ch[0]) + _size(x->ch[1]) + 1;
}
void update(splay *x){
splay *t = null;
if (x == null) return;
x->rev ^= 1;
t = x->ch[0];
x->ch[0] = x->ch[1];
x->ch[1] = t;
}
void pushdown(splay *x){
if (x == null) return;
if (x->rev != 0){
x->rev ^= 1;
update(x->ch[0]);
update(x->ch[1]);
}
}
void rotate(splay *x, int c){
splay *y = x->pre;
pushdown(y), pushdown(x);
y->ch[!c] = x->ch[c];
x->pre = y->pre;
if (x->ch[c] != null) x->ch[c]->pre = y;
if (y->pre != null) y->pre->ch[y->pre->ch[0] != y] = x;
x->ch[c] = y;
y->pre = x;
pushup(y);
if (y == root) root = x;
}
void splay_splay(splay *x, splay *f){
if (x == root) return;
for (; x->pre != f; pushdown(x)){
if (x->pre->pre == f){
rotate(x, x->pre->ch[0] == x);
} else {
splay *y = x->pre, *z = y->pre;
if (z->ch[0] == y){
if (y->ch[0] == x) rotate(y, 1), rotate(x, 1);
else rotate(x, 0), rotate(x, 1);
} else {
if (y->ch[1] == x) rotate(y, 0), rotate(x, 0);
else rotate(x, 1), rotate(x, 0);
}
}
}
pushup(x);
}
splay *built(int l, int r){
splay *p = null;
if (l > r) return null;
int mid = (l + r) >> 1;
p = _calloc(mid);
p->ch[0] = built(l, mid - 1);
if (p->ch[0] != null) p->ch[0]->pre = p;
p->ch[1] = built(mid + 1, r);
if (p->ch[1] != null) p->ch[1]->pre = p;
pushup(p);
return p;
}
void initialize(int l, int r){
null = _calloc(-1);
null->size = 0;
root = _calloc(-1);
root->ch[1] = _calloc(-1);
root->ch[1]->pre = root;
splay *x = built(l, r);
root->ch[1]->ch[0] = x;
x->pre = root->ch[1];
pushup(root->ch[1]);
pushup(root);
}
splay *select(splay *x, int k){
int t = 0;
splay *ret = x;
for (;;){
pushdown(ret);
t = _size(ret->ch[0]);
if (t == k) break;
if (k < t) ret = ret->ch[0];
else k -= t + 1, ret = ret->ch[1];
}
return ret;
}
void travel(splay *x){
if (x != null){
pushdown(x);
travel(x->ch[0]);
printf("%d ", x->val);
travel(x->ch[1]);
}
}
splay *get_range(int l, int r){
splay_splay(select(root, l - 1), null);
splay_splay(select(root, r + 1), root);
return root->ch[1]->ch[0];
}
void reverse(int l, int r){
splay *ret = get_range(l, r);
update(ret);
}
void print(){
splay *ret = get_range(1, n);
travel(ret);
}
int main(){
#ifdef LOCAL
freopen("in.txt", "r", stdin);
freopen("out.txt", "w+", stdout);
#endif
int a, b;
while (~scanf("%d %d", &n, &m)){
initialize(1, n);
while (m--){
scanf("%d %d", &a, &b);
reverse(a, b);
}
print();
}
return 0;
}