#include <iostream>
#include <WinSock2.h>
#include "event2/bufferevent.h"
#include "event2/buffer.h"
#include "event2/listener.h"
#include "event2/util.h"
#include "event2/event.h"
#pragma comment(lib, "Ws2_32.lib")
using namespace std;
static void
echo_read_cb(struct bufferevent *bev, void *ctx)
{
/* This callback is invoked when there is data to read on bev. */
struct evbuffer *input = bufferevent_get_input(bev);
struct evbuffer *output = bufferevent_get_output(bev);
char recv_buf[1024];
memset(recv_buf,0,sizeof(recv_buf));
int nInputLength = evbuffer_get_length(input);
int recv_size = bufferevent_read(bev,recv_buf,sizeof(recv_buf));
if ( recv_size <=0 )
{
return ;
}
cout<<recv_buf<<endl;
/* Copy all the data from the input buffer to the output buffer. */
evbuffer_add_buffer(output, input);
}
static void
echo_event_cb(struct bufferevent *bev, short events, void *ctx)
{
if (events & BEV_EVENT_ERROR)
perror("Error from bufferevent");
if (events & (BEV_EVENT_EOF | BEV_EVENT_ERROR)) {
bufferevent_free(bev);
}
}
static void
accept_conn_cb(struct evconnlistener *listener,
evutil_socket_t fd, struct sockaddr *address, int socklen,
void *ctx)
{
/* We got a new connection! Set up a bufferevent for it. */
struct event_base *base = evconnlistener_get_base(listener);
struct bufferevent *bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);
bufferevent_setcb(bev, echo_read_cb, NULL, echo_event_cb, NULL);
bufferevent_enable(bev, EV_READ|EV_WRITE);
}
static void
accept_error_cb(struct evconnlistener *listener, void *ctx)
{
struct event_base *base = evconnlistener_get_base(listener);
int err = EVUTIL_SOCKET_ERROR();
fprintf(stderr, "Got an error %d (%s) on the listener. "
"Shutting down.\n", err, evutil_socket_error_to_string(err));
event_base_loopexit(base, NULL);
}
const char* CONNECT_IP = "127.0.0.1";
const unsigned int CONNECT_PORT = 21101;
int main()
{
WSAData was_data;
/* 为了在应用程序当中调用任何一个Winsock API函数,
首先第一件事情就是必须通过WSAStartup函数完成对Winsock服务的初始化,
因此需要调用WSAStartup函数。使用Socket的程序在使用Socket之前必须调用WSAStartup函数。
该函数的第一个参数指明程序请求使用的Socket版本,其中高位字节指明副版本、低位字节指明主版本;
操作系统利用第二个参数返回请求的Socket的版本信息。当一个应用程序调用WSAStartup函数时,
操作系统根据请求的Socket版本来搜索相应的Socket库,然后绑定找到的Socket库到该应用程序中。
以后应用程序就可以调用所请求的Socket库中的其它Socket函数了。*/
int ret = WSAStartup(0x0201, &was_data);
cout<<ret<<endl;
struct sockaddr_in sin;
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = inet_addr(CONNECT_IP);
sin.sin_port = htons(CONNECT_PORT );
struct event_base *base = NULL;
struct evconnlistener *pevlistener = NULL;
base = event_base_new();
if (base==NULL)
{
cout<<"libevent new error"<<endl;
return 0;
}
//函数内自动设置nonblock
pevlistener = evconnlistener_new_bind(base,accept_conn_cb,NULL,LEV_OPT_CLOSE_ON_FREE|LEV_OPT_REUSEABLE,-1,
(struct sockaddr*)&sin,sizeof(struct sockaddr));
if (!pevlistener)
{
cout<<"listen error"<<endl;
return 0;
}
evconnlistener_set_error_cb(pevlistener,accept_error_cb);
event_base_dispatch(base);
return 0;
}
libevent小程序
最新推荐文章于 2020-09-02 16:59:23 发布