//c++
void getEnumName() {
string str = Report_type_Name(Report_type::REPORT_TYPE_NAME_INDECENT);
cout << str << endl;
std::transform(str.begin(), str.end(), str.begin(), ::tolower);
cout << str << endl;
Report_type type;
std::transform(str.begin(), str.end(), str.begin(), ::toupper);
cout << str << endl;
if (Report_type_Parse(str, &type)) {
cout << (int)type << endl;
}
}
//输出
REPORT_TYPE_NAME_INDECENT
report_type_name_indecent
REPORT_TYPE_NAME_INDECENT
1
//go
func getEnumStringName(){
str:=GameProto.ReportType_REPORT_TYPE_ADVERTISING.String()
str=strings.ToLower(str)
log.Println(str)
str=strings.ToUpper(str)
ReportType_value:=proto.EnumValueMap("GameProto.ReportType")
log.Println(ReportType_value[str])
}
//输出
2019/05/23 12:16:01 report_type_advertising
2019/05/23 12:16:01 3
//proto
//举报类型
enum Report_type
{
REPORT_TYPE_NIL = 0;
REPORT_TYPE_NAME_INDECENT = 1; //昵称不雅
REPORT_TYPE_ALLEGED_FRAUD = 2; //涉嫌欺诈
REPORT_TYPE_ADVERTISING = 3; //广告宣传
REPORT_TYPE_PORN_VIOLENCE = 4; //色情暴力
REPORT_TYPE_LANGUAGE_VARIETY = 5; //语言粗俗
REPORT_TYPE_CHEATING_USER = 6; //作弊用户
}