1. 声明
数组的声明遵循一下格式:
typeName arrayName[arraySize];
2.初始化
数组的赋值规则:
- 只能在声明的时候初始化
int cards[4] = {3, 6, 8, 10}; //okay
cont int size = 4;
int pics[size] ={3, 6, 8, 10}; //okay
int numbers = 4;
int pics[numbers] = {3, 6, 8, 10}; //not allowed
int pictures[] = {1, 2, 3, 4}; //okay
int hand[4]; //okay
hand[4] = {5, 6, 7, 9}; //not allowed
hand = cards; //not allowed
先声明,过后单个元素初始化
int array2[4];
int array2size = sizeof(array2) / sizeof(int);
for (int i = 0; i < array2size; i ++) {
array2[i] = 0;
}
不全赋值
float hotelTips[5] = {5.0, 2.5}; //剩余的3被编译器设为0
float lunchMoney[100] = {} //全部被编译器初始化为0
数组指针
int * ipa = new int[3];
*ipa = 1;
ipa[0] = 2;
*(ipa+1)=3;
ipa[2] = 4;
cout<<*ipa << " " <<ipa[0] << " "<< *(ipa+1) <<" "<<ipa[2]<<endl;
Result is 2 2 3 4
数组对象
std::array<double, 4> doubleArray = {1,2,3,4};
double类型的4个容量的数组对象doubleArray.
当数组对象作为参数传递给函数时,数组对象是作为值传递的。