中点画圆

void WholeCircle(CDC *pDC, int CentX, int CentY, int x, int y, long color)
{
	pDC->SetPixel(CentX + x, CentY + y, color);   pDC->SetPixel(CentX - x, CentY + y, color); 
	pDC->SetPixel(CentX + x, CentY - y, color);   pDC->SetPixel(CentX - x, CentY - y, color); 
	pDC->SetPixel(CentX + y, CentY + x, color);   pDC->SetPixel(CentX - y, CentY + x, color); 
	pDC->SetPixel(CentX + y, CentY - x, color);   pDC->SetPixel(CentX - y, CentY - x, color); 
}

void drawCircle(CDC *pDC, int CentX, int CentY, int r, long color)
{
	int d = - r/2;
	int x = 0;
	int y = r;
	WholeCircle(pDC, CentX, CentY, x, y, color);
	while(x < y)
	{
		if(d >= 0)
		{
			d += 2 * (1 - y);
			y--;
		}
		d += 2 * x + 3;
		x++;
		WholeCircle(pDC, CentX, CentY, x, y, color);
	}
}

void CCircleView::OnDraw(CDC* pDC)
{
	CCircleDoc* pDoc = GetDocument();
	ASSERT_VALID(pDoc);
	drawCircle(pDC, 200, 200, 100, RGB(255, 0, 0));
	// TODO: add draw code for native data here
}


 

精度要求不高的情况下,可进行如下化简:

void drawCircle(CDC *pDC, int CentX, int CentY, int r, long color)
{
	int d = -r/2;
	int x = 0;
	int y = r;
	WholeCircle(pDC, CentX, CentY, x, y, color);
	while(x < y)
	{
		if(d >= 0)
		{
			d -= y;
			y--;
		}
		d += x;
		x++;
		WholeCircle(pDC, CentX, CentY, x, y, color);
	}
}


 

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