Unity 使用陀螺仪观察场景
using UnityEngine;
using UnityEngine.UI;
public class CamMove : MonoBehaviour
{
private Gyroscope gyro;
private Quaternion quatMult;
private Quaternion quatMap;
private bool isLock; //锁定
private float speed = 0.2f; //移动速度
public GameObject camParent;
pr