tolua中调用unity的gameObject的SetActive的测试
function UniversalUtil.SetActive(gameObject,active)
if gameObject.activeSelf ~= active then
gameObject:SetActive(active)
end
end
--print("测试start_直接设置")
--for i=0,20000000 do
-- UniversalUtil.SetActive(self.BtnLoginToLoginServ.
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2021-07-14 11:22:15 ·
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