1、PolylineMaterialAppearance.VERTEX_FORMAT = VertexFormat.POSITION_AND_ST;
2、PolylineColorAppearance.VERTEX_FORMAT = VertexFormat.POSITION_ONLY;
3、PerInstanceColorAppearance.VERTEX_FORMAT=VertexFormat.POSITION_AND_NORMAL;
4、EllipsoidSurfaceAppearance.VERTEX_FORMAT = VertexFormat.POSITION_AND_ST;
5、VertexFormat.ALL = Object.freeze(
new VertexFormat({
position: true,
normal: true,
st: true,
tangent: true,
bitangent: true,
})
);
6、VertexFormat.DEFAULT = VertexFormat.POSITION_NORMAL_AND_ST;