windows 下的socket 虽然兼容posix标准但和linux还是有不少不同的
不多说直接上源代码,简单的一个server监听一个client收
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <windows.h>
#include <winsock.h>
//#define SERVER
#define CLIENT
#define SERVERPORT 1968
#pragma comment ( lib , "ws2_32.lib" )
void server()
{
int sd;
struct sockaddr_in laddr,raddr;
int raddr_len;
sd = socket(AF_INET, SOCK_STREAM, 0);
if(sd < 0)
{
perror("socket()");
return;
}
char val = 1;
if(setsockopt(sd, SOL_SOCKET,SO_REUSEADDR,&val,sizeof (val)) < 0)
{
perror("setsockopt(SO_REUSEADDR)");
return;
}
laddr.sin_family = AF_INET;
laddr.sin_port = htons(SERVERPORT);
laddr.sin_addr.S_un.S_addr = inet_addr( "0.0.0.0");
if(bind(sd, (sockaddr *)&laddr, sizeof(laddr)) < 0)
{
perror("bind()");
exit(1);
}
if(listen(sd,200) < 0)
{
perror("listen()");
exit(1);
}
raddr_len = sizeof(raddr);
while(1)
{
int rsd = accept(sd, (sockaddr *)&raddr, &raddr_len);
if(rsd < 0)
{
perror("accept()");
exit(1);
}
printf( "sent data to %s\n", inet_ntoa( raddr.sin_addr ));
char *msg = "test tcp socket\n";
send(rsd, msg, strlen(msg), 0);
}
exit(0);
}
void client()
{
int sd;
struct sockaddr_in raddr;
sd = socket(AF_INET, SOCK_STREAM, 0);
if(sd < 0)
{
perror("create socket error\n");
return;
}
raddr.sin_family = AF_INET;
raddr.sin_port = htons(SERVERPORT);
raddr.sin_addr.S_un.S_addr = inet_addr( "127.0.0.1");
if(connect(sd, (sockaddr *)&raddr, sizeof(raddr)) < 0)
{
perror("connect()");
return;
}
char tmp[20];
memset(tmp, 0, sizeof(tmp)-1);
recv(sd, tmp, 20, 0);
printf(tmp);
}
int main()
{
WSADATA WSAData;
if( WSAStartup( MAKEWORD( 1, 1 ), &WSAData ) ) //初始化必须有
{
perror("WSAStartup()");
WSACleanup();
exit(1);
}
#ifdef SERVER
server();
#endif
#ifdef CLIENT
client();
#endif
WSACleanup( );//清除资源
getchar();
}