实际的项目开发中很多时候要求密码输入时不能输入emoji表情,看了很多大神的博客,决定总结一下,以备以后使用。(注意:有一个单字符的表情是可以输入的···)
// 输入表情前的光标位置
private int cursorPos;
// 输入表情前EditText中的文本
private String inputAfterText;
// 是否重置了EditText的内容
private boolean resetText;
// edittext监听
private TextWatcher TextWatcher = new TextWatcher() {
@Override
public void beforeTextChanged(CharSequence s, int start, int before,
int count) {
try {
if (!resetText) {
cursorPos = userpwd.getSelectionEnd();
// 这里用s.toString()而不直接用s是因为如果用s,
// 那么,inputAfterText和s在内存中指向的是同一个地址,s改变了,
// inputAfterText也就改变了,那么表情过滤就失败了
inputAfterText = s.toString();
}
} catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void onTextChanged(CharSequence s, int start, int before,
int count) {
try {
if (!resetText) {
if (count >= 2) {
// 表情符号的字符长度最小为2
CharSequence input = s.subSequence(cursorPos, cursorPos
+ count);
if (CommonUtils.containsEmoji(input.toString())) {
resetText = true;
showMessage("不允许输入表情");
// 是表情符号就将文本还原为输入表情符号之前的内容
userpwd.setText(inputAfterText);
CharSequence text = userpwd.getText();
if (text instanceof Spannable) {
Spannable spanText = (Spannable) text;
Selection.setSelection(spanText, text.length());
}
}
}
} else {
resetText = false;
}
} catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void afterTextChanged(Editable editable) {
try {
Editable e = userpwd.getText();
int position = e.length();
Selection.setSelection(e, position);
} catch (Exception e) {
e.printStackTrace();
}
}
};
/**
* 检测是否有emoji表情
*
* @param source
* @return
*/
public static boolean containsEmoji(String source) {
int len = source.length();
for (int i = 0; i < len; i++) {
char codePoint = source.charAt(i);
if (!isEmojiCharacter(codePoint)) { // 如果不能匹配,则该字符是Emoji表情
return true;
}
}
return false;
}
/**
* 判断是否是Emoji
*
* @param codePoint
* 比较的单个字符
* @return
*/
public static boolean isEmojiCharacter(char codePoint) {
return (codePoint == 0x0) || (codePoint == 0x9) || (codePoint == 0xA)
|| (codePoint == 0xD)
|| ((codePoint >= 0x20) && (codePoint <= 0xD7FF))
|| ((codePoint >= 0xE000) && (codePoint <= 0xFFFD))
|| ((codePoint >= 0x10000) && (codePoint <= 0x10FFFF));
}
其中,userpwd为需要限制的EditText,然后在初始化组件的时候调用addTextChangedListener(),比如:userpwd.addTextChangedListener(TextWatcher) 即可。