struct CATransform3D
{
CGFloat m11, m12, m13, m14;
CGFloat m21, m22, m23, m24;
CGFloat m31, m32, m33, m34;
CGFloat m41, m42, m43, m44;
};
struct CATransform3D
{
CGFloat m11(x缩放),m12(y切变),m13(旋转),m14();
CGFloat m21(x切变),m22(y缩放),m23(),m24();
CGFloat m31(旋转),m32(),m33(),m34(透视效果,要操作的这个对象要有旋转的角度,否则没有效果。正直/负值都有意义);
CGFloat m41(x平移),m42(y平移),m43(z平移),m44();
};