GPUImageFilterGroup *filters = [[GPUImageFilterGroup alloc] init];
GPUImageExposureFilter *filter1 = [[GPUImageExposureFilter alloc] init]; //曝光
filter1.exposure = 0.0f;
GPUImageSaturationFilter *filter2 = [[GPUImageSaturationFilter alloc] init]; //饱和度
filter2.saturation = 2.0f;
GPUImageContrastFilter *filter3 = [[GPUImageContrastFilter alloc] init]; //对比度
filter3.contrast = 2.0f;
[filter1 addTarget:filter2];
[filter2 addTarget:filter3];
[(GPUImageFilterGroup *) filters setInitialFilters:[NSArray arrayWithObject: filter1]];
[(GPUImageFilterGroup *) filters setTerminalFilter:filter3];