Backgroundworker与Thread的区别

最近项目要用到,窗体Form程序要在后台开启几个子线程,负责和其他端进行通信,异步读写,并且来更改UI。在网上查了有Backgroundworker与Thread两种方法。

1.Backgroundworker

BackgroundWorker是微软的在.net Framwork中添加的一个组件,主要对线程的访问提供了一种安全的方式。简单的说就是对Thread的一次封装。

首先介绍一下BackgroundWorker的相关属性和方法:

  属性:

       WorkerReportsProgress:是否可以报告进度。

  WorkerSupportsCancellation:是否允许异步中止。

  IsBusy:是否在运行。

  CancellationPending:判断BackgroundWorker是否已经异步取消。

       方法:

       RunWorkerAsync:开始执行任务。触发DoWork事件

  ReportProgress:异步提醒,触发ProgressChanged事件,但是这个如果可以使用,必须设置WorkerReportsProgress为True

  CancelAsync:取消BackgroundWorker操作。

       事件:

       DoWork:执行RunWorkerAsync后触发,异步执行的认为。

  ProgressChanged:执行ReportProgress时触发,异步获得进度。

  RunWorkerCompleted:线程结束时触发,主要有成功结束,发生异常或者取消时发生。

一个简单的例子:

public partial class MainWindow : Window
    {
 
        private BackgroundWorker m_BackgroundWorker;// 申明后台对象
 
        public MainWindow()
        {
            InitializeComponent();
 
            m_BackgroundWorker = new BackgroundWorker(); // 实例化后台对象
 
            m_BackgroundWorker.WorkerReportsProgress = true; // 设置可以通告进度
            m_BackgroundWorker.WorkerSupportsCancellation = true; // 设置可以取消
 
            m_BackgroundWorker.DoWork += new DoWorkEventHandler(DoWork);
            m_BackgroundWorker.ProgressChanged += new ProgressChangedEventHandler(UpdateProgress);
            m_BackgroundWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(CompletedWork);
 
            m_BackgroundWorker.RunWorkerAsync(this);
        }
 
 
        void DoWork(object sender, DoWorkEventArgs e)
        {
            BackgroundWorker bw = sender as BackgroundWorker;
            MainWindow win = e.Argument as MainWindow;
 
            int i = 0;
            while ( i <= 100 )
            {
                if (bw.CancellationPending)
                {
                    e.Cancel = true;
                    break;
                }
 
                bw.ReportProgress(i++);
     
                Thread.Sleep(1000);
 
            }
        }
 
        void UpdateProgress(object sender, ProgressChangedEventArgs e)
        {
            int progress = e.ProgressPercentage;
 
            label1.Content = string.Format("{0}",progress);
        }
 
 
        void CompletedWork(object sender, RunWorkerCompletedEventArgs e)
        {
            if ( e.Error != null)
            {
                MessageBox.Show("Error");
            }
            else if (e.Cancelled)
            {
                MessageBox.Show("Canceled");
            }
            else
            {
                MessageBox.Show("Completed");
            }
        }
 
 
        private void button1_Click(object sender, RoutedEventArgs e)
        {
            m_BackgroundWorker.CancelAsync();
        }
    }

2.Thread

BackgroundWorker就是一个高级控件,方便使用Thread,后者是前者的灵魂或基础
直接使用后者难度稍大,但换来的是灵活方便。

Thread的使用就比较麻烦了,对于尤其是对异步提醒来说,需要写委托,代码量是很多,但是对于BackgroundWorker来说,却没有线程暂停和继续的方法。但是对于一般的来说,这些功能也是不用的,而且在微软的文档中还提到了,Thread的Resume和Suspend已经不推荐使用。

一个简单的例子:
 

using System;
using System.Threading;
 
namespace ThreadsComm
{
    public delegate void ReadParamEventHandler(string sParam);
    class MyThread
    {
        public Thread thread1;
        private static ReadParamEventHandler OnReadParamEvent;
        public MyThread()
        {
            thread1 = new Thread(new ThreadStart(MyRead));
            thread1.IsBackground = true;
            thread1.Start();
        }
        public event ReadParamEventHandler ReadParam
        {
            add { OnReadParamEvent += new ReadParamEventHandler(value);}
            remove{ OnReadParamEvent -= new ReadParamEventHandler(value);}
        }
        protected void MyRead()
        {
            int i = 0;
            while (true)
            {
                Thread.Sleep(1000);
                i = i + 1;
                OnReadParamEvent(i.ToString());//触发事件
            }
        }
    }
}
using System;
using System.Windows.Forms;
 
namespace ThreadsComm
{
    public partial class Form1 : Form
    {
        private static string param = "";
        public Form1()
        {
            InitializeComponent();
            MyThread thread1 = new MyThread();
            thread1.ReadParam += this.OnRead;
        }
 
        private void OnRead(string sParam)
        {
            param = sParam;
            Object[] list = { this,System.EventArgs.Empty};
            this.lblShow.BeginInvoke(new EventHandler(LabelShow), list);
        }
        protected void LabelShow(Object o, EventArgs e)
        {
            this.lblShow.Text = param;
        }
    }
}

