Design a data structure that supports all following operations in averageO(1) time.
insert(val)
: Inserts an item val to the set if not already present.remove(val)
: Removes an item val from the set if present.getRandom
: Returns a random element from current set of elements. Each element must have thesame probability of being returned.
Example:
// Init an empty set.
RandomizedSet randomSet = new RandomizedSet();
// Inserts 1 to the set. Returns true as 1 was inserted successfully.
randomSet.insert(1);
// Returns false as 2 does not exist in the set.
randomSet.remove(2);
// Inserts 2 to the set, returns true. Set now contains [1,2].
randomSet.insert(2);
// getRandom should return either 1 or 2 randomly.
randomSet.getRandom();
// Removes 1 from the set, returns true. Set now contains [2].
randomSet.remove(1);
// 2 was already in the set, so return false.
randomSet.insert(2);
// Since 1 is the only number in the set, getRandom always return 1.
randomSet.getRandom();
思路:random就需要线性的结构,但是要delete O(1), hashmap可以支持access value O(1),delete O(1),那么就是把最后的一个元素跟delete的元素换一下,然后更新hashmap的里面的index值,那就可以实现O(1)。所以最终解法就是: HashMap + ArrayList. Delete需要特殊处理一下。更新hashmap和arraylist,这里需要熟知hashmap的remove和arraylist的remove。应该记得先update一下list,然后 update hashmap,这样写,思路清晰;
class RandomizedSet {
private HashMap<Integer, Integer> hashmap;
private List<Integer> list;
private Random random;
public RandomizedSet() {
this.hashmap = new HashMap<>();
this.list = new ArrayList<>();
this.random = new Random();
}
public boolean insert(int val) {
if(hashmap.containsKey(val)) {
return false;
} else {
hashmap.put(val, list.size());
list.add(val);
return true;
}
}
public boolean remove(int val) {
if(!hashmap.containsKey(val)) {
return false;
} else {
int lastIndex = list.size() - 1;
int lastVal = list.get(lastIndex);
int index = hashmap.get(val);
list.set(index, lastVal);
hashmap.put(lastVal, index);
hashmap.remove(val);
list.remove(lastIndex);
return true;
}
}
public int getRandom() {
int index = random.nextInt(list.size());
return list.get(index);
}
}
/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet obj = new RandomizedSet();
* boolean param_1 = obj.insert(val);
* boolean param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/