 

3.总结

当你执行的任务较简单,不需要复杂控制时使用BackgroundWorker,较为方便;当你要执行的任务需要复杂控制(如线程同步)时,要自己 创建线程。毕竟,如果我们要实用多个线程,还需要往窗体中加好几个BackgroundWorker控件。

 

 

例子

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Threading;

namespace UpdateUI
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
            backgroundWorker1.DoWork += new DoWorkEventHandler(BW_Work);
            backgroundWorker1.RunWorkerCompleted += new RunWorkerCompletedEventHandler(BW_Completed);
            backgroundWorker1.ProgressChanged += new ProgressChangedEventHandler(BW_ProgressChanged);
            backgroundWorker1.WorkerReportsProgress = true;
            backgroundWorker1.WorkerSupportsCancellation = true;
        }

        //工作事件
        protected void BW_Work(object sender,DoWorkEventArgs e)
        {
            BackgroundWorker worker = sender as BackgroundWorker;

            if (worker.CancellationPending)
            {
                e.Cancel = true;
            }

            int n = (int)e.Argument;

            e.Result = CaculateNumber(n,worker,e);
        }

        public long CaculateNumber(int n,BackgroundWorker workder,DoWorkEventArgs e)
        {
            long result = 0;
            for(int i=0;i<=n;i++)
            {
                if (workder.CancellationPending)
                {
                    e.Cancel = true;
                }
                else
                {
                    int percent = (int)((float)i / (float)n * 100);
                    Thread.Sleep(500);
                    workder.ReportProgress(percent);
                    result++;
                }
            }

            return result;
        }
        //完成事件
        protected void BW_Completed(object sender,RunWorkerCompletedEventArgs e)
        {
            //可以设置e.Result来传值给该事件
            if (e.Error!=null)
            {
                this.lblBWMessage.Text = e.Error.Message;
            }
            else if (e.Cancelled)
            {
                this.lblBWMessage.Text = "Cancel!";
            }
            else
            {
                
                this.lblBWMessage.Text = "Completed!";
            }
        }
        //进度改变事件
        protected void BW_ProgressChanged(Object sender, ProgressChangedEventArgs e)
        {
            this.lblBWMessage.Text = e.ProgressPercentage.ToString();
            this.pbBW.Value = e.ProgressPercentage;
        }


        private void btnStartBW_Click(object sender, EventArgs e)
        {
            int value = (int)this.numericUpDown1.Value;
            this.btnStartBW.Enabled = false;
            this.btnCancelBW.Enabled = true;
            backgroundWorker1.RunWorkerAsync(value);
        }

        private void btnCancelBW_Click(object sender, EventArgs e)
        {
            this.btnStartBW.Enabled = true ;
            this.btnCancelBW.Enabled = false;
            backgroundWorker1.CancelAsync();
        }


        Thread threadwork;

        private void btnStartThread_Click(object sender, EventArgs e)
        {
            int initValue = (int)numericUpDown1.Value;
            this.btnAbortThread.Enabled = true;
            this.btnStartThread.Enabled = false;
            ParameterizedThreadStart paramThreadStart = new ParameterizedThreadStart(Thread_DoWork);
            threadwork = new Thread(paramThreadStart);
            threadwork.IsBackground = true;
            threadwork.Start(initValue);

        }

        public void Thread_DoWork(Object value) 
        {
            int number = (int)value;

            if (!this.IsDisposed)
            {
                Action<int> delLabel = (x) => { this.lblThreadMessage.Text = x.ToString(); };
                Action<int> delProgressBar = (y) => { this.pbThread.Value = y; };
                for (int i = 0; i <= number; i++)
                {
                    this.lblThreadMessage.BeginInvoke(delLabel,i);
                    this.pbThread.BeginInvoke(delProgressBar,(int)((float)i / (float)number * 100));
                    Thread.Sleep(500);
                }
            }
            Action del = delegate() { this.lblThreadMessage.Text = "Completed!"; };
            this.lblThreadMessage.BeginInvoke(del);
        }

        private void btnAbortThread_Click(object sender, EventArgs e)
        {
            if (threadwork.IsAlive)
                threadwork.Abort();
            this.lblThreadMessage.Text = "Cancel";
            this.btnStartThread.Enabled = true;
            this.btnAbortThread.Enabled = false;
        }

        private void Form1_Load(object sender, EventArgs e)
        {

        }
    }
}

 

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